Imported Upstream version 6.6.0.89

Former-commit-id: b39a328747c2f3414dc52e009fb6f0aa80ca2492
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2019-09-24 08:53:40 +00:00
parent cf815e07e0
commit 95fdb59ea6
2556 changed files with 138145 additions and 47453 deletions

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using NUnit.Framework;
using System;
namespace DocStat.Tests
{
[TestFixture]
public class CommandUtilsTests
{
[Test]
public void CSVStringWith2()
{
Assert.AreEqual(@"""{0}"",""{1}""", CommandUtils.CSVFormatString(2));
}
[Test]
public void CSVStringWithIndexArray()
{
Assert.AreEqual(@"""{1}"",""{0}""",
CommandUtils.CSVFormatString(2, new int[] { 1, 0 }));
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{29777CE7-2989-46BE-A073-E099DBB11D55}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>DocStat.Tests</RootNamespace>
<AssemblyName>DocStat.Tests</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="nunit.framework">
<HintPath>..\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<ItemGroup>
<Compile Include="EcmaXmlHelperTests.cs" />
<Compile Include="CommandUtilsTests.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="TestData\currentxml\t1.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="TestData\oldxml\t1.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="TestData\currentxml\newType.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="TestData\currentxml\AVAssetImageGeneratorCompletionHandler.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="TestData\oldxml\AVAssetImageGeneratorCompletionHandler.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Folder Include="TestData\" />
<Folder Include="TestData\oldxml\" />
<Folder Include="TestData\currentxml\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\DocStat\DocStat.csproj">
<Project>{EF899D5E-28F7-4CEE-A47A-80C4B4995B81}</Project>
<Name>DocStat</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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using NUnit.Framework;
using System;
using System.IO;
using System.Diagnostics;
using System.Linq;
using System.Xml.Linq;
using System.Collections.Generic;
using DocStat;
namespace DocStat.Tests
{
[TestFixture]
public class EcmaXmlHelperTests
{
[Test]
public void NewElementsYieldsAddedElements()
{
XDocument xmlNew = XDocument.Load("TestData/currentxml/t1.xml");
XDocument xmlOld = XDocument.Load("TestData/oldxml/t1.xml");
IEnumerable<XElement> newMembers = EcmaXmlHelper.NewMembers(xmlNew, xmlOld);
XElement e1 =
xmlNew.Element("Type").Element("Members").Elements()
.FirstOrDefault((XElement arg) => arg.Attribute("MemberName").Value == "WeakDelegate");
XElement e2 =
xmlNew.Element("Type").Element("Members").Elements()
.FirstOrDefault((XElement arg) => arg.Attribute("MemberName").Value == "WeakDataSource");
Assert.AreEqual(2, newMembers.Count());
Assert.True(newMembers.Contains(e1));
Assert.True(newMembers.Contains(e2));
}
[Test]
public void MembersReturnsMembers()
{
XDocument xmlOld = XDocument.Load("TestData/oldxml/t1.xml");
IEnumerable<XElement> members = EcmaXmlHelper.Members(xmlOld);
Assert.AreEqual(13, members.Count());
members = EcmaXmlHelper.Members(XDocument.Load("TestData/currentxml/t1.xml"));
Assert.AreEqual(15, members.Count());
}
[Test]
public void MembersHandlesEmptyMembersList()
{
XDocument x = XDocument.Load("TestData/currentxml/AVAssetImageGeneratorCompletionHandler.xml");
IEnumerable<XElement> elements = EcmaXmlHelper.Members(x);
Assert.IsEmpty(elements);
}
[Test]
public void NewMembersHandlesEmptyMemberList()
{
XDocument o = XDocument.Load("TestData/oldxml/AVAssetImageGeneratorCompletionHandler.xml");
XDocument n = XDocument.Load("TestData/currentxml/AVAssetImageGeneratorCompletionHandler.xml");
Assert.IsEmpty(EcmaXmlHelper.NewMembers(n, o));
}
}
}

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<Type Name="AVAssetImageGeneratorCompletionHandler" FullName="MonoTouch.AVFoundation.AVAssetImageGeneratorCompletionHandler">
<TypeSignature Language="C#" Value="public delegate void AVAssetImageGeneratorCompletionHandler(CMTime requestedTime, IntPtr imageRef, CMTime actualTime, AVAssetImageGeneratorResult result, NSError error);" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed AVAssetImageGeneratorCompletionHandler extends System.MulticastDelegate" />
<AssemblyInfo apistyle="classic">
<AssemblyName>monotouch</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Parameters>
<Parameter Name="requestedTime" Type="MonoTouch.CoreMedia.CMTime" />
<Parameter Name="imageRef" Type="System.IntPtr" />
<Parameter Name="actualTime" Type="MonoTouch.CoreMedia.CMTime" />
<Parameter Name="result" Type="MonoTouch.AVFoundation.AVAssetImageGeneratorResult" />
<Parameter Name="error" Type="MonoTouch.Foundation.NSError" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Docs>
<param name="requestedTime">To be added.</param>
<param name="imageRef">To be added.</param>
<param name="actualTime">To be added.</param>
<param name="result">To be added.</param>
<param name="error">To be added.</param>
<summary>A delegate that defines the handler for <see cref="M:MonoTouch.AVFoundation.AVAssetImageGenerator.GenerateCGImagesAsynchronously" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

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<?xml version="1.0" encoding="UTF-8" ?>

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<Type Name="MPPlayableContentManager" FullName="MonoTouch.MediaPlayer.MPPlayableContentManager">
<TypeSignature Language="C#" Value="public class MPPlayableContentManager : MonoTouch.Foundation.NSObject" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit MPPlayableContentManager extends MonoTouch.Foundation.NSObject" />
<AssemblyInfo apistyle="classic">
<AssemblyName>monotouch</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>MonoTouch.Foundation.NSObject</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Register("MPPlayableContentManager", true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 7, 1, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Unavailable(MonoTouch.ObjCRuntime.PlatformName.MacOSX, MonoTouch.ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Unavailable(MonoTouch.ObjCRuntime.PlatformName.TvOS, MonoTouch.ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Controls interactions between the app and external media players.</summary>
<remarks>To be added.</remarks>
<related type="PlatformDocAPI" href="https://developer.apple.com/library/ios/documentation/MediaPlayer/Reference/MPPlayableContentManager_Ref/index.html">Apple documentation for <c>MPPlayableContentManager</c></related>
</Docs>
<Members>
<Member MemberName=".ctor" apistyle="classic">
<MemberSignature Language="C#" Value="public MPPlayableContentManager (MonoTouch.Foundation.NSCoder coder);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoTouch.Foundation.NSCoder coder) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Export("initWithCoder:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.DesignatedInitializer</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="coder" Type="MonoTouch.Foundation.NSCoder" />
</Parameters>
<Docs>
<param name="coder">The unarchiver object.</param>
<summary>A constructor that initializes the object from the data stored in the unarchiver object.</summary>
<remarks>
<para>This constructor is provided to allow the class to be initialized from an unarchiver (for example, during NIB deserialization). This is part of the <see cref="T:MonoTouch.Foundation.NSCoding" /> protocol.</para>
<para>If developers want to create a subclass of this object and continue to support deserialization from an archive, they should implement a constructor with an identical signature: taking a single parameter of type <see cref="T:MonoTouch.Foundation.NSCoder" /> and decorate it with the [Export("initWithCoder:"] attribute declaration.</para>
<para>The state of this object can also be serialized by using the companion method, EncodeTo.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MPPlayableContentManager (MonoTouch.Foundation.NSObjectFlag t);" apistyle="classic" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoTouch.Foundation.NSObjectFlag t) cil managed" apistyle="classic" />
<MemberSignature Language="C#" Value="protected MPPlayableContentManager (MonoTouch.Foundation.NSObjectFlag t);" apistyle="unified" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class MonoTouch.Foundation.NSObjectFlag t) cil managed" apistyle="unified" />
<MemberType>Constructor</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="t" Type="MonoTouch.Foundation.NSObjectFlag" />
</Parameters>
<Docs>
<param name="t">Unused sentinel value, pass NSObjectFlag.Empty.</param>
<summary>Constructor to call on derived classes to skip initialization and merely allocate the object.</summary>
<remarks>
<para>This constructor should be called by derived classes when they completely construct the object in managed code and merely want the runtime to allocate and initialize the NSObject. This is required to implement the two-step initialization process that Objective-C uses, the first step is to perform the object allocation, the second step is to initialize the object. When developers invoke the constructor that takes the NSObjectFlag.Empty they take advantage of a direct path that goes all the way up to NSObject to merely allocate the object's memory and bind the Objective-C and C# objects together. The actual initialization of the object is up to the developer.</para>
<para>This constructor is typically used by the binding generator to allocate the object, but prevent the actual initialization to take place. Once the allocation has taken place, the constructor has to initialize the object. With constructors generated by the binding generator this means that it manually invokes one of the "init" methods to initialize the object.</para>
<para>It is the developer's responsibility to completely initialize the object if they chain up using the NSObjectFlag.Empty path.</para>
<para>In general, if the developer's constructor invokes the NSObjectFlag.Empty base implementation, then it should be calling an Objective-C init method. If this is not the case, developers should instead chain to the proper constructor in their class. </para>
<para>The argument value is ignored and merely ensures that the only code that is executed is the construction phase is the basic NSObject allocation and runtime type registration. Typically the chaining would look like this:</para>
<example>
<code lang="C#"><![CDATA[
//
// The NSObjectFlag merely allocates the object and registers the
// C# class with the Objective-C runtime if necessary, but no actual
// initXxx method is invoked, that is done later in the constructor
//
// This is taken from MonoTouch's source code:
//
[Export ("initWithFrame:")]
public UIView (System.Drawing.RectangleF frame) : base (NSObjectFlag.Empty)
{
// Invoke the init method now.
