Imported Upstream version 3.6.0

Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
This commit is contained in:
Jo Shields
2014-08-13 10:39:27 +01:00
commit a575963da9
50588 changed files with 8155799 additions and 0 deletions

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<Type Name="Nvdl" FullName="Commons.Xml.Nvdl.Nvdl">
<TypeSignature Language="C#" Value="public class Nvdl" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Namespace">
<MemberSignature Language="C#" Value="public const string Namespace;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents the namespace URI for NVDL grammar.</summary>
<remarks>The value is http://purl.oclc.org/dsdl/nvdl/ns/structure/1.0 .</remarks>
</Docs>
</Member>
<Member MemberName="BuiltInValidationNamespace">
<MemberSignature Language="C#" Value="public const string BuiltInValidationNamespace;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents the namespace URI for built-in NVDL validation.</summary>
<remarks>The value is http://purl.oclc.org/dsdl/nvdl/ns/predefinedSchema/1.0 .</remarks>
</Docs>
</Member>
<Member MemberName="InstanceNamespace">
<MemberSignature Language="C#" Value="public const string InstanceNamespace;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents the namespace URI for NVDL instance.</summary>
<remarks>The value is http://purl.oclc.org/dsdl/nvdl/ns/instance/1.0 .</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Holds constants for several NVDL related namespace URIs.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

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<Type Name="NvdlAction" FullName="Commons.Xml.Nvdl.NvdlAction">
<TypeSignature Language="C#" Value="public abstract class NvdlAction : Commons.Xml.Nvdl.NvdlAttributable" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlAttributable</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected NvdlAction ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>Default constructor for NVDL "action" element.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Represents "action" element of NVDL grammar object model.</summary>
<remarks>This class represents NVDL "action" element. For the entire NVDL grammar, see http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/fcd/nvdl-fcd.pdf .</remarks>
</Docs>
</Type>

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<Type Name="NvdlActionList" FullName="Commons.Xml.Nvdl.NvdlActionList">
<TypeSignature Language="C#" Value="public class NvdlActionList : System.Collections.CollectionBase" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Collections.CollectionBase</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Reflection.DefaultMember(MemberName="Item")</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlActionList ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>The default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Add">
<MemberSignature Language="C#" Value="public void Add (Commons.Xml.Nvdl.NvdlAction item);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="item" Type="Commons.Xml.Nvdl.NvdlAction" />
</Parameters>
<Docs>
<param name="item">NVDL "action" element to add.</param>
<summary>Adds an "action" to this collection.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Remove">
<MemberSignature Language="C#" Value="public void Remove (Commons.Xml.Nvdl.NvdlAction item);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="item" Type="Commons.Xml.Nvdl.NvdlAction" />
</Parameters>
<Docs>
<param name="item">Target NVDL "action" item to remove.</param>
<summary>Removes an NVDL "action" from this collection.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Item">
<MemberSignature Language="C#" Value="public Commons.Xml.Nvdl.NvdlAction Item[int i] { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Commons.Xml.Nvdl.NvdlAction</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="i" Type="System.Int32" />
</Parameters>
<Docs>
<param name="i">Index to the target "action".</param>
<summary>Gets or sets the target "action" element.</summary>
<value>The target "action" element.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Typed collection for <see cref="T:Commons.Xml.Nvdl.NvdlAction" />.</summary>
<remarks>This class is a collection for <see cref="T:Commons.Xml.Nvdl.NvdlAction" />.</remarks>
</Docs>
</Type>

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<Type Name="NvdlAllow" FullName="Commons.Xml.Nvdl.NvdlAllow">
<TypeSignature Language="C#" Value="public class NvdlAllow : Commons.Xml.Nvdl.NvdlNoResultAction" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlNoResultAction</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlAllow ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>The default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Represents an NVDL "allow" element.</summary>
<remarks>This class represents NVDL "allow" element. For the entire NVDL grammar, see http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/fcd/nvdl-fcd.pdf .</remarks>
</Docs>
</Type>

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<Type Name="NvdlAnyNamespace" FullName="Commons.Xml.Nvdl.NvdlAnyNamespace">
<TypeSignature Language="C#" Value="public class NvdlAnyNamespace : Commons.Xml.Nvdl.NvdlRule" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlRule</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlAnyNamespace ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>The default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Represents an NVDL "anyNamespace" element.</summary>
<remarks>This class represents NVDL "allow" element. For the entire NVDL grammar, see http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/fcd/nvdl-fcd.pdf .</remarks>
</Docs>
</Type>

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<Type Name="NvdlAttach" FullName="Commons.Xml.Nvdl.NvdlAttach">
<TypeSignature Language="C#" Value="public class NvdlAttach : Commons.Xml.Nvdl.NvdlResultAction" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlResultAction</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlAttach ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>The default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Represents an NVDL "attach" element.</summary>
<remarks>This class represents NVDL "attach" element. For the entire NVDL grammar, see http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/fcd/nvdl-fcd.pdf .</remarks>
</Docs>
</Type>

