Imported Upstream version 3.6.0

Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
This commit is contained in:
Jo Shields
2014-08-13 10:39:27 +01:00
commit a575963da9
50588 changed files with 8155799 additions and 0 deletions

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//
// CSnzi.cs
//
// Author:
// Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
//
// Copyright (c) 2009 Jérémie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if NET_4_0
using System;
using System.Threading;
namespace Mono.Threading
{
public abstract class CSnziNode
{
internal abstract bool Arrive ();
internal abstract bool Depart ();
}
public enum CSnziState
{
Open,
Closed
}
internal class CSnziLeafNode : CSnziNode
{
int count;
readonly CSnziNode parent;
public CSnziLeafNode (CSnziNode parent)
{
this.parent = parent;
}
#region CSnziNode implementation
internal override bool Arrive ()
{
bool arrivedAtParent = false;
int x;
do {
x = count;
if (x == 0 && !arrivedAtParent) {
if (parent.Arrive ())
arrivedAtParent = true;
else
return false;
}
} while (Interlocked.CompareExchange (ref count, x + 1, x) != x);
if (arrivedAtParent && x != 0)
parent.Depart ();
return true;
}
internal override bool Depart ()
{
int x = Interlocked.Decrement (ref count);
if (x == 1)
return parent.Depart ();
else
return true;
}
#endregion
}
internal class CSnziRootNode : CSnziNode
{
int root;
public int Count {
get {
return root & 0x7FFFFFFF;
}
}
public CSnziState State {
get {
return (root >> 31) > 0 ? CSnziState.Open : CSnziState.Closed;
}
}
public CSnziRootNode () : this (0, CSnziState.Open)
{
}
public CSnziRootNode (int count, CSnziState state)
{
root = Encode (count, state);
}
#region CSnziNode implementation
internal override bool Arrive ()
{
int old;
int c;
CSnziState s;
do {
old = root;
Decode (old, out c, out s);
if (c == 0 && s == CSnziState.Closed)
return false;
} while (Interlocked.CompareExchange (ref root, Encode (c + 1, s), old) != old);
return true;
}
internal override bool Depart ()
{
int old;
int c;
CSnziState s;
do {
old = root;
Decode (old, out c, out s);
} while (Interlocked.CompareExchange (ref root, Encode (c - 1, s), old) != old);
return c != 0 && s != CSnziState.Closed;
}
#endregion
public void Open ()
{
root = Encode (0, CSnziState.Open);
}
public bool Close ()
{
int old, newRoot;
int c;
CSnziState s;
do {
old = root;
Decode (old, out c, out s);
if (s != CSnziState.Open)
return false;
newRoot = Encode (c, CSnziState.Closed);
} while (Interlocked.CompareExchange (ref root, newRoot, old) != old);
return c == 0;
}
int Encode (int count, CSnziState state)
{
return (state == CSnziState.Open) ? (int)(((uint)count) | 0x80000000) : count & 0x7FFFFFFF;
}
void Decode (int code, out int count, out CSnziState state)
{
count = code & 0x7FFFFFFF;
state = (code >> 31) > 0 ? CSnziState.Open : CSnziState.Closed;
}
}
public class CSnzi
{
CSnziRootNode root;
CSnziLeafNode[] leafs;
readonly int LeafCount = Environment.ProcessorCount * 2;
public CSnzi ()
{
leafs = new CSnziLeafNode[LeafCount];
root = new CSnziRootNode ();
for (int i = 0; i < leafs.Length; i++) {
leafs[i] = new CSnziLeafNode (root);
}
}
public CSnziNode Arrive ()
{
while (true) {
if (root.State != CSnziState.Open)
return null;
CSnziNode leaf = leafs[GetLeafIndex ()];
if (leaf.Arrive ())
return leaf;
else {
return null;
}
}
}
public bool Depart (CSnziNode node)
{
return node.Depart ();
}
public bool Close ()
{
return root.Close ();
}
public void Open ()
{
root.Open ();
}
public Tuple<bool, CSnziState> Query ()
{
CSnziRootNode copy = root;
return Tuple.Create (copy.Count > 0, copy.State);
}
int GetLeafIndex ()
{
return (Thread.CurrentThread.ManagedThreadId - 1) % leafs.Length;
}
}
}
#endif