var initWithFrame = new Selector ("initWithFrame:").Handle;
if (IsDirectBinding)
Handle = MonoTouch.ObjCRuntime.Messaging.IntPtr_objc_msgSend_RectangleF (this.Handle, initWithFrame, frame);
else
Handle = MonoTouch.ObjCRuntime.Messaging.IntPtr_objc_msgSendSuper_RectangleF (this.SuperHandle, initWithFrame, frame);
}
]]></code>
</example>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MPPlayableContentManager (IntPtr handle);" apistyle="classic" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" apistyle="classic" />
<MemberSignature Language="C#" Value="protected MPPlayableContentManager (IntPtr handle);" apistyle="unified" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" apistyle="unified" />
<MemberType>Constructor</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="handle" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="handle">Pointer (handle) to the unmanaged object.</param>
<summary>A constructor used when creating managed representations of unmanaged objects; Called by the runtime.</summary>
<remarks>
<para>This constructor is invoked by the runtime infrastructure (<see cref="M:MonoTouch.ObjCRuntime.GetNSObject (System.IntPtr)" />) to create a new managed representation for a pointer to an unmanaged Objective-C object. Developers should not invoke this method directly, instead they should call the GetNSObject method as it will prevent two instances of a managed object to point to the same native object.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="BeginUpdates">
<MemberSignature Language="C#" Value="public virtual void BeginUpdates ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void BeginUpdates() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Export("beginUpdates")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Begins simultanewously updating multiple Media Player content items.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ClassHandle">
<MemberSignature Language="C#" Value="public override IntPtr ClassHandle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int ClassHandle" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>The handle for this class.</summary>
<value>The pointer to the Objective-C class.</value>
<remarks>Each MonoTouch class mirrors an unmanaged Objective-C class. This value contains the pointer to the Objective-C class, it is similar to calling objc_getClass with the object name.</remarks>
</Docs>
</Member>
<Member MemberName="Context">
<MemberSignature Language="C#" Value="public virtual MonoTouch.MediaPlayer.MPPlayableContentManagerContext Context { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.MPPlayableContentManagerContext Context" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 8, 4, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: MonoTouch.Foundation.Export("context")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 8, 4, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>MonoTouch.MediaPlayer.MPPlayableContentManagerContext</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="DataSource">
<MemberSignature Language="C#" Value="public MonoTouch.MediaPlayer.MPPlayableContentDataSource DataSource { get; set; }" apistyle="classic" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.MPPlayableContentDataSource DataSource" apistyle="classic" />
<MemberSignature Language="C#" Value="public MonoTouch.MediaPlayer.IMPPlayableContentDataSource DataSource { get; set; }" apistyle="unified" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.IMPPlayableContentDataSource DataSource" apistyle="unified" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType apistyle="classic">MonoTouch.MediaPlayer.MPPlayableContentDataSource</ReturnType>
<ReturnType apistyle="unified">MonoTouch.MediaPlayer.IMPPlayableContentDataSource</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the application data source.</summary>
<value>
<para>(More documentation for this node is coming)</para>
<para tool="nullallowed">This value can be <see langword="null" />.</para>
</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Delegate">
<MemberSignature Language="C#" Value="public MonoTouch.MediaPlayer.MPPlayableContentDelegate Delegate { get; set; }" apistyle="classic" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.MPPlayableContentDelegate Delegate" apistyle="classic" />
<MemberSignature Language="C#" Value="public MonoTouch.MediaPlayer.IMPPlayableContentDelegate Delegate { get; set; }" apistyle="unified" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.IMPPlayableContentDelegate Delegate" apistyle="unified" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType apistyle="classic">MonoTouch.MediaPlayer.MPPlayableContentDelegate</ReturnType>
<ReturnType apistyle="unified">MonoTouch.MediaPlayer.IMPPlayableContentDelegate</ReturnType>
</ReturnValue>
<Docs>
<summary>An instance of the MonoTouch.MediaPlayer.MPPlayableContentDelegate model class which acts as the class delegate.</summary>
<value>
<para>The instance of the MonoTouch.MediaPlayer.MPPlayableContentDelegate model class</para>
<para tool="nullallowed">This value can be <see langword="null" />.</para>
</value>
<remarks>
<para>The delegate instance assigned to this object will be used to handle events or provide data on demand to this class.</para>
<para>When setting the Delegate or WeakDelegate values events will be delivered to the specified instance instead of being delivered to the C#-style events</para>
<para>This is the strongly typed version of the object, developers should use the WeakDelegate property instead if they want to merely assign a class derived from NSObject that has been decorated with [Export] attributes.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="protected override void Dispose (bool disposing);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Dispose(bool disposing) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="disposing" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="disposing">If set to <see langword="true" />, the method is invoked directly and will dispose manage and unmanaged resources; If set to <see langword="false" /> the method is being called by the garbage collector finalizer and should only release unmanaged resources.</param>
<summary>Releases the resources used by the MPPlayableContentManager object.</summary>
<remarks>
<para>This Dispose method releases the resources used by the MPPlayableContentManager class.</para>
<para>This method is called by both the Dispose() method and the object finalizer (Finalize). When invoked by the Dispose method, the parameter disposing <paramref name="disposing" /> is set to <see langword="true" /> and any managed object references that this object holds are also disposed or released; when invoked by the object finalizer, on the finalizer thread the value is set to <see langword="false" />. </para>
<para>Calling the Dispose method when the application is finished using the MPPlayableContentManager ensures that all external resources used by this managed object are released as soon as possible. Once developers have invoked the Dispose method, the object is no longer useful and developers should no longer make any calls to it.</para>
<para> For more information on how to override this method and on the Dispose/IDisposable pattern, read the ``Implementing a Dispose Method'' document at http://msdn.microsoft.com/en-us/library/fs2xkftw.aspx</para>
</remarks>
</Docs>
</Member>
<Member MemberName="EndUpdates">
<MemberSignature Language="C#" Value="public virtual void EndUpdates ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void EndUpdates() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Export("endUpdates")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Ends updates.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="NowPlayingIdentifiers">
<MemberSignature Language="C#" Value="public virtual string[] NowPlayingIdentifiers { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string[] NowPlayingIdentifiers" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: MonoTouch.Foundation.Export("nowPlayingIdentifiers")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>set: MonoTouch.Foundation.Export("setNowPlayingIdentifiers:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>set: MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String[]</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ReloadData">
<MemberSignature Language="C#" Value="public virtual void ReloadData ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void ReloadData() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Export("reloadData")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Reloads the source data.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Shared">
<MemberSignature Language="C#" Value="public static MonoTouch.MediaPlayer.MPPlayableContentManager Shared { get; }" />
<MemberSignature Language="ILAsm" Value=".property class MonoTouch.MediaPlayer.MPPlayableContentManager Shared" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>get: MonoTouch.Foundation.Export("sharedContentManager")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>MonoTouch.MediaPlayer.MPPlayableContentManager</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the shared data source instance.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="WeakDataSource">
