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Imported Upstream version 5.18.0.167
Former-commit-id: 289509151e0fee68a1b591a20c9f109c3c789d3a
This commit is contained in:
parent
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commit
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@ -1,8 +0,0 @@
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add_llvm_library(LLVMDebugInfoMSF
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MappedBlockStream.cpp
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MSFBuilder.cpp
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MSFCommon.cpp
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MSFError.cpp
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ADDITIONAL_HEADER_DIRS
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"${LLVM_MAIN_INCLUDE_DIR}/llvm/DebugInfo/MSF"
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)
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22
external/llvm/lib/DebugInfo/MSF/LLVMBuild.txt
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external/llvm/lib/DebugInfo/MSF/LLVMBuild.txt
vendored
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;===- ./lib/DebugInfo/MSF/LLVMBuild.txt -------------------*- Conf -*--===;
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;
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; The LLVM Compiler Infrastructure
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;
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; This file is distributed under the University of Illinois Open Source
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; License. See LICENSE.TXT for details.
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;
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;===------------------------------------------------------------------------===;
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;
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; This is an LLVMBuild description file for the components in this subdirectory.
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;
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; For more information on the LLVMBuild system, please see:
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;
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; http://llvm.org/docs/LLVMBuild.html
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;
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;===------------------------------------------------------------------------===;
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[component_0]
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type = Library
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name = DebugInfoMSF
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parent = DebugInfo
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required_libraries = Support
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external/llvm/lib/DebugInfo/MSF/MSFBuilder.cpp
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334
external/llvm/lib/DebugInfo/MSF/MSFBuilder.cpp
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//===- MSFBuilder.cpp -----------------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/DebugInfo/MSF/MSFBuilder.h"
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#include "llvm/DebugInfo/MSF/MSFError.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/Error.h"
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#include <algorithm>
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#include <cassert>
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#include <cstdint>
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#include <cstring>
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#include <memory>
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#include <utility>
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#include <vector>
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using namespace llvm;
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using namespace llvm::msf;
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using namespace llvm::support;
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static const uint32_t kSuperBlockBlock = 0;
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static const uint32_t kFreePageMap0Block = 1;
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static const uint32_t kFreePageMap1Block = 2;
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static const uint32_t kNumReservedPages = 3;
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static const uint32_t kDefaultFreePageMap = kFreePageMap0Block;
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static const uint32_t kDefaultBlockMapAddr = kNumReservedPages;
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MSFBuilder::MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
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BumpPtrAllocator &Allocator)
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: Allocator(Allocator), IsGrowable(CanGrow),
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FreePageMap(kDefaultFreePageMap), BlockSize(BlockSize),
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BlockMapAddr(kDefaultBlockMapAddr), FreeBlocks(MinBlockCount, true) {
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FreeBlocks[kSuperBlockBlock] = false;
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FreeBlocks[kFreePageMap0Block] = false;
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FreeBlocks[kFreePageMap1Block] = false;
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FreeBlocks[BlockMapAddr] = false;
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}
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Expected<MSFBuilder> MSFBuilder::create(BumpPtrAllocator &Allocator,
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uint32_t BlockSize,
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uint32_t MinBlockCount, bool CanGrow) {
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if (!isValidBlockSize(BlockSize))
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return make_error<MSFError>(msf_error_code::invalid_format,
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"The requested block size is unsupported");
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return MSFBuilder(BlockSize,
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std::max(MinBlockCount, msf::getMinimumBlockCount()),
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CanGrow, Allocator);
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}
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Error MSFBuilder::setBlockMapAddr(uint32_t Addr) {
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if (Addr == BlockMapAddr)
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return Error::success();
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if (Addr >= FreeBlocks.size()) {
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if (!IsGrowable)
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return make_error<MSFError>(msf_error_code::insufficient_buffer,
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"Cannot grow the number of blocks");
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FreeBlocks.resize(Addr + 1, true);
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}
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if (!isBlockFree(Addr))
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return make_error<MSFError>(
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msf_error_code::block_in_use,
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"Requested block map address is already in use");
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FreeBlocks[BlockMapAddr] = true;
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FreeBlocks[Addr] = false;
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BlockMapAddr = Addr;
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return Error::success();
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}
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void MSFBuilder::setFreePageMap(uint32_t Fpm) { FreePageMap = Fpm; }
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void MSFBuilder::setUnknown1(uint32_t Unk1) { Unknown1 = Unk1; }
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Error MSFBuilder::setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks) {
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for (auto B : DirectoryBlocks)
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FreeBlocks[B] = true;
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for (auto B : DirBlocks) {
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if (!isBlockFree(B)) {
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return make_error<MSFError>(msf_error_code::unspecified,
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"Attempt to reuse an allocated block");
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}
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FreeBlocks[B] = false;
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}
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DirectoryBlocks = DirBlocks;
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return Error::success();
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}
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Error MSFBuilder::allocateBlocks(uint32_t NumBlocks,
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MutableArrayRef<uint32_t> Blocks) {
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if (NumBlocks == 0)
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return Error::success();
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uint32_t NumFreeBlocks = FreeBlocks.count();
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if (NumFreeBlocks < NumBlocks) {
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if (!IsGrowable)
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return make_error<MSFError>(msf_error_code::insufficient_buffer,
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"There are no free Blocks in the file");
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uint32_t AllocBlocks = NumBlocks - NumFreeBlocks;
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uint32_t OldBlockCount = FreeBlocks.size();
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uint32_t NewBlockCount = AllocBlocks + OldBlockCount;
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uint32_t NextFpmBlock = alignTo(OldBlockCount, BlockSize) + 1;
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FreeBlocks.resize(NewBlockCount, true);
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// If we crossed over an fpm page, we actually need to allocate 2 extra
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// blocks for each FPM group crossed and mark both blocks from the group as
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// used. We may not actually use them since there are many more FPM blocks
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// present than are required to represent all blocks in a given PDB, but we
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// need to make sure they aren't allocated to a stream or something else.