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<Type Name="NvdlAttachPlaceHolder" FullName="Commons.Xml.Nvdl.NvdlAttachPlaceHolder">
<TypeSignature Language="C#" Value="public class NvdlAttachPlaceHolder : Commons.Xml.Nvdl.NvdlResultAction" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlResultAction</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlAttachPlaceHolder ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>The default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Represents an NVDL "attachPlaceHolder" element.</summary>
<remarks>This class represents NVDL "attachPlaceHolder" element. For the entire NVDL grammar, see http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/fcd/nvdl-fcd.pdf .</remarks>
</Docs>
</Type>

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<Type Name="NvdlAttributable" FullName="Commons.Xml.Nvdl.NvdlAttributable">
<TypeSignature Language="C#" Value="public class NvdlAttributable : Commons.Xml.Nvdl.NvdlElementBase" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlElementBase</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlAttributable ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>The default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Foreign">
<MemberSignature Language="C#" Value="public System.Collections.ArrayList Foreign { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Collections.ArrayList</ReturnType>
</ReturnValue>
<Docs>
<summary>Holds the all foreign attributes.</summary>
<value>A list that holds the entire foreign attributes.</value>
<remarks>This list holds the entire foreign attributes. Here "foreign" means those attributes whose namespace URI is neither empty nor NVDL structure namespace (see <see cref="F:Commons.Xml.Nvdl.Nvdl.NvdlNamespace" />). </remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Represents an abstract NVDL element that can hold foreign attribute.</summary>
<remarks>This class represents an abstract NVDL element that can hold foreign attribute. Here "foreign" means those attributes whose namespace URI is neither empty nor NVDL structure namespace (see <see cref="F:Commons.Xml.Nvdl.Nvdl.NvdlNamespace" />). For the entire NVDL grammar, see http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/fcd/nvdl-fcd.pdf .</remarks>
</Docs>
</Type>

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<Type Name="NvdlBuiltInValidationProvider" FullName="Commons.Xml.Nvdl.NvdlBuiltInValidationProvider">
<TypeSignature Language="C#" Value="public class NvdlBuiltInValidationProvider : Commons.Xml.Nvdl.NvdlValidationProvider" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlValidationProvider</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlBuiltInValidationProvider ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>The default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Validator implementation for built-in NVDL namespace.</summary>
<remarks>This validation provider implements a validation feature for built-in NVDL namespace. In this namespace, the rule is simple; any of input XML instances are either allowed or rejected.</remarks>
</Docs>
</Type>

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<Type Name="NvdlCancelAction" FullName="Commons.Xml.Nvdl.NvdlCancelAction">
<TypeSignature Language="C#" Value="public class NvdlCancelAction : Commons.Xml.Nvdl.NvdlAction" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlAction</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlCancelAction ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>The default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>Represents an NVDL "cancelNestedAction" element.</summary>
<remarks>This class represents NVDL "cancelNestedAction" element. For the entire NVDL grammar, see http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/fcd/nvdl-fcd.pdf .</remarks>
</Docs>
</Type>

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<Type Name="NvdlCompileException" FullName="Commons.Xml.Nvdl.NvdlCompileException">
<TypeSignature Language="C#" Value="public class NvdlCompileException : Commons.Xml.Nvdl.NvdlException" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlException</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlCompileException (string message, System.Xml.IXmlLineInfo source);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="message" Type="System.String" />
<Parameter Name="source" Type="System.Xml.IXmlLineInfo" />
</Parameters>
<Docs>
<param name="message">To be added.</param>
<param name="source">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlCompileException (string message, Exception inner, System.Xml.IXmlLineInfo source);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="message" Type="System.String" />
<Parameter Name="inner" Type="System.Exception" />
<Parameter Name="source" Type="System.Xml.IXmlLineInfo" />
</Parameters>
<Docs>
<param name="message">To be added.</param>
<param name="inner">To be added.</param>
<param name="source">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

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<Type Name="NvdlConfig" FullName="Commons.Xml.Nvdl.NvdlConfig">
<TypeSignature Language="C#" Value="public class NvdlConfig" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlConfig ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AddProvider">
<MemberSignature Language="C#" Value="public void AddProvider (Commons.Xml.Nvdl.NvdlValidationProvider provider);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="provider" Type="Commons.Xml.Nvdl.NvdlValidationProvider" />
</Parameters>
<Docs>
<param name="provider">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetGenerator">
<MemberSignature Language="C#" Value="public Commons.Xml.Nvdl.NvdlValidatorGenerator GetGenerator (Commons.Xml.Nvdl.NvdlValidate validate, string inheritSchemaType);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Commons.Xml.Nvdl.NvdlValidatorGenerator</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="validate" Type="Commons.Xml.Nvdl.NvdlValidate" />
<Parameter Name="inheritSchemaType" Type="System.String" />
</Parameters>
<Docs>
<param name="validate">To be added.</param>
<param name="inheritSchemaType">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="XmlResolver">
<MemberSignature Language="C#" Value="public System.Xml.XmlResolver XmlResolver { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Xml.XmlResolver</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