<MemberSignature Language="C#" Value="public virtual MonoTouch.Foundation.NSObject WeakDataSource { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.Foundation.NSObject WeakDataSource" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>get: MonoTouch.Foundation.Export("dataSource")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>set: MonoTouch.Foundation.Export("setDataSource:")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>MonoTouch.Foundation.NSObject</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets a weak reference to the application data source.</summary>
<value>
<para>(More documentation for this node is coming)</para>
<para tool="nullallowed">This value can be <see langword="null" />.</para>
</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="WeakDelegate">
<MemberSignature Language="C#" Value="public virtual MonoTouch.Foundation.NSObject WeakDelegate { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.Foundation.NSObject WeakDelegate" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>get: MonoTouch.Foundation.Export("delegate")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>set: MonoTouch.Foundation.Export("setDelegate:")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>MonoTouch.Foundation.NSObject</ReturnType>
</ReturnValue>
<Docs>
<summary>An object that can respond to the delegate protocol for this type</summary>
<value>
<para>The instance that will respond to events and data requests.</para>
<para tool="nullallowed">This value can be <see langword="null" />.</para>
</value>
<remarks>
<para>The delegate instance assigned to this object will be used to handle events or provide data on demand to this class.</para>
<para>When setting the Delegate or WeakDelegate values events will be delivered to the specified instance instead of being delivered to the C#-style events</para>
<para> Methods must be decorated with the [Export ("selectorName")] attribute to respond to each method from the protocol. Alternatively use the Delegate method which is strongly typed and does not require the [Export] attributes on methods.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -0,0 +1,34 @@
<Type Name="AVAssetImageGeneratorCompletionHandler" FullName="MonoTouch.AVFoundation.AVAssetImageGeneratorCompletionHandler">
<TypeSignature Language="C#" Value="public delegate void AVAssetImageGeneratorCompletionHandler(CMTime requestedTime, IntPtr imageRef, CMTime actualTime, AVAssetImageGeneratorResult result, NSError error);" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed AVAssetImageGeneratorCompletionHandler extends System.MulticastDelegate" />
<AssemblyInfo apistyle="classic">
<AssemblyName>monotouch</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Parameters>
<Parameter Name="requestedTime" Type="MonoTouch.CoreMedia.CMTime" />
<Parameter Name="imageRef" Type="System.IntPtr" />
<Parameter Name="actualTime" Type="MonoTouch.CoreMedia.CMTime" />
<Parameter Name="result" Type="MonoTouch.AVFoundation.AVAssetImageGeneratorResult" />
<Parameter Name="error" Type="MonoTouch.Foundation.NSError" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Docs>
<param name="requestedTime">To be added.</param>
<param name="imageRef">To be added.</param>
<param name="actualTime">To be added.</param>
<param name="result">To be added.</param>
<param name="error">To be added.</param>
<summary>A delegate that defines the handler for <see cref="M:MonoTouch.AVFoundation.AVAssetImageGenerator.GenerateCGImagesAsynchronously" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

View File

@ -0,0 +1,423 @@
<Type Name="MPPlayableContentManager" FullName="MonoTouch.MediaPlayer.MPPlayableContentManager">
<TypeSignature Language="C#" Value="public class MPPlayableContentManager : MonoTouch.Foundation.NSObject" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit MPPlayableContentManager extends MonoTouch.Foundation.NSObject" />
<AssemblyInfo apistyle="classic">
<AssemblyName>monotouch</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>MonoTouch.Foundation.NSObject</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Register("MPPlayableContentManager", true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 7, 1, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Unavailable(MonoTouch.ObjCRuntime.PlatformName.MacOSX, MonoTouch.ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Unavailable(MonoTouch.ObjCRuntime.PlatformName.TvOS, MonoTouch.ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Controls interactions between the app and external media players.</summary>
<remarks>To be added.</remarks>
<related type="PlatformDocAPI" href="https://developer.apple.com/library/ios/documentation/MediaPlayer/Reference/MPPlayableContentManager_Ref/index.html">Apple documentation for <c>MPPlayableContentManager</c></related>
</Docs>
<Members>
<Member MemberName=".ctor" apistyle="classic">
<MemberSignature Language="C#" Value="public MPPlayableContentManager (MonoTouch.Foundation.NSCoder coder);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoTouch.Foundation.NSCoder coder) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Export("initWithCoder:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.DesignatedInitializer</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="coder" Type="MonoTouch.Foundation.NSCoder" />
</Parameters>
<Docs>
<param name="coder">The unarchiver object.</param>
<summary>A constructor that initializes the object from the data stored in the unarchiver object.</summary>
<remarks>
<para>This constructor is provided to allow the class to be initialized from an unarchiver (for example, during NIB deserialization). This is part of the <see cref="T:MonoTouch.Foundation.NSCoding" /> protocol.</para>
<para>If developers want to create a subclass of this object and continue to support deserialization from an archive, they should implement a constructor with an identical signature: taking a single parameter of type <see cref="T:MonoTouch.Foundation.NSCoder" /> and decorate it with the [Export("initWithCoder:"] attribute declaration.</para>
<para>The state of this object can also be serialized by using the companion method, EncodeTo.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MPPlayableContentManager (MonoTouch.Foundation.NSObjectFlag t);" apistyle="classic" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoTouch.Foundation.NSObjectFlag t) cil managed" apistyle="classic" />
<MemberSignature Language="C#" Value="protected MPPlayableContentManager (MonoTouch.Foundation.NSObjectFlag t);" apistyle="unified" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class MonoTouch.Foundation.NSObjectFlag t) cil managed" apistyle="unified" />
<MemberType>Constructor</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="t" Type="MonoTouch.Foundation.NSObjectFlag" />
</Parameters>
<Docs>
<param name="t">Unused sentinel value, pass NSObjectFlag.Empty.</param>
<summary>Constructor to call on derived classes to skip initialization and merely allocate the object.</summary>
<remarks>
<para>This constructor should be called by derived classes when they completely construct the object in managed code and merely want the runtime to allocate and initialize the NSObject. This is required to implement the two-step initialization process that Objective-C uses, the first step is to perform the object allocation, the second step is to initialize the object. When developers invoke the constructor that takes the NSObjectFlag.Empty they take advantage of a direct path that goes all the way up to NSObject to merely allocate the object's memory and bind the Objective-C and C# objects together. The actual initialization of the object is up to the developer.</para>
<para>This constructor is typically used by the binding generator to allocate the object, but prevent the actual initialization to take place. Once the allocation has taken place, the constructor has to initialize the object. With constructors generated by the binding generator this means that it manually invokes one of the "init" methods to initialize the object.</para>
<para>It is the developer's responsibility to completely initialize the object if they chain up using the NSObjectFlag.Empty path.</para>
<para>In general, if the developer's constructor invokes the NSObjectFlag.Empty base implementation, then it should be calling an Objective-C init method. If this is not the case, developers should instead chain to the proper constructor in their class. </para>
<para>The argument value is ignored and merely ensures that the only code that is executed is the construction phase is the basic NSObject allocation and runtime type registration. Typically the chaining would look like this:</para>
<example>
<code lang="C#"><![CDATA[
//
// The NSObjectFlag merely allocates the object and registers the
// C# class with the Objective-C runtime if necessary, but no actual
// initXxx method is invoked, that is done later in the constructor
//
// This is taken from MonoTouch's source code:
//
[Export ("initWithFrame:")]
public UIView (System.Drawing.RectangleF frame) : base (NSObjectFlag.Empty)
{
// Invoke the init method now.