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// ReaderWriterLockSlimmer.cs
//
// Copyright (c) 2010 Jérémie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
#if NET_4_0
using System;
using System.Threading;
namespace Mono.Threading
{
public struct ReaderWriterLockSlimmer
{
const int RwWait = 1;
const int RwWrite = 2;
const int RwRead = 4;
int rwlock;
public void EnterReadLock (ref bool taken)
{
if (taken)
throw new ArgumentException ("taken", "taken needs to be set to false");
SpinWait sw = new SpinWait ();
bool cont = true;
do {
while ((rwlock & (RwWrite | RwWait)) > 0)
sw.SpinOnce ();
try {}
finally {
if ((Interlocked.Add (ref rwlock, RwRead) & (RwWait | RwWait)) == 0) {
taken = true;
cont = false;
} else {
Interlocked.Add (ref rwlock, -RwRead);
}
}
} while (cont);
}
public void TryEnterReadLock (ref bool taken)
{
if (taken)
throw new ArgumentException ("taken", "taken needs to be set to false");
try {}
finally {
if ((Interlocked.Add (ref rwlock, RwRead) & (RwWait | RwWrite)) == 0)
taken = true;
else
Interlocked.Add (ref rwlock, -RwRead);
}
}
public void ExitReadLock ()
{
Interlocked.Add (ref rwlock, -RwRead);
}
public void EnterWriteLock (ref bool taken)
{
if (taken)
throw new ArgumentException ("taken", "taken needs to be set to false");
SpinWait sw = new SpinWait ();
int state = rwlock;
try {
do {
state = rwlock;
if (state < RwWrite) {
try {}
finally {
if (Interlocked.CompareExchange (ref rwlock, RwWrite, state) == state)
taken = true;
}
if (taken)
return;
state = rwlock;
}
while ((state & RwWait) == 0 && Interlocked.CompareExchange (ref rwlock, state | RwWait, state) != state)
state = rwlock;
while (rwlock > RwWait)
sw.SpinOnce ();
} while (true);
} finally {
state = rwlock;
if (!taken && (state & RwWait) != 0)
Interlocked.CompareExchange (ref rwlock, state - RwWait, state);
}
}
public void TryEnterWriteLock (ref bool taken)
{
if (taken)
throw new ArgumentException ("taken", "taken needs to be set to false");
int state = rwlock;
if (state >= RwWrite)
return;
try {}
finally {
if (Interlocked.CompareExchange (ref rwlock, RwWrite, state) == state)
taken = true;
}
}
public void ExitWriteLock ()
{
Interlocked.Add (ref rwlock, -RwWrite);
}
}
}
#endif