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// At the end when committing the PDB, we'll go through and mark the
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// extraneous ones unused.
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while (NextFpmBlock < NewBlockCount) {
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NewBlockCount += 2;
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FreeBlocks.resize(NewBlockCount, true);
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FreeBlocks.reset(NextFpmBlock, NextFpmBlock + 2);
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NextFpmBlock += BlockSize;
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}
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}
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int I = 0;
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int Block = FreeBlocks.find_first();
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do {
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assert(Block != -1 && "We ran out of Blocks!");
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uint32_t NextBlock = static_cast<uint32_t>(Block);
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Blocks[I++] = NextBlock;
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FreeBlocks.reset(NextBlock);
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Block = FreeBlocks.find_next(Block);
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} while (--NumBlocks > 0);
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return Error::success();
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}
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uint32_t MSFBuilder::getNumUsedBlocks() const {
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return getTotalBlockCount() - getNumFreeBlocks();
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}
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uint32_t MSFBuilder::getNumFreeBlocks() const { return FreeBlocks.count(); }
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uint32_t MSFBuilder::getTotalBlockCount() const { return FreeBlocks.size(); }
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bool MSFBuilder::isBlockFree(uint32_t Idx) const { return FreeBlocks[Idx]; }
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Expected<uint32_t> MSFBuilder::addStream(uint32_t Size,
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ArrayRef<uint32_t> Blocks) {
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// Add a new stream mapped to the specified blocks. Verify that the specified
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// blocks are both necessary and sufficient for holding the requested number
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// of bytes, and verify that all requested blocks are free.
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uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
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if (ReqBlocks != Blocks.size())
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return make_error<MSFError>(
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msf_error_code::invalid_format,
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"Incorrect number of blocks for requested stream size");
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for (auto Block : Blocks) {
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if (Block >= FreeBlocks.size())
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FreeBlocks.resize(Block + 1, true);
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if (!FreeBlocks.test(Block))
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return make_error<MSFError>(
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msf_error_code::unspecified,
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"Attempt to re-use an already allocated block");
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}
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// Mark all the blocks occupied by the new stream as not free.
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for (auto Block : Blocks) {
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FreeBlocks.reset(Block);
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}
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StreamData.push_back(std::make_pair(Size, Blocks));
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return StreamData.size() - 1;
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}
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Expected<uint32_t> MSFBuilder::addStream(uint32_t Size) {
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uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
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std::vector<uint32_t> NewBlocks;
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NewBlocks.resize(ReqBlocks);
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if (auto EC = allocateBlocks(ReqBlocks, NewBlocks))
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return std::move(EC);
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StreamData.push_back(std::make_pair(Size, NewBlocks));
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return StreamData.size() - 1;
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}
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Error MSFBuilder::setStreamSize(uint32_t Idx, uint32_t Size) {
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uint32_t OldSize = getStreamSize(Idx);
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if (OldSize == Size)
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return Error::success();
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uint32_t NewBlocks = bytesToBlocks(Size, BlockSize);
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uint32_t OldBlocks = bytesToBlocks(OldSize, BlockSize);
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if (NewBlocks > OldBlocks) {
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uint32_t AddedBlocks = NewBlocks - OldBlocks;
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// If we're growing, we have to allocate new Blocks.
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std::vector<uint32_t> AddedBlockList;
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AddedBlockList.resize(AddedBlocks);
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if (auto EC = allocateBlocks(AddedBlocks, AddedBlockList))
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return EC;
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auto &CurrentBlocks = StreamData[Idx].second;
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CurrentBlocks.insert(CurrentBlocks.end(), AddedBlockList.begin(),
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AddedBlockList.end());
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} else if (OldBlocks > NewBlocks) {
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// For shrinking, free all the Blocks in the Block map, update the stream
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// data, then shrink the directory.
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uint32_t RemovedBlocks = OldBlocks - NewBlocks;
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auto CurrentBlocks = ArrayRef<uint32_t>(StreamData[Idx].second);
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auto RemovedBlockList = CurrentBlocks.drop_front(NewBlocks);
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for (auto P : RemovedBlockList)
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FreeBlocks[P] = true;
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StreamData[Idx].second = CurrentBlocks.drop_back(RemovedBlocks);
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}
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StreamData[Idx].first = Size;
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return Error::success();
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}
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uint32_t MSFBuilder::getNumStreams() const { return StreamData.size(); }
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uint32_t MSFBuilder::getStreamSize(uint32_t StreamIdx) const {
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return StreamData[StreamIdx].first;
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}
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ArrayRef<uint32_t> MSFBuilder::getStreamBlocks(uint32_t StreamIdx) const {
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return StreamData[StreamIdx].second;
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}
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uint32_t MSFBuilder::computeDirectoryByteSize() const {
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// The directory has the following layout, where each item is a ulittle32_t:
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// NumStreams
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// StreamSizes[NumStreams]
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// StreamBlocks[NumStreams][]
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uint32_t Size = sizeof(ulittle32_t); // NumStreams
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Size += StreamData.size() * sizeof(ulittle32_t); // StreamSizes
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for (const auto &D : StreamData) {
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uint32_t ExpectedNumBlocks = bytesToBlocks(D.first, BlockSize);
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assert(ExpectedNumBlocks == D.second.size() &&
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"Unexpected number of blocks");
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Size += ExpectedNumBlocks * sizeof(ulittle32_t);
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}
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return Size;
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}
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static void finalizeFpmBlockStatus(uint32_t B, ArrayRef<ulittle32_t> &FpmBlocks,
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BitVector &Fpm) {
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if (FpmBlocks.empty() || FpmBlocks.front() != B) {
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Fpm.set(B);
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return;
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}
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// If the next block in the actual layout is this block, it should *not* be
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// free.