var initWithFrame = new Selector ("initWithFrame:").Handle;
if (IsDirectBinding)
Handle = MonoTouch.ObjCRuntime.Messaging.IntPtr_objc_msgSend_RectangleF (this.Handle, initWithFrame, frame);
else
Handle = MonoTouch.ObjCRuntime.Messaging.IntPtr_objc_msgSendSuper_RectangleF (this.SuperHandle, initWithFrame, frame);
}
]]></code>
</example>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MPPlayableContentManager (IntPtr handle);" apistyle="classic" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" apistyle="classic" />
<MemberSignature Language="C#" Value="protected MPPlayableContentManager (IntPtr handle);" apistyle="unified" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" apistyle="unified" />
<MemberType>Constructor</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="handle" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="handle">Pointer (handle) to the unmanaged object.</param>
<summary>A constructor used when creating managed representations of unmanaged objects; Called by the runtime.</summary>
<remarks>
<para>This constructor is invoked by the runtime infrastructure (<see cref="M:MonoTouch.ObjCRuntime.GetNSObject (System.IntPtr)" />) to create a new managed representation for a pointer to an unmanaged Objective-C object. Developers should not invoke this method directly, instead they should call the GetNSObject method as it will prevent two instances of a managed object to point to the same native object.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="BeginUpdates">
<MemberSignature Language="C#" Value="public virtual void BeginUpdates ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void BeginUpdates() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Export("beginUpdates")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Begins simultanewously updating multiple Media Player content items.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ClassHandle">
<MemberSignature Language="C#" Value="public override IntPtr ClassHandle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int ClassHandle" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>The handle for this class.</summary>
<value>The pointer to the Objective-C class.</value>
<remarks>Each MonoTouch class mirrors an unmanaged Objective-C class. This value contains the pointer to the Objective-C class, it is similar to calling objc_getClass with the object name.</remarks>
</Docs>
</Member>
<Member MemberName="Context">
<MemberSignature Language="C#" Value="public virtual MonoTouch.MediaPlayer.MPPlayableContentManagerContext Context { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.MPPlayableContentManagerContext Context" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 8, 4, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: MonoTouch.Foundation.Export("context")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 8, 4, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>MonoTouch.MediaPlayer.MPPlayableContentManagerContext</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="DataSource">
<MemberSignature Language="C#" Value="public MonoTouch.MediaPlayer.MPPlayableContentDataSource DataSource { get; set; }" apistyle="classic" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.MPPlayableContentDataSource DataSource" apistyle="classic" />
<MemberSignature Language="C#" Value="public MonoTouch.MediaPlayer.IMPPlayableContentDataSource DataSource { get; set; }" apistyle="unified" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.IMPPlayableContentDataSource DataSource" apistyle="unified" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType apistyle="classic">MonoTouch.MediaPlayer.MPPlayableContentDataSource</ReturnType>
<ReturnType apistyle="unified">MonoTouch.MediaPlayer.IMPPlayableContentDataSource</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the application data source.</summary>
<value>
<para>(More documentation for this node is coming)</para>
<para tool="nullallowed">This value can be <see langword="null" />.</para>
</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Delegate">
<MemberSignature Language="C#" Value="public MonoTouch.MediaPlayer.MPPlayableContentDelegate Delegate { get; set; }" apistyle="classic" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.MPPlayableContentDelegate Delegate" apistyle="classic" />
<MemberSignature Language="C#" Value="public MonoTouch.MediaPlayer.IMPPlayableContentDelegate Delegate { get; set; }" apistyle="unified" />
<MemberSignature Language="ILAsm" Value=".property instance class MonoTouch.MediaPlayer.IMPPlayableContentDelegate Delegate" apistyle="unified" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType apistyle="classic">MonoTouch.MediaPlayer.MPPlayableContentDelegate</ReturnType>
<ReturnType apistyle="unified">MonoTouch.MediaPlayer.IMPPlayableContentDelegate</ReturnType>
</ReturnValue>
<Docs>
<summary>An instance of the MonoTouch.MediaPlayer.MPPlayableContentDelegate model class which acts as the class delegate.</summary>
<value>
<para>The instance of the MonoTouch.MediaPlayer.MPPlayableContentDelegate model class</para>
<para tool="nullallowed">This value can be <see langword="null" />.</para>
</value>
<remarks>
<para>The delegate instance assigned to this object will be used to handle events or provide data on demand to this class.</para>
<para>When setting the Delegate or WeakDelegate values events will be delivered to the specified instance instead of being delivered to the C#-style events</para>
<para>This is the strongly typed version of the object, developers should use the WeakDelegate property instead if they want to merely assign a class derived from NSObject that has been decorated with [Export] attributes.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="protected override void Dispose (bool disposing);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Dispose(bool disposing) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="disposing" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="disposing">If set to <see langword="true" />, the method is invoked directly and will dispose manage and unmanaged resources; If set to <see langword="false" /> the method is being called by the garbage collector finalizer and should only release unmanaged resources.</param>
<summary>Releases the resources used by the MPPlayableContentManager object.</summary>
<remarks>
<para>This Dispose method releases the resources used by the MPPlayableContentManager class.</para>
<para>This method is called by both the Dispose() method and the object finalizer (Finalize). When invoked by the Dispose method, the parameter disposing <paramref name="disposing" /> is set to <see langword="true" /> and any managed object references that this object holds are also disposed or released; when invoked by the object finalizer, on the finalizer thread the value is set to <see langword="false" />. </para>
<para>Calling the Dispose method when the application is finished using the MPPlayableContentManager ensures that all external resources used by this managed object are released as soon as possible. Once developers have invoked the Dispose method, the object is no longer useful and developers should no longer make any calls to it.</para>
<para> For more information on how to override this method and on the Dispose/IDisposable pattern, read the ``Implementing a Dispose Method'' document at http://msdn.microsoft.com/en-us/library/fs2xkftw.aspx</para>
</remarks>
</Docs>
</Member>
<Member MemberName="EndUpdates">
<MemberSignature Language="C#" Value="public virtual void EndUpdates ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void EndUpdates() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Export("endUpdates")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Ends updates.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="NowPlayingIdentifiers">
<MemberSignature Language="C#" Value="public virtual string[] NowPlayingIdentifiers { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string[] NowPlayingIdentifiers" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: MonoTouch.Foundation.Export("nowPlayingIdentifiers")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>set: MonoTouch.Foundation.Export("setNowPlayingIdentifiers:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>set: MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String[]</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ReloadData">
<MemberSignature Language="C#" Value="public virtual void ReloadData ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void ReloadData() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>MonoTouch.Foundation.Export("reloadData")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Reloads the source data.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Shared">
<MemberSignature Language="C#" Value="public static MonoTouch.MediaPlayer.MPPlayableContentManager Shared { get; }" />
<MemberSignature Language="ILAsm" Value=".property class MonoTouch.MediaPlayer.MPPlayableContentManager Shared" />
<MemberType>Property</MemberType>
<AssemblyInfo apistyle="classic">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo apistyle="unified">
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>get: MonoTouch.Foundation.Export("sharedContentManager")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>MonoTouch.MediaPlayer.MPPlayableContentManager</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NUnit" version="2.6.4" targetFramework="net461" />
</packages>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DocStat", "DocStat\DocStat.csproj", "{EF899D5E-28F7-4CEE-A47A-80C4B4995B81}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DocStat.Tests", "DocStat.Tests\DocStat.Tests.csproj", "{29777CE7-2989-46BE-A073-E099DBB11D55}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EF899D5E-28F7-4CEE-A47A-80C4B4995B81}.Debug|x86.ActiveCfg = Debug|x86
{EF899D5E-28F7-4CEE-A47A-80C4B4995B81}.Debug|x86.Build.0 = Debug|x86
{EF899D5E-28F7-4CEE-A47A-80C4B4995B81}.Release|x86.ActiveCfg = Release|x86
{EF899D5E-28F7-4CEE-A47A-80C4B4995B81}.Release|x86.Build.0 = Release|x86
{29777CE7-2989-46BE-A073-E099DBB11D55}.Debug|x86.ActiveCfg = Debug|Any CPU
{29777CE7-2989-46BE-A073-E099DBB11D55}.Debug|x86.Build.0 = Debug|Any CPU
{29777CE7-2989-46BE-A073-E099DBB11D55}.Release|x86.ActiveCfg = Release|Any CPU
{29777CE7-2989-46BE-A073-E099DBB11D55}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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@ -0,0 +1,228 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using System.Xml.Linq;
using Mono.Options;
namespace DocStat
{
public static class CommandUtils
{
public static List<string> ProcessFileArgs(IEnumerable<string> args,
ref string rootdir,
ref string omitlist,
ref string processlist,
ref string pattern)
{
// Take that, compiler!
