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Imported Upstream version 5.2.0.175
Former-commit-id: bb0468d0f257ff100aa895eb5fe583fb5dfbf900
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external/corefx/src/System.Composition.Runtime/System.Composition.Runtime.sln
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external/corefx/src/System.Composition.Runtime/System.Composition.Runtime.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "System.Composition.Runtime", "src\System.Composition.Runtime.csproj", "{2711DFD2-8541-4628-BC53-EB784A14CDCF}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{E107E9C1-E893-4E87-987E-04EF0DCEAEFD}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2711DFD2-8541-4628-BC53-EB784A14CDCF}.Debug|Any CPU.ActiveCfg = netstandard-Debug|Any CPU
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{2711DFD2-8541-4628-BC53-EB784A14CDCF}.Debug|Any CPU.Build.0 = netstandard-Debug|Any CPU
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{2711DFD2-8541-4628-BC53-EB784A14CDCF}.Release|Any CPU.ActiveCfg = netstandard-Release|Any CPU
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{2711DFD2-8541-4628-BC53-EB784A14CDCF}.Release|Any CPU.Build.0 = netstandard-Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{2711DFD2-8541-4628-BC53-EB784A14CDCF} = {E107E9C1-E893-4E87-987E-04EF0DCEAEFD}
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EndGlobalSection
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EndGlobal
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@@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
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<ItemGroup>
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<Project Include="System.Composition.Runtime.pkgproj" />
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</ItemGroup>
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<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.traversal.targets))\dir.traversal.targets" />
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</Project>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
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<ItemGroup>
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<ProjectReference Include="..\src\System.Composition.Runtime.builds">
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<ProjectReference Include="..\src\System.Composition.Runtime.csproj">
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<SupportedFramework>net45;netcore45;netcoreapp1.0;wp8;wpa81;$(AllXamarinFrameworks)</SupportedFramework>
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</ProjectReference>
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</ItemGroup>
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@@ -1,64 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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