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assert(!Fpm.test(B));
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FpmBlocks = FpmBlocks.drop_front();
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}
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Expected<MSFLayout> MSFBuilder::build() {
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SuperBlock *SB = Allocator.Allocate<SuperBlock>();
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MSFLayout L;
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L.SB = SB;
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std::memcpy(SB->MagicBytes, Magic, sizeof(Magic));
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SB->BlockMapAddr = BlockMapAddr;
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SB->BlockSize = BlockSize;
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SB->NumDirectoryBytes = computeDirectoryByteSize();
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SB->FreeBlockMapBlock = FreePageMap;
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SB->Unknown1 = Unknown1;
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uint32_t NumDirectoryBlocks = bytesToBlocks(SB->NumDirectoryBytes, BlockSize);
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if (NumDirectoryBlocks > DirectoryBlocks.size()) {
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// Our hint wasn't enough to satisfy the entire directory. Allocate
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// remaining pages.
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std::vector<uint32_t> ExtraBlocks;
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uint32_t NumExtraBlocks = NumDirectoryBlocks - DirectoryBlocks.size();
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ExtraBlocks.resize(NumExtraBlocks);
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if (auto EC = allocateBlocks(NumExtraBlocks, ExtraBlocks))
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return std::move(EC);
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DirectoryBlocks.insert(DirectoryBlocks.end(), ExtraBlocks.begin(),
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ExtraBlocks.end());
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} else if (NumDirectoryBlocks < DirectoryBlocks.size()) {
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uint32_t NumUnnecessaryBlocks = DirectoryBlocks.size() - NumDirectoryBlocks;
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for (auto B :
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ArrayRef<uint32_t>(DirectoryBlocks).drop_back(NumUnnecessaryBlocks))
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FreeBlocks[B] = true;
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DirectoryBlocks.resize(NumDirectoryBlocks);
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}
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// Don't set the number of blocks in the file until after allocating Blocks
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// for the directory, since the allocation might cause the file to need to
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// grow.
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SB->NumBlocks = FreeBlocks.size();
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ulittle32_t *DirBlocks = Allocator.Allocate<ulittle32_t>(NumDirectoryBlocks);
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std::uninitialized_copy_n(DirectoryBlocks.begin(), NumDirectoryBlocks,
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DirBlocks);
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L.DirectoryBlocks = ArrayRef<ulittle32_t>(DirBlocks, NumDirectoryBlocks);
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// The stream sizes should be re-allocated as a stable pointer and the stream
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// map should have each of its entries allocated as a separate stable pointer.
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if (!StreamData.empty()) {
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ulittle32_t *Sizes = Allocator.Allocate<ulittle32_t>(StreamData.size());
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L.StreamSizes = ArrayRef<ulittle32_t>(Sizes, StreamData.size());
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L.StreamMap.resize(StreamData.size());
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for (uint32_t I = 0; I < StreamData.size(); ++I) {
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Sizes[I] = StreamData[I].first;
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ulittle32_t *BlockList =
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Allocator.Allocate<ulittle32_t>(StreamData[I].second.size());
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std::uninitialized_copy_n(StreamData[I].second.begin(),
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StreamData[I].second.size(), BlockList);
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L.StreamMap[I] =
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ArrayRef<ulittle32_t>(BlockList, StreamData[I].second.size());
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}
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}
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// FPM blocks occur in pairs at every `BlockLength` interval. While blocks of
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// this form are reserved for FPM blocks, not all blocks of this form will
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// actually be needed for FPM data because there are more blocks of this form
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// than are required to represent a PDB file with a given number of blocks.
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// So we need to find out which blocks are *actually* going to be real FPM
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// blocks, then mark the reset of the reserved blocks as unallocated.
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MSFStreamLayout FpmLayout = msf::getFpmStreamLayout(L, true);
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auto FpmBlocks = makeArrayRef(FpmLayout.Blocks);
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for (uint32_t B = kFreePageMap0Block; B < SB->NumBlocks;
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B += msf::getFpmIntervalLength(L)) {
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finalizeFpmBlockStatus(B, FpmBlocks, FreeBlocks);
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finalizeFpmBlockStatus(B + 1, FpmBlocks, FreeBlocks);
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}
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L.FreePageMap = FreeBlocks;
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return L;
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}
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85
external/llvm/lib/DebugInfo/MSF/MSFCommon.cpp
vendored
85
external/llvm/lib/DebugInfo/MSF/MSFCommon.cpp
vendored
@ -1,85 +0,0 @@
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//===- MSFCommon.cpp - Common types and functions for MSF files -----------===//
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//
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||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/DebugInfo/MSF/MSFCommon.h"
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#include "llvm/DebugInfo/MSF/MSFError.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/Error.h"
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#include <cstdint>
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#include <cstring>
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using namespace llvm;
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using namespace llvm::msf;
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Error llvm::msf::validateSuperBlock(const SuperBlock &SB) {
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// Check the magic bytes.