string _rd = "";
string _ol = "";
string _pl = "";
string _pa = "";
List<string> extras;
var opt = new OptionSet {
{ "d|dir|directory=",
(string d) => _rd = d },
// Provide a file that contains a list of files to omit. User may use more than one -o
{ "e|exceptlist=",
(m) => _ol = m },
// List a file that contains a list of files to process
{ "p|processlist=",
(f) => _pl = f},
{ "n|namematches=",
(n) => _pa = n }
};
extras = opt.Parse(args);
// And that!
rootdir = String.IsNullOrEmpty(_rd) ? rootdir : _rd;
omitlist = String.IsNullOrEmpty(_ol) ? omitlist : _ol;
processlist =String.IsNullOrEmpty(_pl) ? processlist : _pl;
pattern = String.IsNullOrEmpty(_pa) ? pattern : _pa;
return extras;
}
public static IEnumerable<string> GetFileList(string processListFileName,
string omitListFileName,
string rootDir,
string pattern,
bool recurse = true,
bool skipNsAndIndex = true)
{
IEnumerable<string> toProcess = Enumerable.Empty<string>();
// Build search predicates
Func<string, bool> fileMatches;
Func<string, bool> omitFile;
if (!String.IsNullOrEmpty(pattern))
{
Regex fm = new Regex(pattern);
fileMatches = fm.IsMatch;
}
else
{
fileMatches = (string s) => true;
}
if (String.IsNullOrEmpty(omitListFileName))
{
omitFile = (string s) => false;
}
else
{
if (File.Exists(omitListFileName))
{
IEnumerable<string> toOmit = FileNamesIn(omitListFileName);
omitFile = toOmit.Contains;
}
else
throw new ArgumentException("Omission file does not exist: " + omitListFileName);
}
// Process any user-supplied file lists
if (!String.IsNullOrEmpty(processListFileName))
{
if (File.Exists(processListFileName))
{
toProcess = toProcess.Union(
FileNamesIn(processListFileName)
.Where((p) => fileMatches(Path.GetFileName(p)) && !omitFile(p)));
}
else
{
throw new FileNotFoundException("Process list file does not exist: " + processListFileName);
}
}
if (String.IsNullOrEmpty(rootDir) && !String.IsNullOrEmpty(processListFileName))
return toProcess; // they gave us a list only, so they're happy
if (String.IsNullOrEmpty(rootDir))
rootDir = Directory.GetCurrentDirectory(); // no list or rootdir, so they want the default
if (!Directory.Exists(rootDir)) //They gave us something, but it was a boo-boo
throw new ArgumentException("The provided root directory was required and does not exist: " + rootDir);
// We have a good root directory, and we want to use it.
Func<string, bool> isNsOrIndex;
if (skipNsAndIndex)
{
isNsOrIndex = (string fName) => {
string barename = Path.GetFileName(fName);
return barename.StartsWith("ns-") || barename.StartsWith("index");
};
}
else
{
isNsOrIndex = (string arg) => false;
}
return toProcess.Union(Directory.GetFiles(rootDir,
"*.xml",
recurse ? SearchOption.AllDirectories : SearchOption.TopDirectoryOnly))
.Where(p => fileMatches(Path.GetFileName(p)) && !omitFile(p) && !isNsOrIndex(p));
}
public static void ThrowOnFiniteExtras(List<string> extras)
{
if (extras.Count > 1)
{
StringBuilder s = new StringBuilder("The following options were not recoginzed:\n");
List<string> sl = new List<string>();
for (int i = 1; i < extras.Count; i++)
{
sl.Add(extras[i]);
}
s.Append(String.Join("\n", sl));
throw new Exception(s.ToString());
}
}
public static XmlDocument ToXmlDocument(XDocument xDocument)
{
var xmlDocument = new XmlDocument();
using (var reader = xDocument.CreateReader())
{
xmlDocument.Load(reader);
}
var xDeclaration = xDocument.Declaration;
if (xDeclaration != null)
{
var xmlDeclaration = xmlDocument.CreateXmlDeclaration(
xDeclaration.Version,
xDeclaration.Encoding,
xDeclaration.Standalone);
xmlDocument.InsertBefore(xmlDeclaration, xmlDocument.FirstChild);
}
return xmlDocument;
}
public static void WriteXDocument(XDocument xdoc, string file)
{
if (!File.Exists(file))
throw new FileNotFoundException("File not found: " + file);
XmlDocument xmldoc = CommandUtils.ToXmlDocument(xdoc);
TextWriter xdout = new StreamWriter(file);
// Write back
XmlTextWriter writer = new XmlTextWriter(xdout)
{
Formatting = Formatting.Indented,
IndentChar = ' ',
Indentation = 2
};
xmldoc.WriteTo(writer);
xdout.WriteLine();
xdout.Flush();
}
private static IEnumerable<string> FileNamesIn(string fileListPath)
{
return File.ReadLines(fileListPath)
.Where(s =>
!String.IsNullOrEmpty(s) &&
Uri.IsWellFormedUriString(s, UriKind.Absolute) &&
File.Exists(s)
);
}
public static string CSVFormatString(int numColumns, int[] order = null)
{
if (null != order && order.Length != numColumns)
throw new ArgumentException(String.Format("Column order array had {0} entries, but {1} columns are needed.",
order.Length.ToString(),
numColumns.ToString()));
Func<int, int> indexFor = null;
if (null != order)
{
indexFor = (int i) => order[i];
}
else
{
indexFor = (int i) => i;
}
string[] cols = new string[numColumns];
for (int i = 0; i < numColumns; i++)
cols[i] = "\"{" + indexFor(i) + "}\"";
return String.Join(",", cols);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{EF899D5E-28F7-4CEE-A47A-80C4B4995B81}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>DocStat</RootNamespace>
<AssemblyName>DocStat</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Compile Include="apistat.cs" />
<Compile Include="CommandUtils.cs" />
<Compile Include="comparefix.cs" />
<Compile Include="internalize.cs" />
<Compile Include="obsolete.cs" />
<Compile Include="EcmaXmlHelper.cs" />
<Compile Include="remaining.cs" />
<Compile Include="..\..\..\mdoc\Options.cs">
<Link>Options.cs</Link>
</Compile>
<Compile Include="comparereport.cs" />
<Compile Include="fixsummaries.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml" />
<Reference Include="System" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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@ -0,0 +1,220 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
namespace DocStat
{
public static class EcmaXmlHelper
{
public static void Fix(XElement toFix, XElement forReference)
{
if (null == forReference)
{
return;
}
if (XNode.DeepEquals(toFix, forReference))
{
return;
}
toFix.ReplaceWith(forReference);
}
// Sometimes, the identifying attribute lives in a child. This means that
// we need to return a predicate that finds the piece to match.
