Imported Upstream version 5.18.0.167

Former-commit-id: 289509151e0fee68a1b591a20c9f109c3c789d3a
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2018-10-20 08:25:10 +00:00
parent e19d552987
commit b084638f15
28489 changed files with 184 additions and 3866856 deletions

View File

@@ -1,17 +0,0 @@
; RUN: llc -verify-machineinstrs < %s
; RUN: llc -verify-machineinstrs < %s -mtriple=ppc32-- -mcpu=g3
; RUN: llc -verify-machineinstrs < %s -mtriple=ppc32-- -mcpu=g5
; PR1811
; REQUIRES: default_triple
define void @execute_shader(<4 x float>* %OUT, <4 x float>* %IN, <4 x float>*
%CONST) {
entry:
%input2 = load <4 x float>, <4 x float>* null, align 16 ; <<4 x float>>
%shuffle7 = shufflevector <4 x float> %input2, <4 x float> < float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>> [#uses=1]
%mul1 = fmul <4 x float> %shuffle7, zeroinitializer ; <<4 x
%add2 = fadd <4 x float> %mul1, %input2 ; <<4 x float>>
store <4 x float> %add2, <4 x float>* null, align 16
ret void
}