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<Type Name="NvdlContext" FullName="Commons.Xml.Nvdl.NvdlContext">
<TypeSignature Language="C#" Value="public class NvdlContext : Commons.Xml.Nvdl.NvdlAttributable" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlAttributable</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlContext ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Path">
<MemberSignature Language="C#" Value="public string Path { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UseMode">
<MemberSignature Language="C#" Value="public string UseMode { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="NestedMode">
<MemberSignature Language="C#" Value="public Commons.Xml.Nvdl.NvdlNestedMode NestedMode { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Commons.Xml.Nvdl.NvdlNestedMode</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

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<Type Name="NvdlContextList" FullName="Commons.Xml.Nvdl.NvdlContextList">
<TypeSignature Language="C#" Value="public class NvdlContextList : System.Collections.CollectionBase" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Collections.CollectionBase</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Reflection.DefaultMember(MemberName="Item")</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlContextList ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Add">
<MemberSignature Language="C#" Value="public void Add (Commons.Xml.Nvdl.NvdlContext item);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="item" Type="Commons.Xml.Nvdl.NvdlContext" />
</Parameters>
<Docs>
<param name="item">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Remove">
<MemberSignature Language="C#" Value="public void Remove (Commons.Xml.Nvdl.NvdlContext item);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="item" Type="Commons.Xml.Nvdl.NvdlContext" />
</Parameters>
<Docs>
<param name="item">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Item">
<MemberSignature Language="C#" Value="public Commons.Xml.Nvdl.NvdlContext Item[int i] { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Commons.Xml.Nvdl.NvdlContext</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="i" Type="System.Int32" />
</Parameters>
<Docs>
<param name="i">To be added.</param>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

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<Type Name="NvdlElementBase" FullName="Commons.Xml.Nvdl.NvdlElementBase">
<TypeSignature Language="C#" Value="public class NvdlElementBase : System.Xml.IXmlLineInfo" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.Xml.IXmlLineInfo</InterfaceName>
</Interface>
</Interfaces>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlElementBase ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="HasLineInfo">
<MemberSignature Language="C#" Value="public bool HasLineInfo ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LineNumber">
<MemberSignature Language="C#" Value="public int LineNumber { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LinePosition">
<MemberSignature Language="C#" Value="public int LinePosition { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SourceUri">
<MemberSignature Language="C#" Value="public string SourceUri { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

View File

@@ -0,0 +1,43 @@
<Type Name="NvdlException" FullName="Commons.Xml.Nvdl.NvdlException">
<TypeSignature Language="C#" Value="public class NvdlException : System.Exception" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Exception</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlException (string message);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="message" Type="System.String" />
</Parameters>
<Docs>
<param name="message">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlException (string message, Exception inner);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="message" Type="System.String" />
<Parameter Name="inner" Type="System.Exception" />
</Parameters>
<Docs>
<param name="message">To be added.</param>
<param name="inner">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

View File

@@ -0,0 +1,38 @@
<Type Name="NvdlIncludedMode" FullName="Commons.Xml.Nvdl.NvdlIncludedMode">
<TypeSignature Language="C#" Value="public class NvdlIncludedMode : Commons.Xml.Nvdl.NvdlModeBase" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlModeBase</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlIncludedMode ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

View File

@@ -0,0 +1,62 @@
<Type Name="NvdlMessage" FullName="Commons.Xml.Nvdl.NvdlMessage">
<TypeSignature Language="C#" Value="public class NvdlMessage : Commons.Xml.Nvdl.NvdlElementBase" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Commons.Xml.Nvdl.NvdlElementBase</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlMessage ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Text">
<MemberSignature Language="C#" Value="public string Text { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="XmlLang">
<MemberSignature Language="C#" Value="public string XmlLang { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ForeignAttributes">
<MemberSignature Language="C#" Value="public System.Collections.ArrayList ForeignAttributes { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Collections.ArrayList</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

View File

@@ -0,0 +1,41 @@
<Type Name="NvdlMessageEventArgs" FullName="Commons.Xml.Nvdl.NvdlMessageEventArgs">
<TypeSignature Language="C#" Value="public class NvdlMessageEventArgs : System.EventArgs" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.EventArgs</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NvdlMessageEventArgs (string message);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="message" Type="System.String" />
</Parameters>
<Docs>
<param name="message">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Message">
<MemberSignature Language="C#" Value="public string Message { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

View File

@@ -0,0 +1,23 @@
<Type Name="NvdlMessageEventHandler" FullName="Commons.Xml.Nvdl.NvdlMessageEventHandler">
<TypeSignature Language="C#" Value="public delegate void NvdlMessageEventHandler(object o, Commons.Xml.Nvdl.NvdlMessageEventArgs e);" />
<AssemblyInfo>
<AssemblyName>Commons.Xml.Relaxng</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Parameters>
<Parameter Name="o" Type="System.Object" />
<Parameter Name="e" Type="Commons.Xml.Nvdl.NvdlMessageEventArgs" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Docs>
<param name="o">To be added.</param>
<param name="e">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

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