// So:
// Return a function that takes an XElement with a known unique identifier
// and return a predicate that gets the XAttribute that identifies it
public static Func<XElement, XAttribute> IdentifyingAttributePredicateFor(XElement el)
{
switch (el.Name.ToString())
{
case "typeparam":
case "param":
return (XElement e) => e.Attribute("name");
case "Member":
// The ILAsm signature is unique, and always present
return (XElement e) => e.Elements("MemberSignature")
.First((a) => a.Attribute("Language").Value == "ILAsm")
.Attribute("Value");
case "related":
return (XElement e) => e.Attribute("href"); ;
default:
throw new Exception("Encountered plural node of type " + el.Name);
}
}
// Walk the hierarchy to get a selector that can be used to find the current element
// This selector can then be used on the parallel XDocument to retrieve the equivalent
// XElement. The selector returns null early if any selector returns null
public static Func<XDocument, XElement> GetSelectorFor(XElement toSelect)
{
List<Func<XElement, XElement>> toRun = new List<Func<XElement, XElement>>();
XElement current = toSelect;
Func<XElement, XElement> selector;
while (current.Parent != null)
{
XName currentName = current.Name;
if (current.Parent.Elements(currentName).Count() > 1)
{
// Function that finds the element-specific unique attribute.
Func<XElement, XAttribute> uniquePredicate
= IdentifyingAttributePredicateFor(current);
// Get the unique attribute value in *this* xml tree.
// (We know this exists.)
string uniqueAttr = uniquePredicate(current).Value;
selector = (XElement arg) => arg.Elements(currentName)
.FirstOrDefault((XElement a) =>
uniquePredicate(a).Value == uniqueAttr);
}
else
{
selector = (XElement arg) => arg.Element(currentName);
}
toRun.Add(selector);
current = current.Parent;
}
return (XDocument doc) =>
{
XElement _current = doc.Root;
foreach (var _selector in ((IEnumerable<Func<XElement, XElement>>)toRun).Reverse())
{
_current = _selector(_current);
if (_current == null)
return null;
}
return _current;
};
}
public static string GetParallelFilePathFor(string pathToTypeToFix,
string rootOfReferenceFiles,
string rootOfFilesToFix,
Func<string, string> referenceRootTransform = null,
Func<string, string> referencePathTransform = null)
{
string fullFixPath = Path.GetFullPath(pathToTypeToFix);
string fullFixRoot = Path.GetFullPath(rootOfFilesToFix);
rootOfReferenceFiles =
null == referenceRootTransform ? rootOfReferenceFiles : referenceRootTransform(rootOfReferenceFiles);
string fullRefRoot = Path.GetFullPath(rootOfReferenceFiles);
string fullReferencePath = fullFixPath.Replace(fullFixRoot, fullRefRoot);
fullReferencePath =
null == referencePathTransform ? fullReferencePath : referencePathTransform(fullReferencePath);
return fullReferencePath;
}
public static XDocument GetParallelXDocFor(string parallelFilePath,
HashSet<string> refPaths = null)
{
if (!File.Exists(parallelFilePath))
return null;
if ((null != refPaths) && !refPaths.Contains(parallelFilePath))
return null;
return XDocument.Load(parallelFilePath);
}
public static IEnumerable<XElement> ElementsOfInterest(XDocument ecmaXmlDoc)
{
// (1) Yield type-level summary and remarks:
yield return ecmaXmlDoc.Element("Type").Element("Docs").Element("summary");
yield return ecmaXmlDoc.Element("Type").Element("Docs").Element("remarks");
var members = ecmaXmlDoc.Element("Type").Element("Members");
if (null != members)
{
foreach (XElement m in members.Elements())
{
// (2) Yield summary, remarks, return values, parameters, and typeparams
XElement docsElement = m.Element("Docs");
yield return docsElement.Element("summary");
XElement remarks = docsElement.Element("remarks");
if (null != remarks)
yield return remarks;
XElement returns = docsElement.Element("returns");
if (null != returns)
yield return returns;
if (docsElement.Elements("param").Any())
{
IEnumerable<XElement> _params = docsElement.Elements("param");
foreach (XElement p in _params)
{
yield return p;
}
}
if (docsElement.Elements("typeparam").Any())
{
IEnumerable<XElement> typeparams = docsElement.Elements("typeparam");
foreach (XElement p in typeparams)
{
yield return p;
}
}
}
}
}
public static IEnumerable<XElement> Members(XDocument ecmaXmlDoc)
{
var members = ecmaXmlDoc.Element("Type").Element("Members");
if (null != members)
{
foreach (var m in members.Elements("Member"))
yield return m;
}
yield break;
}
public static IEnumerable<XElement> NewMembers(XDocument newXml, XDocument oldXml)
{
if (null == Members(newXml))
{ yield break; }
if (null == oldXml)
{
foreach (var e in Members(newXml))
yield return e;
}
else
{
foreach (var e in Members(newXml))
{
if (null == GetSelectorFor(e)(oldXml))
yield return e;
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using Mono.Options;
namespace DocStat
{
public class apistat
{
private static void Main(string[] args)
{
apistat a = new apistat();
try
{
a.Run(args);
}
catch (Exception e)
{
Console.Error.WriteLine("apistat: {0}", e.Message);
Environment.ExitCode = 1;
}
}
internal Dictionary<string, ApiCommand> subcommands;
private void Run (string[] args) {
subcommands = new Dictionary<string, ApiCommand>() {
{"internalize", new InternalizeCommand() },
{"remaining", new RemainingCommand() },
{"obsolete", new ObsoleteCommand() },
{"comparefix", new CompareFixCommand()},
{"reportnew", new CompareReportCommand()},
{"fixsummaries", new FixSummariesCommand()}
};
GetCommand(args.First()).Run(args);
}
internal ApiCommand GetCommand(string command)
{
ApiCommand a;
if (!subcommands.TryGetValue(command, out a))
{
throw new Exception(String.Format("Unknown command: {0}.", command));
}
return a;
}
}
public abstract class ApiCommand {
public abstract void Run(IEnumerable<string> args);
protected List<string> Parse(OptionSet p, IEnumerable<string> args,
string command, string prototype, string description)
{
bool showHelp = false;
p.Add("h|?|help",
"Show this message and exit.",
v => showHelp = v != null);
List<string> extra = null;
if (args != null)
{
extra = p.Parse(args.Skip(1));
}
if (args == null || showHelp)
{
Console.WriteLine("usage: mdoc {0} {1}",
args == null ? command : args.First(), prototype);
Console.WriteLine();
Console.WriteLine(description);
Console.WriteLine();
Console.WriteLine("Available Options:");
p.WriteOptionDescriptions(Console.Out);
return null;
}
return extra;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using Mono.Options;
namespace DocStat
{
public class CompareFixCommand : ApiCommand
{
public override void Run(IEnumerable<string> args)
{
string filesToFixDir = "";
string omitlist = "";
string processlist = "";
string pattern = "";
List<string> extras = CommandUtils.ProcessFileArgs(args,
ref filesToFixDir,
ref omitlist,
ref processlist,
ref pattern);