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if (std::memcmp(SB.MagicBytes, Magic, sizeof(Magic)) != 0)
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return make_error<MSFError>(msf_error_code::invalid_format,
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"MSF magic header doesn't match");
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if (!isValidBlockSize(SB.BlockSize))
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return make_error<MSFError>(msf_error_code::invalid_format,
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"Unsupported block size.");
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// We don't support directories whose sizes aren't a multiple of four bytes.
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if (SB.NumDirectoryBytes % sizeof(support::ulittle32_t) != 0)
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return make_error<MSFError>(msf_error_code::invalid_format,
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"Directory size is not multiple of 4.");
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// The number of blocks which comprise the directory is a simple function of
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// the number of bytes it contains.
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uint64_t NumDirectoryBlocks =
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bytesToBlocks(SB.NumDirectoryBytes, SB.BlockSize);
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// The directory, as we understand it, is a block which consists of a list of
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// block numbers. It is unclear what would happen if the number of blocks
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// couldn't fit on a single block.
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if (NumDirectoryBlocks > SB.BlockSize / sizeof(support::ulittle32_t))
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return make_error<MSFError>(msf_error_code::invalid_format,
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"Too many directory blocks.");
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if (SB.BlockMapAddr == 0)
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return make_error<MSFError>(msf_error_code::invalid_format,
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"Block 0 is reserved");
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if (SB.BlockMapAddr >= SB.NumBlocks)
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return make_error<MSFError>(msf_error_code::invalid_format,
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"Block map address is invalid.");
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if (SB.FreeBlockMapBlock != 1 && SB.FreeBlockMapBlock != 2)
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return make_error<MSFError>(
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||||
msf_error_code::invalid_format,
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||||
"The free block map isn't at block 1 or block 2.");
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||||
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||||
return Error::success();
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}
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MSFStreamLayout llvm::msf::getFpmStreamLayout(const MSFLayout &Msf,
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bool IncludeUnusedFpmData,
|
||||
bool AltFpm) {
|
||||
MSFStreamLayout FL;
|
||||
uint32_t NumFpmIntervals = getNumFpmIntervals(Msf, IncludeUnusedFpmData);
|
||||
support::ulittle32_t FpmBlock = Msf.SB->FreeBlockMapBlock;
|
||||
assert(FpmBlock == 1 || FpmBlock == 2);
|
||||
if (AltFpm) {
|
||||
// If they requested the alternate FPM, then 2 becomes 1 and 1 becomes 2.
|
||||
FpmBlock = 3U - FpmBlock;
|
||||
}
|
||||
for (uint32_t I = 0; I < NumFpmIntervals; ++I) {
|
||||
FL.Blocks.push_back(FpmBlock);
|
||||
FpmBlock += msf::getFpmIntervalLength(Msf);
|
||||
}
|
||||
|
||||
if (IncludeUnusedFpmData)
|
||||
FL.Length = NumFpmIntervals * Msf.SB->BlockSize;
|
||||
else
|
||||
FL.Length = divideCeil(Msf.SB->NumBlocks, 8);
|
||||
|
||||
return FL;
|
||||
}
|
70
external/llvm/lib/DebugInfo/MSF/MSFError.cpp
vendored
70
external/llvm/lib/DebugInfo/MSF/MSFError.cpp
vendored
@ -1,70 +0,0 @@
|
||||
//===- MSFError.cpp - Error extensions for MSF files ------------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "llvm/DebugInfo/MSF/MSFError.h"
|
||||
#include "llvm/Support/ErrorHandling.h"
|
||||
#include "llvm/Support/ManagedStatic.h"
|
||||
|
||||
using namespace llvm;
|
||||
using namespace llvm::msf;
|
||||
|
||||
namespace {
|
||||
// FIXME: This class is only here to support the transition to llvm::Error. It
|
||||
// will be removed once this transition is complete. Clients should prefer to
|
||||
// deal with the Error value directly, rather than converting to error_code.
|
||||
class MSFErrorCategory : public std::error_category {
|
||||
public:
|
||||
const char *name() const noexcept override { return "llvm.msf"; }
|
||||
|
||||
std::string message(int Condition) const override {
|
||||
switch (static_cast<msf_error_code>(Condition)) {
|
||||
case msf_error_code::unspecified:
|
||||
return "An unknown error has occurred.";
|
||||
case msf_error_code::insufficient_buffer:
|
||||
return "The buffer is not large enough to read the requested number of "
|
||||
"bytes.";
|
||||
case msf_error_code::not_writable:
|
||||
