You've already forked linux-packaging-mono
Imported Upstream version 4.2.0.179
Former-commit-id: 4610231f55806d2a05ed69e5ff3faa7336cc1479
This commit is contained in:
committed by
Jo Shields
parent
aa7da660d6
commit
c042cd0c52
@ -0,0 +1,338 @@
|
||||
// ConcurrentOrderedList.cs
|
||||
//
|
||||
// Copyright (c) 2010 Jérémie "Garuma" Laval
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
//
|
||||
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
#if INSIDE_MONO_PARALLEL
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Mono.Collections.Concurrent
|
||||
#else
|
||||
namespace System.Collections.Concurrent
|
||||
#endif
|
||||
{
|
||||
#if INSIDE_MONO_PARALLEL
|
||||
public
|
||||
#endif
|
||||
class ConcurrentOrderedList<T>: ICollection<T>, IEnumerable<T>
|
||||
{
|
||||
class Node
|
||||
{
|
||||
public T Data;
|
||||
public int Key;
|
||||
public Node Next;
|
||||
public bool Marked;
|
||||
|
||||
public Node ()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Node (Node wrapped)
|
||||
{
|
||||
Marked = true;
|
||||
Next = wrapped;
|
||||
}
|
||||
}
|
||||
|
||||
Node head;
|
||||
Node tail;
|
||||
|
||||
IEqualityComparer<T> comparer;
|
||||
|
||||
int count;
|
||||
|
||||
public ConcurrentOrderedList () : this (EqualityComparer<T>.Default)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public ConcurrentOrderedList (IEqualityComparer<T> comparer)
|
||||
{
|
||||
if (comparer == null)
|
||||
throw new ArgumentNullException ("comparer");
|
||||
|
||||
this.comparer = comparer;
|
||||
|
||||
head = new Node ();
|
||||
tail = new Node ();
|
||||
head.Next = tail;
|
||||
}
|
||||
|
||||
public bool TryAdd (T data)
|
||||
{
|
||||
Node node = new Node ();
|
||||
node.Data = data;
|
||||
node.Key = comparer.GetHashCode (data);
|
||||
|
||||
if (ListInsert (node)) {
|
||||
Interlocked.Increment (ref count);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryRemove (T data)
|
||||
{
|
||||
T dummy;
|
||||
return TryRemoveHash (comparer.GetHashCode (data), out dummy);
|
||||
}
|
||||
|
||||
public bool TryRemoveHash (int key, out T data)
|
||||
{
|
||||
if (ListDelete (key, out data)) {
|
||||
Interlocked.Decrement (ref count);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryPop (out T data)
|
||||
{
|
||||
return ListPop (out data);
|
||||
}
|
||||
|
||||
public bool Contains (T data)
|
||||
{
|
||||
return ContainsHash (comparer.GetHashCode (data));
|
||||
}
|
||||
|
||||
public bool ContainsHash (int key)
|
||||
{
|
||||
Node node;
|
||||
|
||||
if (!ListFind (key, out node))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
public bool TryGetFromHash (int key, out T data)
|
||||
{
|
||||
data = default (T);
|
||||
Node node;
|
||||
|
||||
if (!ListFind (key, out node))
|
||||
return false;
|
||||
|
||||
data = node.Data;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Clear ()
|
||||
{
|
||||
head.Next = tail;
|
||||
}
|
||||
|
||||
public void CopyTo (T[] array, int startIndex)
|
||||
{
|
||||
if (array == null)
|
||||
throw new ArgumentNullException ("array");
|
||||
if (startIndex < 0)
|
||||
throw new ArgumentOutOfRangeException ("startIndex");
|
||||
if (count > array.Length - startIndex)
|
||||
throw new ArgumentException ("array", "The number of elements is greater than the available space from startIndex to the end of the destination array.");
|
||||
|
||||
foreach (T item in this) {
|
||||
if (startIndex >= array.Length)
|
||||
break;
|
||||
|
||||
array[startIndex++] = item;
|
||||
}
|
||||
}
|
||||
|
||||
public IEqualityComparer<T> Comparer {
|
||||
get {
|
||||
return comparer;
|
||||
}
|
||||
}
|
||||
|
||||
public int Count {
|
||||
get {
|
||||
return count;
|
||||
}
|
||||
}
|
||||
|
||||
Node ListSearch (int key, ref Node left)
|
||||
{
|
||||
Node leftNodeNext = null, rightNode = null;
|
||||
|
||||
do {
|