// must have
string filesToUseAsRefDir = "";
// should have
bool doSummaries = true;
bool doParameters = true;
bool doReturns = true;
bool doRemarks = true;
bool doTypes = true;
// nice to have
bool dryRun = false;
bool reportChanges = false;
var opts = new OptionSet {
{"f|fix=", (f) => filesToFixDir = f},
{"u|using=", (u) => filesToUseAsRefDir = u},
{"s|summaries", (s) => doSummaries = s != null},
{"a|params", (p) => doParameters = p != null },
{"r|retvals", (r) => doReturns = r != null },
{"m|remarks", (r) => doRemarks = r != null },
{"t|typesummaries", (t) => doTypes = t != null },
{"y|dryrun", (d) => dryRun = d != null },
{"c|reportchanges", (c) => reportChanges = c != null },
};
extras = opts.Parse(extras);
CommandUtils.ThrowOnFiniteExtras(extras);
if (String.IsNullOrEmpty(filesToUseAsRefDir))
throw new ArgumentException("You must supply a parallel directory from which to source new content with '[u|using]'=.");
IEnumerable<string> filesToFix = CommandUtils.GetFileList(processlist, omitlist, filesToFixDir, pattern);
HashSet<string> filesToUseAsReference = new HashSet<string>(CommandUtils.GetFileList("", "", filesToUseAsRefDir, ""));
filesToFix =
filesToFix.Where((f) =>
filesToUseAsReference.Contains(EcmaXmlHelper.GetParallelFilePathFor(f,
filesToUseAsRefDir,
filesToFixDir)));
foreach (var f in filesToFix)
{
XDocument currentRefXDoc = EcmaXmlHelper.GetParallelXDocFor(
EcmaXmlHelper.GetParallelFilePathFor(f, filesToUseAsRefDir, filesToFixDir),
filesToUseAsReference
);
if (null == currentRefXDoc)
continue;
Action<XElement> fix =
(XElement e) => EcmaXmlHelper.Fix(e, EcmaXmlHelper.GetSelectorFor(e)(currentRefXDoc));
bool changed = false;
XDocument currentXDocToFix = XDocument.Load(f);
EventHandler<XObjectChangeEventArgs> SetTrueIfChanged = null;
SetTrueIfChanged =
new EventHandler<XObjectChangeEventArgs>((sender, e) => { currentXDocToFix.Changed -= SetTrueIfChanged; changed = true; });
currentXDocToFix.Changed += SetTrueIfChanged;
foreach (XElement e in EcmaXmlHelper.ElementsOfInterest(currentXDocToFix))
fix(e);
if (changed)
{
CommandUtils.WriteXDocument(currentXDocToFix, f);
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
using Mono.Options;
namespace DocStat
{
public class CompareReportCommand : ApiCommand
{
public override void Run(IEnumerable<string> args)
{
// throw new NotImplementedException();
string updatedDir = "";
string omitlist = "";
string processlist = "";
string pattern = "";
List<string> extras = CommandUtils.ProcessFileArgs(args,
ref updatedDir,
ref omitlist,
ref processlist,
ref pattern);
string oldFilesDir = "";
bool typeOnly = false;
string reportFile = "";
bool nosigil = false;
var options = new OptionSet {
{"previous=", (p) => oldFilesDir = p},
{"typeonly", (t) => typeOnly = t != null},
{"reportfile=", (r) => reportFile = r},
{ "no-check-TBA", (t) => nosigil = t != null }
};
extras = options.Parse(extras);
CommandUtils.ThrowOnFiniteExtras(extras);
if (String.IsNullOrEmpty(oldFilesDir))
throw new ArgumentException("You must supply a parallel directory from which to source new content with 'previous='.");
if (String.IsNullOrEmpty(reportFile) || !reportFile.EndsWith(".csv"))
throw new ArgumentException("'reportfile=' must be used, and its value must end with '.csv'.");
string bareReportDir = Path.GetDirectoryName(Path.GetFullPath(reportFile));
if (!Directory.Exists(bareReportDir))
throw new ArgumentException(bareReportDir + " does not exist.");
IEnumerable<string> updated = CommandUtils.GetFileList(processlist, omitlist, updatedDir, pattern);
StreamWriter reportStream = new StreamWriter(reportFile);
reportStream.WriteLine(String.Format(CommandUtils.CSVFormatString(5), "File Name", "Type", "Member","Need file summary", "Need member summary"));
Func<XElement, bool> hasSigil = null;
if (nosigil)
{
hasSigil = (XElement e) => true;
}
else
{
hasSigil = (XElement e) => e.Element("Docs").Element("summary").Value == "To be added.";
}
//Func<XElement, bool> needSummary = (XElement e) => e.Element("Docs").Element("summary").Value == "To be added.";
Func<XElement, string> MemberLine = (XElement e) => {
return string.Format(
CommandUtils.CSVFormatString(5),
"",
"",
e.Attribute("MemberName").Value,
"",
hasSigil(e) ? "y" : "n");
};
List<string> toWrite = new List<string>();
foreach (string updatedXMLFile in updated)
{
bool fileLineAdded = false;
XDocument updatedXDoc = XDocument.Load(updatedXMLFile);
Func<string> FileLine = () =>
{
return string.Format(
CommandUtils.CSVFormatString(5),
updatedXMLFile,
updatedXDoc.Element("Type").Attribute("FullName").Value,
"",
hasSigil(updatedXDoc.Element("Type")) ? "y" : "n",
"");
};
string oldXMLFile = EcmaXmlHelper.GetParallelFilePathFor(updatedXMLFile, oldFilesDir, updatedDir);
XDocument oldXDoc = File.Exists(oldXMLFile) ? XDocument.Load(oldXMLFile) : null;
if (null == oldXDoc && hasSigil(updatedXDoc.Element("Type")))
{
toWrite.Add(FileLine());
fileLineAdded = true;
}
IEnumerable<XElement> newMembers = EcmaXmlHelper.NewMembers(updatedXDoc, oldXDoc);
if (null != newMembers && newMembers.Where((f) => hasSigil(f)).Any())
{
if (!fileLineAdded)
toWrite.Add(FileLine());
foreach (XElement e in newMembers.Where((f) => hasSigil(f)))
{
toWrite.Add(MemberLine(e));
}
}
// If toWrite isn't empty, write all lines
if (toWrite.Any())
{
foreach (string s in toWrite)
reportStream.WriteLine(s);
}
toWrite.Clear();
}
reportStream.Flush();
reportStream.Close();
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using Mono.Options;
namespace DocStat
{
public class FixSummariesCommand : ApiCommand
{
public FixSummariesCommand()
{
}
public override void Run(IEnumerable<string> args)
{
string rootdir = "";
string omitlist = "";
string processlist = "";
string pattern = "";
List<string> extras = CommandUtils.ProcessFileArgs(args,
ref rootdir,
ref omitlist,
ref processlist,
ref pattern
);
CommandUtils.ThrowOnFiniteExtras(extras);
foreach (string file in CommandUtils.GetFileList(processlist, omitlist, rootdir, pattern))
{
bool changed = false;
XDocument xdoc = new XDocument(XElement.Load(file));
XElement memberRoot = xdoc.Element("Type").Element("Members");
if (memberRoot == null || !memberRoot.Descendants().Any())
{
continue;
}
foreach (XElement m in memberRoot.Elements("Member"))
{
XElement summary = m.Element("Docs").Element("summary");
if (null == summary)
{
continue;
}
if (summary.IsEmpty || (summary.Value.Length == 0 && summary.Descendants().Count() == 0))
{
summary.Value = "To be added.";
changed = true;
continue;
}
IEnumerable<XElement> mistakeParams = summary.Descendants("param");
if (mistakeParams.Count() == 0)
{
continue;
}
mistakeParams.ToList().ForEach(e => e.Name = "paramref");
changed = true;
}
if (changed)
{
CommandUtils.WriteXDocument(xdoc, file);