return "The specified stream is not writable.";
|
||||
case msf_error_code::no_stream:
|
||||
return "The specified stream does not exist.";
|
||||
case msf_error_code::invalid_format:
|
||||
return "The data is in an unexpected format.";
|
||||
case msf_error_code::block_in_use:
|
||||
return "The block is already in use.";
|
||||
}
|
||||
llvm_unreachable("Unrecognized msf_error_code");
|
||||
}
|
||||
};
|
||||
} // end anonymous namespace
|
||||
|
||||
static ManagedStatic<MSFErrorCategory> Category;
|
||||
|
||||
char MSFError::ID = 0;
|
||||
|
||||
MSFError::MSFError(msf_error_code C) : MSFError(C, "") {}
|
||||
|
||||
MSFError::MSFError(const std::string &Context)
|
||||
: MSFError(msf_error_code::unspecified, Context) {}
|
||||
|
||||
MSFError::MSFError(msf_error_code C, const std::string &Context) : Code(C) {
|
||||
ErrMsg = "MSF Error: ";
|
||||
std::error_code EC = convertToErrorCode();
|
||||
if (Code != msf_error_code::unspecified)
|
||||
ErrMsg += EC.message() + " ";
|
||||
if (!Context.empty())
|
||||
ErrMsg += Context;
|
||||
}
|
||||
|
||||
void MSFError::log(raw_ostream &OS) const { OS << ErrMsg << "\n"; }
|
||||
|
||||
const std::string &MSFError::getErrorMessage() const { return ErrMsg; }
|
||||
|
||||
std::error_code MSFError::convertToErrorCode() const {
|
||||
return std::error_code(static_cast<int>(Code), *Category);
|
||||
}
|
@ -1,422 +0,0 @@
|
||||
//===- MappedBlockStream.cpp - Reads stream data from an MSF file ---------===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
|
||||
#include "llvm/ADT/ArrayRef.h"
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include "llvm/DebugInfo/MSF/MSFCommon.h"
|
||||
#include "llvm/Support/BinaryStreamWriter.h"
|
||||
#include "llvm/Support/Endian.h"
|
||||
#include "llvm/Support/Error.h"
|
||||
#include "llvm/Support/MathExtras.h"
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
using namespace llvm;
|
||||
using namespace llvm::msf;
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename Base> class MappedBlockStreamImpl : public Base {
|
||||
public:
|
||||
template <typename... Args>
|
||||
MappedBlockStreamImpl(Args &&... Params)
|
||||
: Base(std::forward<Args>(Params)...) {}
|
||||
};
|
||||
|
||||
} // end anonymous namespace
|
||||
|
||||
using Interval = std::pair<uint32_t, uint32_t>;
|
||||
|
||||
static Interval intersect(const Interval &I1, const Interval &I2) {
|
||||
return std::make_pair(std::max(I1.first, I2.first),
|
||||
std::min(I1.second, I2.second));
|
||||
}
|
||||
|
||||
MappedBlockStream::MappedBlockStream(uint32_t BlockSize,
|
||||
const MSFStreamLayout &Layout,
|
||||
BinaryStreamRef MsfData,
|
||||
BumpPtrAllocator &Allocator)
|
||||
: BlockSize(BlockSize), StreamLayout(Layout), MsfData(MsfData),
|
||||
Allocator(Allocator) {}
|
||||
|
||||
std::unique_ptr<MappedBlockStream> MappedBlockStream::createStream(
|
||||
uint32_t BlockSize, const MSFStreamLayout &Layout, BinaryStreamRef MsfData,
|
||||
BumpPtrAllocator &Allocator) {
|
||||
return llvm::make_unique<MappedBlockStreamImpl<MappedBlockStream>>(
|
||||
BlockSize, Layout, MsfData, Allocator);
|
||||
}
|
||||
|
||||
std::unique_ptr<MappedBlockStream> MappedBlockStream::createIndexedStream(
|
||||
const MSFLayout &Layout, BinaryStreamRef MsfData, uint32_t StreamIndex,
|
||||
BumpPtrAllocator &Allocator) {
|
||||
assert(StreamIndex < Layout.StreamMap.size() && "Invalid stream index");
|
||||
MSFStreamLayout SL;
|
||||
SL.Blocks = Layout.StreamMap[StreamIndex];
|
||||
SL.Length = Layout.StreamSizes[StreamIndex];
|
||||
return llvm::make_unique<MappedBlockStreamImpl<MappedBlockStream>>(
|
||||
Layout.SB->BlockSize, SL, MsfData, Allocator);
|
||||
}
|
||||
|
||||
std::unique_ptr<MappedBlockStream>
|
||||
MappedBlockStream::createDirectoryStream(const MSFLayout &Layout,
|
||||
BinaryStreamRef MsfData,
|
||||
BumpPtrAllocator &Allocator) {
|
||||
MSFStreamLayout SL;
|
||||
SL.Blocks = Layout.DirectoryBlocks;
|
||||
SL.Length = Layout.SB->NumDirectoryBytes;
|
||||
return createStream(Layout.SB->BlockSize, SL, MsfData, Allocator);
|
||||
}
|
||||
|
||||
std::unique_ptr<MappedBlockStream>
|
||||
MappedBlockStream::createFpmStream(const MSFLayout &Layout,
|
||||
BinaryStreamRef MsfData,
|
||||
BumpPtrAllocator &Allocator) {
|
||||
MSFStreamLayout SL(getFpmStreamLayout(Layout));
|
||||
return createStream(Layout.SB->BlockSize, SL, MsfData, Allocator);
|
||||
}
|
||||
|
||||
Error MappedBlockStream::readBytes(uint32_t Offset, uint32_t Size,
|
||||
ArrayRef<uint8_t> &Buffer) {
|
||||
// Make sure we aren't trying to read beyond the end of the stream.
|
||||
if (auto EC = checkOffsetForRead(Offset, Size))
|
||||
return EC;
|
||||
|
||||
if (tryReadContiguously(Offset, Size, Buffer))
|
||||
return Error::success();
|
||||
|
||||
auto CacheIter = CacheMap.find(Offset);
|
||||
if (CacheIter != CacheMap.end()) {
|
||||
// Try to find an alloc that was large enough for this request.
|
||||
for (auto &Entry : CacheIter->second) {
|
||||
if (Entry.size() >= Size) {
|
||||
Buffer = Entry.slice(0, Size);
|
||||
return Error::success();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// We couldn't find a buffer that started at the correct offset (the most
|
||||
// common scenario). Try to see if there is a buffer that starts at some
|
||||
// other offset but overlaps the desired range.
|
||||
for (auto &CacheItem : CacheMap) {
|
||||
Interval RequestExtent = std::make_pair(Offset, Offset + Size);
|
||||
|
||||
// We already checked this one on the fast path above.