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//
// Snzi.cs
//
// Author:
// Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
//
// Copyright (c) 2009 Jérémie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if NET_4_0
using System;
using System.Threading;
namespace Mono.Threading
{
interface ISnziNode
{
bool Query { get; }
void Arrive ();
void Depart ();
bool Reset ();
}
public class Snzi
{
readonly ISnziNode root;
readonly ISnziNode[] nodes;
readonly int count = Environment.ProcessorCount;
public Snzi ()
{
nodes = new ISnziNode[count];
root = new RootNode ();
for (int i = 0; i < count; i++)
nodes[i] = new LeafNode (root);
}
public void Increment ()
{
ISnziNode node = nodes[GetRandomIndex ()];
node.Arrive ();
}
public void Decrement ()
{
ISnziNode node = nodes[GetRandomIndex ()];
node.Depart ();
}
public void Reset ()
{
ISnziNode node = nodes[GetRandomIndex ()];
node.Reset ();
}
public bool IsSet {
get {
return !root.Query;
}
}
int GetRandomIndex ()
{
return (Thread.CurrentThread.ManagedThreadId) % count;
}
class UnsafeLeafNode : ISnziNode
{
ISnziNode parent;
int var;
public UnsafeLeafNode (ISnziNode parent)
{
this.parent = parent;
}
#region ISnziNode implementation
public void Arrive ()
{
int c = var++;
if (c == 0)
parent.Arrive ();
}
public void Depart ()
{
int c = var--;
if (c == 1)
parent.Depart ();
}
public bool Reset ()
{
throw new System.NotImplementedException();
}
public bool Query {
get {
return parent.Query;
}
}
#endregion
}
class LeafNode : ISnziNode
{
ISnziNode parent;
int var;
public LeafNode (ISnziNode parent)
{
this.parent = parent;
this.var = 0;
}
#region ISnziNode implementation
public void Arrive ()
{
bool succ = false;
int undoArr = 0;
while (!succ) {
int x = var;
short c, v;
Decode (x, out c, out v);
if (c >= 1)
if (Interlocked.CompareExchange (ref var, Encode ((short)(c + 1), v), x) == x)
break;
if (c == 0) {
int temp = Encode (-1, (short)(v + 1));
if (Interlocked.CompareExchange (ref var, temp, x) == x) {
succ = true;
c = -1;
v += 1;
x = temp;
}
}
if (c == - 1) {
parent.Arrive ();
if (Interlocked.CompareExchange (ref var, Encode (1, v), x) != x)
undoArr += 1;
}
}
for (int i = 0; i < undoArr; i++)
parent.Depart ();
}
public void Depart ()
{
while (true) {
int x = var;
short c, v;
Decode (x, out c, out v);
if (Interlocked.CompareExchange (ref var, Encode ((short)(c - 1), v), x) == x) {
if (c == 1)
parent.Depart ();
return;
}
}
}
public bool Reset ()
{
throw new System.NotImplementedException();
}
public bool Query {
get {
return parent.Query;
}
}
#endregion
int Encode (short c, short v)
{
uint temp = 0;
temp |= (uint)c;
temp |= ((uint)v) << 16;
return (int)temp;
}
void Decode (int value, out short c, out short v)
{
uint temp = (uint)value;
c = (short)(temp & 0xFFFF);
v = (short)(temp >> 16);
}
}
class RootNode : ISnziNode
{
int var = 0;
int state = 0;
#region ISnziNode implementation
public void Arrive ()
{
int temp, x = 0;
short c, v;
bool a;
do {
x = var;
Decode (x, out c, out a, out v);
if (c == 0)
temp = Encode (1, true, (short)(v + 1));
else
temp = Encode ((short)(c + 1), a, v);
} while (Interlocked.CompareExchange (ref var, temp, x) != x);
Decode (temp, out c, out a, out v);
if (a) {
while (true) {
int i = state;
int newI = (i & 0x7FFFFFFF) + 1;
newI = (int)(((uint)newI) | 0x80000000);
if (Interlocked.CompareExchange (ref state, newI, i) == i) {
break;
}
}
Interlocked.CompareExchange (ref var, Encode (c, false, v), temp);
}
}
public void Depart ()
{
while (true) {
int x = var;
short c, v;
bool a;
Decode (x, out c, out a, out v);
if (Interlocked.CompareExchange (ref var, Encode ((short)(c - 1), false, v), x) == x) {
if (c >= 2)
return;
while (true) {
int i = state;
if (((short)(var >> 16)) != v)
return;
int newI = (i & 0x7FFFFFFF) + 1;
if (Interlocked.CompareExchange (ref state, newI, i) == i) {
return;
}
}
}
}
}
public bool Reset ()
{
throw new System.NotImplementedException();
}
public bool Query {
get {
return (state & 0x80000000) > 0;
}
}
#endregion
int Encode (short c, bool a, short v)
{
uint temp = 0;
temp |= (uint)c;
temp |= (uint)(a ? 0x8000 : 0);
temp |= ((uint)v) << 16;
return (int)temp;
}
void Decode (int value, out short c, out bool a, out short v)
{
uint temp = (uint)value;
c = (short)(temp & 0x7FFF);
a = (temp & 0x8000) > 0;
v = (short)(temp >> 16);
}
}
}
}
#endif

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// SpinLockWrapper.cs
//
// Copyright (c) 2010 Jérémie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
#if NET_4_0
using System;
using System.Threading;
using System.Collections.Concurrent;
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
namespace Mono.Threading
{
public class SpinLockWrapper
{
public SpinLock Lock;
public SpinLockWrapper () : this (false)
{
}
public SpinLockWrapper (bool enableTracking)
{
Lock = new SpinLock (enableTracking);
}
}
}
#endif