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using Mono.Options;
namespace DocStat
{
public class InternalizeCommand : ApiCommand
{
public override void Run(IEnumerable<string> args)
{
string rootdir = "";
string omitlist = "";
string processlist = "";
string pattern = "";
List<string> extras = CommandUtils.ProcessFileArgs(args,
ref rootdir,
ref omitlist,
ref processlist,
ref pattern
);
string message = "For internal use only.";
string sigil = "To be added.";
bool nocheck = false;
bool nosigil = false;
var opt = new OptionSet {
{ "m|message=", (m) => message = m },
{ "s|sigil=", (s) => sigil = s },
{ "no-check-browsable", (n) => nocheck = n != null},
{ "no-check-TBA", (t) => nosigil = t != null }
};
extras = opt.Parse(extras);
CommandUtils.ThrowOnFiniteExtras(extras);
Func<XElement, bool> hassigil;
Func<XDocument, bool> typehassigil;
Func<XElement, bool> qualifies;
if (nosigil)
{
// Mark types and members internal, regardless of whether the summaries are filled out
hassigil = (x) => true;
typehassigil = (x) => true;
}
else
{
hassigil = (e) => e.Element("Docs").Element("summary").Value == sigil;
typehassigil = (t) => t.Element("Type").Element("Docs").Element("summary").Value == sigil;
}
if (!nocheck)
{
qualifies = (e) =>
{
return e.Elements("Attributes")
.Any((XElement child) => child.Elements("Attribute")
.Any((XElement name) => name.Value.Contains("EditorBrowsableState.Never")))
&& hassigil(e);
};
}
else
{
qualifies = hassigil;
}
foreach (string file in CommandUtils.GetFileList(processlist, omitlist, rootdir, pattern))
{
XDocument xdoc = new XDocument(XElement.Load(file));
// Find every member that has the internal marker and summary="To be added." (or the provided sigil)
XElement memberRoot = xdoc.Element("Type").Element("Members");
if (memberRoot == null || !memberRoot.Descendants().Any())
continue;
IEnumerable<XElement> hits = memberRoot.Elements("Member").Where(s => qualifies(s));
foreach (XElement x in hits)
{
x.Element("Docs").Element("summary").Value = message;
}
if (typehassigil(xdoc))
xdoc.Element("Type").Element("Docs").Element("summary").Value = message;
CommandUtils.WriteXDocument(xdoc, file);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using Mono.Options;
namespace DocStat
{
public class ObsoleteCommand : ApiCommand
{
public override void Run(IEnumerable<string> args)
{
string rootdir = "";
string omitlist = "";
string processlist = "";
string pattern = "";
List<string> extras = CommandUtils.ProcessFileArgs(args,
ref rootdir,
ref omitlist,
ref processlist,
ref pattern);
string obsoleteMarker = "System.Obsolete";
string sigil = "To be added.";
bool skipSigil = false;
string message = "Deprecated. Do not use.";
var opt = new OptionSet {
{"a|attribute",
(x) => obsoleteMarker = x },
{ "s|sigil=", (s) => sigil = s },
{ "no-check-TBA", (s) => skipSigil = s != null},
{ "m|message=", (m) => message = m}
};
extras = opt.Parse(extras);
CommandUtils.ThrowOnFiniteExtras(extras);
Func<XElement, bool> sigilCheck;
Func<XElement, bool> obsoleteCheck;
if (skipSigil)
{
sigilCheck = (e) => true;
}
else
{
sigilCheck = (e) => e.Element("Docs").Element("summary").Value == sigil;
}
obsoleteCheck = (e) => e.Elements("Attribute").Any((arg) =>
arg.Elements("Attribute").Any((arg2) =>
arg2.Value.StartsWith(obsoleteMarker))); ; ;
foreach (string file in CommandUtils.GetFileList(processlist, omitlist, rootdir, pattern))
{
// find all the ones that have attributes that start with the provided attribute
XDocument xdoc = XDocument.Load(file);
XElement memberRoot = xdoc.Element("Type").Element("Members");
if (memberRoot == null || !memberRoot.Descendants().Any())
continue;
foreach (XElement toMark in memberRoot.Elements("Member")
.Where((e) => obsoleteCheck(e) && sigilCheck(e)))
{
toMark.Element("Docs").Element("summary").Value = message;
}
CommandUtils.WriteXDocument(xdoc, file);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
using Mono.Options;
namespace DocStat
{
public class RemainingCommand : ApiCommand
{
public override void Run(IEnumerable<string> args)
{
string rootdir = "";
string omitlist = "";
string processlist = "";
string pattern = "";
List<string> extras = CommandUtils.ProcessFileArgs(args,
ref rootdir,
ref omitlist,
ref processlist,
ref pattern);
string sigil = "To be added.";
string outputfile = "";
var opt = new OptionSet
{
{"s|sigil=", (s) => sigil = s},
{"o|output|ofile=", (o) => outputfile = o.EndsWith(@"csv") ? o : outputfile}
};
extras = opt.Parse(extras);
if (String.IsNullOrEmpty(outputfile))
throw new ArgumentException("You must supply an output file, and it must end with '.csv'");
CommandUtils.ThrowOnFiniteExtras(extras);
List<XElement> results = new List<XElement>();
IEnumerable<string> files = CommandUtils.GetFileList(processlist, omitlist, rootdir, pattern);
List<string> fileList = files.ToList();
foreach (string file in fileList)
{
AddResults(file, results, sigil);
}
WriteResults(results, outputfile);
}
internal void AddResults(string file, List<XElement> results, string sigil)
{
// Add results
// <QueryResults>
// <Type name="..." filename="....">
// <Member name="...">
// ....
// </Type ... >
// <Type>
// ....
// <QueryResults>
XElement top = XElement.Load(file);
if (top.Name == "Type")
{
// We got a live one!
IEnumerable<XElement> qres =
from member in top.Descendants("Member")
where (string)member.Element("Docs").Element("summary") == sigil
select member;
List<XElement> le = new List<XElement>(qres);
if (le.Any())
{
string typeName = top.Attribute("FullName").Value;
XElement t = new XElement("Type");
t.Add(new XAttribute("name", typeName));
t.Add(new XAttribute("filename", file));
// add member name node for each node
foreach (XElement m in le)
{
XElement mres = new XElement("Member");
mres.Add(new XAttribute("name", m.Attribute("MemberName").Value));
t.Add(mres);
}
results.Add(t);
}
}
}
internal void WriteResults(List<XElement> results, string outputFileName)
{
if (null == results || results.Count == 0)
{
return;
}
StreamWriter ofile = new StreamWriter(outputFileName);
int typeCount = 0;
int memberCount = 0;
ofile.WriteLine("Type,Count,File Name,Member");
string typeFormat = "\"{0}\",\"{1}\",\"{2}\",";
string memberFormat = ",,,\"{0}\"";
string rollupFormat = "Types:,\"{0}\",Members:,\"{1}\"";
foreach (XElement e in results)
{
//List<XElement> countable = new List<XElement>(e.Elements());
ofile.WriteLine(typeFormat,
e.Attribute("name").Value,
e.Elements().Count(),
e.Attribute("filename").Value.Replace("`", "\\`"));
typeCount++;
foreach (XElement x in e.Elements())
{
ofile.WriteLine(memberFormat, x.Attribute("name").Value);
memberCount++;
}
}
ofile.WriteLine(rollupFormat, typeCount, memberCount);
ofile.Flush();
ofile.Close();
}
}
}

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