|
||||
if (CacheItem.first == Offset)
|
||||
continue;
|
||||
// If the initial extent of the cached item is beyond the ending extent
|
||||
// of the request, there is no overlap.
|
||||
if (CacheItem.first >= Offset + Size)
|
||||
continue;
|
||||
|
||||
// We really only have to check the last item in the list, since we append
|
||||
// in order of increasing length.
|
||||
if (CacheItem.second.empty())
|
||||
continue;
|
||||
|
||||
auto CachedAlloc = CacheItem.second.back();
|
||||
// If the initial extent of the request is beyond the ending extent of
|
||||
// the cached item, there is no overlap.
|
||||
Interval CachedExtent =
|
||||
std::make_pair(CacheItem.first, CacheItem.first + CachedAlloc.size());
|
||||
if (RequestExtent.first >= CachedExtent.first + CachedExtent.second)
|
||||
continue;
|
||||
|
||||
Interval Intersection = intersect(CachedExtent, RequestExtent);
|
||||
// Only use this if the entire request extent is contained in the cached
|
||||
// extent.
|
||||
if (Intersection != RequestExtent)
|
||||
continue;
|
||||
|
||||
uint32_t CacheRangeOffset =
|
||||
AbsoluteDifference(CachedExtent.first, Intersection.first);
|
||||
Buffer = CachedAlloc.slice(CacheRangeOffset, Size);
|
||||
return Error::success();
|
||||
}
|
||||
|
||||
// Otherwise allocate a large enough buffer in the pool, memcpy the data
|
||||
// into it, and return an ArrayRef to that. Do not touch existing pool
|
||||
// allocations, as existing clients may be holding a pointer which must
|
||||
// not be invalidated.
|
||||
uint8_t *WriteBuffer = static_cast<uint8_t *>(Allocator.Allocate(Size, 8));
|
||||
if (auto EC = readBytes(Offset, MutableArrayRef<uint8_t>(WriteBuffer, Size)))
|
||||
return EC;
|
||||
|
||||
if (CacheIter != CacheMap.end()) {
|
||||
CacheIter->second.emplace_back(WriteBuffer, Size);
|
||||
} else {
|
||||
std::vector<CacheEntry> List;
|
||||
List.emplace_back(WriteBuffer, Size);
|
||||
CacheMap.insert(std::make_pair(Offset, List));
|
||||
}
|
||||
Buffer = ArrayRef<uint8_t>(WriteBuffer, Size);
|
||||
return Error::success();
|
||||
}
|
||||
|
||||
Error MappedBlockStream::readLongestContiguousChunk(uint32_t Offset,
|
||||
ArrayRef<uint8_t> &Buffer) {
|
||||
// Make sure we aren't trying to read beyond the end of the stream.
|
||||
if (auto EC = checkOffsetForRead(Offset, 1))
|
||||
return EC;
|
||||
|
||||
uint32_t First = Offset / BlockSize;
|
||||
uint32_t Last = First;
|
||||
|
||||
while (Last < getNumBlocks() - 1) {
|
||||
if (StreamLayout.Blocks[Last] != StreamLayout.Blocks[Last + 1] - 1)
|
||||
break;
|
||||
++Last;
|
||||
}
|
||||
|
||||
uint32_t OffsetInFirstBlock = Offset % BlockSize;
|
||||
uint32_t BytesFromFirstBlock = BlockSize - OffsetInFirstBlock;
|
||||
uint32_t BlockSpan = Last - First + 1;
|
||||
uint32_t ByteSpan = BytesFromFirstBlock + (BlockSpan - 1) * BlockSize;
|
||||
|
||||
ArrayRef<uint8_t> BlockData;
|
||||
uint32_t MsfOffset = blockToOffset(StreamLayout.Blocks[First], BlockSize);
|
||||
if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData))
|
||||
return EC;
|
||||
|
||||
BlockData = BlockData.drop_front(OffsetInFirstBlock);
|
||||
Buffer = ArrayRef<uint8_t>(BlockData.data(), ByteSpan);
|
||||
return Error::success();
|
||||
}
|
||||
|
||||
uint32_t MappedBlockStream::getLength() { return StreamLayout.Length; }
|
||||
|
||||
bool MappedBlockStream::tryReadContiguously(uint32_t Offset, uint32_t Size,
|
||||
ArrayRef<uint8_t> &Buffer) {
|
||||
if (Size == 0) {
|
||||
Buffer = ArrayRef<uint8_t>();
|
||||
return true;
|
||||
}
|
||||
// Attempt to fulfill the request with a reference directly into the stream.
|
||||
// This can work even if the request crosses a block boundary, provided that
|
||||
// all subsequent blocks are contiguous. For example, a 10k read with a 4k
|
||||
// block size can be filled with a reference if, from the starting offset,
|
||||
// 3 blocks in a row are contiguous.
|
||||
uint32_t BlockNum = Offset / BlockSize;
|
||||
uint32_t OffsetInBlock = Offset % BlockSize;
|
||||
uint32_t BytesFromFirstBlock = std::min(Size, BlockSize - OffsetInBlock);
|
||||
uint32_t NumAdditionalBlocks =
|
||||
alignTo(Size - BytesFromFirstBlock, BlockSize) / BlockSize;
|
||||
|
||||
uint32_t RequiredContiguousBlocks = NumAdditionalBlocks + 1;
|
||||
uint32_t E = StreamLayout.Blocks[BlockNum];
|
||||
for (uint32_t I = 0; I < RequiredContiguousBlocks; ++I, ++E) {
|
||||
if (StreamLayout.Blocks[I + BlockNum] != E)
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read out the entire block where the requested offset starts. Then drop
|
||||
// bytes from the beginning so that the actual starting byte lines up with
|
||||
// the requested starting byte. Then, since we know this is a contiguous
|
||||
// cross-block span, explicitly resize the ArrayRef to cover the entire
|
||||
// request length.