||||
Node t = head;
|
||||
Node tNext = t.Next;
|
||||
do {
|
||||
if (!tNext.Marked) {
|
||||
left = t;
|
||||
leftNodeNext = tNext;
|
||||
}
|
||||
t = tNext.Marked ? tNext.Next : tNext;
|
||||
if (t == tail)
|
||||
break;
|
||||
|
||||
tNext = t.Next;
|
||||
} while (tNext.Marked || t.Key < key);
|
||||
|
||||
rightNode = t;
|
||||
|
||||
if (leftNodeNext == rightNode) {
|
||||
if (rightNode != tail && rightNode.Next.Marked)
|
||||
continue;
|
||||
else
|
||||
return rightNode;
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange (ref left.Next, rightNode, leftNodeNext) == leftNodeNext) {
|
||||
if (rightNode != tail && rightNode.Next.Marked)
|
||||
continue;
|
||||
else
|
||||
return rightNode;
|
||||
}
|
||||
} while (true);
|
||||
}
|
||||
|
||||
bool ListDelete (int key, out T data)
|
||||
{
|
||||
Node rightNode = null, rightNodeNext = null, leftNode = null;
|
||||
data = default (T);
|
||||
|
||||
do {
|
||||
rightNode = ListSearch (key, ref leftNode);
|
||||
if (rightNode == tail || rightNode.Key != key)
|
||||
return false;
|
||||
|
||||
data = rightNode.Data;
|
||||
|
||||
rightNodeNext = rightNode.Next;
|
||||
if (!rightNodeNext.Marked)
|
||||
if (Interlocked.CompareExchange (ref rightNode.Next, new Node (rightNodeNext), rightNodeNext) == rightNodeNext)
|
||||
break;
|
||||
} while (true);
|
||||
|
||||
if (Interlocked.CompareExchange (ref leftNode.Next, rightNodeNext, rightNode) != rightNodeNext)
|
||||
ListSearch (rightNode.Key, ref leftNode);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ListPop (out T data)
|
||||
{
|
||||
Node rightNode = null, rightNodeNext = null, leftNode = head;
|
||||
data = default (T);
|
||||
|
||||
do {
|
||||
rightNode = head.Next;
|
||||
if (rightNode == tail)
|
||||
return false;
|
||||
|
||||
data = rightNode.Data;
|
||||
|
||||
rightNodeNext = rightNode.Next;
|
||||
if (!rightNodeNext.Marked)
|
||||
if (Interlocked.CompareExchange (ref rightNode.Next, new Node (rightNodeNext), rightNodeNext) == rightNodeNext)
|
||||
break;
|
||||
} while (true);
|
||||
|
||||
if (Interlocked.CompareExchange (ref leftNode.Next, rightNodeNext, rightNode) != rightNodeNext)
|
||||
ListSearch (rightNode.Key, ref leftNode);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ListInsert (Node newNode)
|
||||
{
|
||||
int key = newNode.Key;
|
||||
Node rightNode = null, leftNode = null;
|
||||
|
||||
do {
|
||||
rightNode = ListSearch (key, ref leftNode);
|
||||
if (rightNode != tail && rightNode.Key == key)
|
||||
return false;
|
||||
|
||||
newNode.Next = rightNode;
|
||||
if (Interlocked.CompareExchange (ref leftNode.Next, newNode, rightNode) == rightNode)
|
||||
return true;
|
||||
} while (true);
|
||||
}
|
||||
|
||||
bool ListFind (int key, out Node data)
|
||||
{
|
||||
Node rightNode = null, leftNode = null;
|
||||
data = null;
|
||||
|
||||
data = rightNode = ListSearch (key, ref leftNode);
|
||||
|
||||
return rightNode != tail && rightNode.Key == key;
|
||||
}
|
||||
|
||||
IEnumerator<T> IEnumerable<T>.GetEnumerator ()
|
||||
{
|
||||
return GetEnumeratorInternal ();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator ()
|
||||
{
|
||||
return GetEnumeratorInternal ();
|
||||
}
|
||||
|
||||
IEnumerator<T> GetEnumeratorInternal ()
|
||||
{
|
||||
Node node = head.Next;
|
||||
|
||||
while (node != tail) {
|
||||
while (node.Marked) {
|
||||
node = node.Next;
|
||||
if (node == tail)
|
||||
yield break;
|
||||
}
|
||||
yield return node.Data;
|
||||
node = node.Next;
|
||||
}
|
||||
}
|
||||
|
||||
bool ICollection<T>.IsReadOnly {
|
||||
get {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void ICollection<T>.Add (T item)
|
||||
{
|
||||
TryAdd (item);
|
||||
}
|
||||
|
||||
bool ICollection<T>.Remove (T item)
|
||||
{
|
||||
return TryRemove (item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user