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Imported Upstream version 6.6.0.89
Former-commit-id: b39a328747c2f3414dc52e009fb6f0aa80ca2492
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166
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/Class1.cpp
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166
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/Class1.cpp
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#include "pch.h"
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#include "Class1.h"
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#include <ppltasks.h>
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#include <concurrent_vector.h>
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using namespace concurrency;
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using namespace Platform::Collections;
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using namespace Windows::Foundation::Collections;
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using namespace Windows::Foundation;
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using namespace Windows::UI::Core;
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using namespace UwpTestWinRtComponentCpp;
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using namespace Platform;
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Class1::Class1()
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{
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}
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//Public API
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IVector<double>^ Class1::ComputeResult(double input)
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{
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// Implement your function in ISO C++ or
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// call into your C++ lib or DLL here. This example uses AMP.
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float numbers[] = { 1.0, 10.0, 60.0, 100.0, 600.0, 10000.0 };
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array_view<float, 1> logs(6, numbers);
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// See http://msdn.microsoft.com/en-us/library/hh305254.aspx
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parallel_for_each(
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logs.extent,
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[=](index<1> idx) restrict(amp)
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{
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logs[idx] = concurrency::fast_math::log10(logs[idx]);
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}
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);
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// Return a Windows Runtime-compatible type across the ABI
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auto res = ref new Vector<double>();
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int len = safe_cast<int>(logs.extent.size());
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for (int i = 0; i < len; i++)
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{
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res->Append(logs[i]);
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}
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// res is implicitly cast to IVector<double>
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return res;
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}
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// Determines whether the input value is prime.
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bool Class1::is_prime(int n)
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{
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if (n < 2)
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return false;
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for (int i = 2; i < n; ++i)
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{
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if ((n % i) == 0)
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return false;
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}
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return true;
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}
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// This method computes all primes, orders them, then returns the ordered results.
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IAsyncOperationWithProgress<IVector<int>^, double>^ Class1::GetPrimesOrdered(int first, int last)
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{
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return create_async([this, first, last]
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(progress_reporter<double> reporter) -> IVector<int>^ {
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// Ensure that the input values are in range.
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if (first < 0 || last < 0) {
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throw ref new InvalidArgumentException();
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}
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// Perform the computation in parallel.
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concurrent_vector<int> primes;
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long operation = 0;
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long range = last - first + 1;
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double lastPercent = 0.0;
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parallel_for(first, last + 1, [this, &primes, &operation,
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range, &lastPercent, reporter](int n) {
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// Increment and store the number of times the parallel
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// loop has been called on all threads combined. There
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// is a performance cost to maintaining a count, and
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// passing the delegate back to the UI thread, but it's
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// necessary if we want to display a determinate progress
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// bar that goes from 0 to 100%. We can avoid the cost by
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// setting the ProgressBar IsDeterminate property to false
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// or by using a ProgressRing.
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if (InterlockedIncrement(&operation) % 100 == 0)
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{
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reporter.report(100.0 * operation / range);
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}
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// If the value is prime, add it to the local vector.
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if (is_prime(n)) {
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primes.push_back(n);
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}
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});
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// Sort the results.
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std::sort(begin(primes), end(primes), std::less<int>());
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reporter.report(100.0);
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// Copy the results to a Vector object, which is
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// implicitly converted to the IVector return type. IVector
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// makes collections of data available to other
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// Windows Runtime components.
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return ref new Vector<int>(primes.begin(), primes.end());
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});
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}
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// This method returns no value. Instead, it fires an event each time a
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// prime is found, and passes the prime through the event.
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// It also passes progress info.
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IAsyncActionWithProgress<double>^ Class1::GetPrimesUnordered(int first, int last)
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{
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auto window = Windows::UI::Core::CoreWindow::GetForCurrentThread();
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m_dispatcher = window->Dispatcher;
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return create_async([this, first, last](progress_reporter<double> reporter) {
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// Ensure that the input values are in range.
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if (first < 0 || last < 0) {
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throw ref new InvalidArgumentException();
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}
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// In this particular example, we don't actually use this to store
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// results since we pass results one at a time directly back to
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// UI as they are found. However, we have to provide this variable
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// as a parameter to parallel_for.
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concurrent_vector<int> primes;
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long operation = 0;
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long range = last - first + 1;
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double lastPercent = 0.0;
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// Perform the computation in parallel.
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parallel_for(first, last + 1,
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[this, &primes, &operation, range, &lastPercent, reporter](int n)
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{
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// Store the number of times the parallel loop has been called
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// on all threads combined. See comment in previous method.
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if (InterlockedIncrement(&operation) % 100 == 0)
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{
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reporter.report(100.0 * operation / range);
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}
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// If the value is prime, pass it immediately to the UI thread.
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if (is_prime(n))
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{
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// Since this code is probably running on a worker
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// thread, and we are passing the data back to the
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// UI thread, we have to use a CoreDispatcher object.