|
||||
ArrayRef<uint8_t> BlockData;
|
||||
uint32_t FirstBlockAddr = StreamLayout.Blocks[BlockNum];
|
||||
uint32_t MsfOffset = blockToOffset(FirstBlockAddr, BlockSize);
|
||||
if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData)) {
|
||||
consumeError(std::move(EC));
|
||||
return false;
|
||||
}
|
||||
BlockData = BlockData.drop_front(OffsetInBlock);
|
||||
Buffer = ArrayRef<uint8_t>(BlockData.data(), Size);
|
||||
return true;
|
||||
}
|
||||
|
||||
Error MappedBlockStream::readBytes(uint32_t Offset,
|
||||
MutableArrayRef<uint8_t> Buffer) {
|
||||
uint32_t BlockNum = Offset / BlockSize;
|
||||
uint32_t OffsetInBlock = Offset % BlockSize;
|
||||
|
||||
// Make sure we aren't trying to read beyond the end of the stream.
|
||||
if (auto EC = checkOffsetForRead(Offset, Buffer.size()))
|
||||
return EC;
|
||||
|
||||
uint32_t BytesLeft = Buffer.size();
|
||||
uint32_t BytesWritten = 0;
|
||||
uint8_t *WriteBuffer = Buffer.data();
|
||||
while (BytesLeft > 0) {
|
||||
uint32_t StreamBlockAddr = StreamLayout.Blocks[BlockNum];
|
||||
|
||||
ArrayRef<uint8_t> BlockData;
|
||||
uint32_t Offset = blockToOffset(StreamBlockAddr, BlockSize);
|
||||
if (auto EC = MsfData.readBytes(Offset, BlockSize, BlockData))
|
||||
return EC;
|
||||
|
||||
const uint8_t *ChunkStart = BlockData.data() + OffsetInBlock;
|
||||
uint32_t BytesInChunk = std::min(BytesLeft, BlockSize - OffsetInBlock);
|
||||
::memcpy(WriteBuffer + BytesWritten, ChunkStart, BytesInChunk);
|
||||
|
||||
BytesWritten += BytesInChunk;
|
||||
BytesLeft -= BytesInChunk;
|
||||
++BlockNum;
|
||||
OffsetInBlock = 0;
|
||||
}
|
||||
|
||||
return Error::success();
|
||||
}
|
||||
|
||||
void MappedBlockStream::invalidateCache() { CacheMap.shrink_and_clear(); }
|
||||
|
||||
void MappedBlockStream::fixCacheAfterWrite(uint32_t Offset,
|
||||
ArrayRef<uint8_t> Data) const {
|
||||
// If this write overlapped a read which previously came from the pool,
|
||||
// someone may still be holding a pointer to that alloc which is now invalid.
|
||||
// Compute the overlapping range and update the cache entry, so any
|
||||
// outstanding buffers are automatically updated.
|
||||
for (const auto &MapEntry : CacheMap) {
|
||||
// If the end of the written extent precedes the beginning of the cached
|
||||
// extent, ignore this map entry.
|
||||
if (Offset + Data.size() < MapEntry.first)
|
||||
continue;
|
||||
for (const auto &Alloc : MapEntry.second) {
|
||||
// If the end of the cached extent precedes the beginning of the written
|
||||
// extent, ignore this alloc.
|
||||
if (MapEntry.first + Alloc.size() < Offset)
|
||||
continue;
|
||||
|
||||
// If we get here, they are guaranteed to overlap.
|
||||
Interval WriteInterval = std::make_pair(Offset, Offset + Data.size());
|
||||
Interval CachedInterval =
|
||||
std::make_pair(MapEntry.first, MapEntry.first + Alloc.size());
|
||||
// If they overlap, we need to write the new data into the overlapping
|
||||
// range.
