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Imported Upstream version 4.2.0.179
Former-commit-id: 4610231f55806d2a05ed69e5ff3faa7336cc1479
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committed by
Jo Shields
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//
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// ResXDataNodeHandler.cs : ResXDataNodeHandler is the base class for the
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// handler classes which are used to abstract away the different ways in
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// which the ResXDataNode members behave based on the resource type / how
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// it is stored in the resx file / whether it has been stored in a resx
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// file as determined by tests against the .net framework.
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//
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// The IWritableHandler interface signifies a handler can return a copy
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// of the resource in the string form it appeared in the resx file thus
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// avoiding the need for instantiation.
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//
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// Author:
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// Gary Barnett (gary.barnett.mono@gmail.com)
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//
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// Copyright (C) Gary Barnett (2012)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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using System;
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using System.ComponentModel.Design;
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using System.Reflection;
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namespace System.Resources {
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internal interface IWritableHandler {
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string DataString { get;}
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}
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internal abstract class ResXDataNodeHandler {
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protected ResXDataNodeHandler ()
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{
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}
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public abstract object GetValue (ITypeResolutionService typeResolver);
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public abstract object GetValue (AssemblyName [] assemblyNames);
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public abstract string GetValueTypeName (ITypeResolutionService typeResolver);
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public abstract string GetValueTypeName (AssemblyName [] assemblyNames);
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//override by any inheritor that doesnt want to send the default output of GetValue to be written to ResXFile
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public virtual object GetValueForResX ()
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{
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return GetValue ((AssemblyName []) null);
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}
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protected Type ResolveType (string typeString)
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{
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// FIXME: check the test that shows you cant load a type with just a fullname from current assembly is valid
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return Type.GetType (typeString);
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}
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protected Type ResolveType (string typeString, AssemblyName [] assemblyNames)
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{
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Type result = null;
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if (assemblyNames != null) {
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foreach (AssemblyName assem in assemblyNames) {
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Assembly myAssembly = Assembly.Load (assem);
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result = myAssembly.GetType (typeString, false);
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if (result != null)
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return result;
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}
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}
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if (result == null)
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result = ResolveType (typeString);
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return result;
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}
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protected Type ResolveType (string typeString, ITypeResolutionService typeResolver)
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{
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Type result = null;
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if (typeResolver != null)
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result = typeResolver.GetType (typeString);
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if (result == null)
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result = ResolveType (typeString);
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return result;
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}
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}
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}
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