|
||||
auto Intersection = intersect(WriteInterval, CachedInterval);
|
||||
assert(Intersection.first <= Intersection.second);
|
||||
|
||||
uint32_t Length = Intersection.second - Intersection.first;
|
||||
uint32_t SrcOffset =
|
||||
AbsoluteDifference(WriteInterval.first, Intersection.first);
|
||||
uint32_t DestOffset =
|
||||
AbsoluteDifference(CachedInterval.first, Intersection.first);
|
||||
::memcpy(Alloc.data() + DestOffset, Data.data() + SrcOffset, Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WritableMappedBlockStream::WritableMappedBlockStream(
|
||||
uint32_t BlockSize, const MSFStreamLayout &Layout,
|
||||
WritableBinaryStreamRef MsfData, BumpPtrAllocator &Allocator)
|
||||
: ReadInterface(BlockSize, Layout, MsfData, Allocator),
|
||||
WriteInterface(MsfData) {}
|
||||
|
||||
std::unique_ptr<WritableMappedBlockStream>
|
||||
WritableMappedBlockStream::createStream(uint32_t BlockSize,
|
||||
const MSFStreamLayout &Layout,
|
||||
WritableBinaryStreamRef MsfData,
|
||||
BumpPtrAllocator &Allocator) {
|
||||
return llvm::make_unique<MappedBlockStreamImpl<WritableMappedBlockStream>>(
|
||||
BlockSize, Layout, MsfData, Allocator);
|
||||
}
|
||||
|
||||
std::unique_ptr<WritableMappedBlockStream>
|
||||
WritableMappedBlockStream::createIndexedStream(const MSFLayout &Layout,
|
||||
WritableBinaryStreamRef MsfData,
|
||||
uint32_t StreamIndex,
|
||||
BumpPtrAllocator &Allocator) {
|
||||
assert(StreamIndex < Layout.StreamMap.size() && "Invalid stream index");
|
||||
MSFStreamLayout SL;
|
||||
SL.Blocks = Layout.StreamMap[StreamIndex];
|
||||
SL.Length = Layout.StreamSizes[StreamIndex];
|
||||
return createStream(Layout.SB->BlockSize, SL, MsfData, Allocator);
|
||||
}
|
||||
|
||||
std::unique_ptr<WritableMappedBlockStream>
|
||||
WritableMappedBlockStream::createDirectoryStream(
|
||||
const MSFLayout &Layout, WritableBinaryStreamRef MsfData,
|
||||
BumpPtrAllocator &Allocator) {
|
||||
MSFStreamLayout SL;
|
||||
SL.Blocks = Layout.DirectoryBlocks;
|
||||
SL.Length = Layout.SB->NumDirectoryBytes;
|
||||
return createStream(Layout.SB->BlockSize, SL, MsfData, Allocator);
|
||||
}
|
||||
|
||||
std::unique_ptr<WritableMappedBlockStream>
|
||||
WritableMappedBlockStream::createFpmStream(const MSFLayout &Layout,
|
||||
WritableBinaryStreamRef MsfData,
|
||||
BumpPtrAllocator &Allocator,
|
||||
bool AltFpm) {
|
||||
// We only want to give the user a stream containing the bytes of the FPM that
|
||||
// are actually valid, but we want to initialize all of the bytes, even those
|
||||
// that come from reserved FPM blocks where the entire block is unused. To do
|
||||
// this, we first create the full layout, which gives us a stream with all
|
||||
// bytes and all blocks, and initialize everything to 0xFF (all blocks in the
|
||||
// file are unused). Then we create the minimal layout (which contains only a
|
||||
// subset of the bytes previously initialized), and return that to the user.
|
||||
MSFStreamLayout MinLayout(getFpmStreamLayout(Layout, false, AltFpm));
|
||||
|
||||
MSFStreamLayout FullLayout(getFpmStreamLayout(Layout, true, AltFpm));
|
||||
auto Result =
|
||||
createStream(Layout.SB->BlockSize, FullLayout, MsfData, Allocator);
|
||||
if (!Result)
|
||||
return Result;
|
||||
std::vector<uint8_t> InitData(Layout.SB->BlockSize, 0xFF);
|
||||
BinaryStreamWriter Initializer(*Result);
|
||||
while (Initializer.bytesRemaining() > 0)
|
||||
cantFail(Initializer.writeBytes(InitData));
|
||||
return createStream(Layout.SB->BlockSize, MinLayout, MsfData, Allocator);
|
||||
}
|
||||
|
||||
Error WritableMappedBlockStream::readBytes(uint32_t Offset, uint32_t Size,
|
||||
ArrayRef<uint8_t> &Buffer) {
|
||||
return ReadInterface.readBytes(Offset, Size, Buffer);
|
||||
}
|
||||
|
||||
Error WritableMappedBlockStream::readLongestContiguousChunk(
|
||||
uint32_t Offset, ArrayRef<uint8_t> &Buffer) {
|
||||
return ReadInterface.readLongestContiguousChunk(Offset, Buffer);
|
||||
}
|
||||
|
||||
uint32_t WritableMappedBlockStream::getLength() {
|
||||
return ReadInterface.getLength();
|
||||
}
|
||||
|
||||
Error WritableMappedBlockStream::writeBytes(uint32_t Offset,
|
||||
ArrayRef<uint8_t> Buffer) {
|
||||
// Make sure we aren't trying to write beyond the end of the stream.
|
||||
if (auto EC = checkOffsetForWrite(Offset, Buffer.size()))
|
||||
return EC;
|
||||
|
||||
uint32_t BlockNum = Offset / getBlockSize();
|
||||
uint32_t OffsetInBlock = Offset % getBlockSize();
|
||||
|
||||
uint32_t BytesLeft = Buffer.size();
|
||||
uint32_t BytesWritten = 0;
|
||||
while (BytesLeft > 0) {
|
||||
uint32_t StreamBlockAddr = getStreamLayout().Blocks[BlockNum];
|
||||
uint32_t BytesToWriteInChunk =
|
||||
std::min(BytesLeft, getBlockSize() - OffsetInBlock);
|
||||
|
||||
const uint8_t *Chunk = Buffer.data() + BytesWritten;
|
||||
ArrayRef<uint8_t> ChunkData(Chunk, BytesToWriteInChunk);
|
||||
uint32_t MsfOffset = blockToOffset(StreamBlockAddr, getBlockSize());
|
||||
MsfOffset += OffsetInBlock;
|
||||
if (auto EC = WriteInterface.writeBytes(MsfOffset, ChunkData))
|
||||
return EC;
|
||||
|
||||
BytesLeft -= BytesToWriteInChunk;
|
||||
BytesWritten += BytesToWriteInChunk;
|
||||
++BlockNum;
|
||||
OffsetInBlock = 0;
|
||||
}
|
||||
|
||||
ReadInterface.fixCacheAfterWrite(Offset, Buffer);
|
||||
|
||||
return Error::success();
|
||||
}
|
||||
|
||||
Error WritableMappedBlockStream::commit() { return WriteInterface.commit(); }
|
Reference in New Issue
Block a user