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m_dispatcher->RunAsync(CoreDispatcherPriority::Normal,
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ref new DispatchedHandler([this, n, operation, range]()
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{
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this->primeFoundEvent(n);
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}, Platform::CallbackContext::Any));
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}
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});
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reporter.report(100.0);
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});
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}
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93
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/Class1.h
vendored
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93
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/Class1.h
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@@ -0,0 +1,93 @@
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#pragma once
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#include <collection.h>
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#include <ppl.h>
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#include <amp.h>
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#include <amp_math.h>
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using namespace Windows::Foundation::Collections;
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namespace UwpTestWinRtComponentCpp
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{
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//short, long
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public delegate void PrimeFoundHandler(int result);
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public delegate void PrimeFoundHandlerWithSpecificType(/*Windows::Foundation::Collections::*/IMap<double, float> ^ result);
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public ref class Class1 sealed
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{
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public:
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Class1();
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public:
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// Synchronous method.
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Windows::Foundation::Collections::IVector<double> ^ ComputeResult(double input);
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// Asynchronous methods
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Windows::Foundation::IAsyncOperationWithProgress<Windows::Foundation::Collections::IVector<int>^, double>^
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GetPrimesOrdered(int first, int last);
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Windows::Foundation::IAsyncActionWithProgress<double>^ GetPrimesUnordered(int first, int last);
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// Event whose type is a delegate "class"
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event PrimeFoundHandler^ primeFoundEvent;
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private:
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bool is_prime(int n);
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Windows::UI::Core::CoreDispatcher ^ m_dispatcher;
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};
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public delegate void SomethingHappenedEventHandler(Class1 ^ sender, Platform::String ^ s);
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public ref class CustomAttribute1 sealed : Platform::Metadata::Attribute {
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public: bool Field1;
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public: Windows::Foundation::HResult Field2;
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//public: Platform::CallbackContext Field3 = CallbackContext.Any;
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private: delegate void SomethingHappenedEventHandler();
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};
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public enum class Color1 {
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Red, Blue
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};
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}
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namespace Namespace222 {
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using namespace std::chrono;
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using namespace Windows::ApplicationModel::Core;
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using namespace Windows::Foundation;
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using namespace Windows::UI::Core;
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using namespace Windows::UI::Composition;
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using namespace Windows::Media::Core;
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using namespace Windows::Media::Playback;
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using namespace Windows::System;
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using namespace Windows::Storage;
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using namespace Windows::Storage::Pickers;
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public ref class App sealed: IFrameworkView
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{
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ref class NestedClass1 {};
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public: virtual void Initialize(CoreApplicationView ^ applicationView)
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{
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};
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void virtual Load(Platform::String ^ entryPoint)
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{
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};
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void virtual Uninitialize()
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{
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};
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void virtual Run()
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{
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};
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void virtual SetWindow(CoreWindow ^ window) {};
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void SetWindow1(CoreWindow ^ window) {};
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public: property CoreWindow ^ m_activated;
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public: property CompositionTarget ^ m_target;
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};
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}
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7
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/Class2.cpp
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7
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/Class2.cpp
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@@ -0,0 +1,7 @@
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#include "pch.h"
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#include "Class2.h"
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Namespace2::Class2::Class2()
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{
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}
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44
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/Class2.h
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44
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/Class2.h
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#pragma once
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#include<Class1.h>
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namespace Namespace2 {
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public ref class Class2 : public Windows::UI::Xaml::Application
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{
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private:
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Class2();
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private: ref class Class2Nested {};
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};
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public ref class Class3 sealed : public Windows::UI::Xaml::Application
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{
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private:
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Class3();
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// public: double DoubleField;
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public: property long long LongProperty;
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public: property Platform::Array<Platform::Type ^ > ^ ArrayOfTypeProperty;
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protected: property Platform::Array<Platform::Type ^ > ^ ArrayOfTypePropertyProtected;
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//for public wnRT type -> *
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// public: unsigned long long MethodWithReferenceParameter(Class2 ^ * refParam);
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//only for private
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private: unsigned long long MethodWithReferenceParameter(double & refParam);
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};
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public value class Class4 {
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//at least 1 public field
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public: Platform::String ^ StringField;
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//не может нон паблик дата мемберс
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//private: property Platform::String ^ StringField2;
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};
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generic<typename T>
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private interface class IFooNew {
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};
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}
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234
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/UwpTestWinRtComponentCpp.vcxproj
vendored
Normal file
234
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/UwpTestWinRtComponentCpp.vcxproj
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@@ -0,0 +1,234 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{b40e3216-ad33-4cde-b645-bb1c68457153}</ProjectGuid>
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<Keyword>WindowsRuntimeComponent</Keyword>
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<RootNamespace>UwpTestWinRtComponentCpp</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.16299.0</WindowsTargetPlatformMinVersion>
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||||
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>28204</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy "$(SolutionDir)\$(Configuration)\$(ProjectName)\$(ProjectName).winmd" "$(SolutionDir)mdoc\mdoc.Test\bin\$(Configuration)\" /F /R /Y /I</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy .winmd to another folder for unit test purposes</Message>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>28204</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>28204</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>28204</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>28204</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>28204</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Class2.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="Class1.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Class2.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Class1.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Resources">
|
||||
<UniqueIdentifier>13ce12d4-0e01-41af-a0e4-3e189db451ae</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tga;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="pch.cpp" />
|
||||
<ClCompile Include="Class1.cpp" />
|
||||
<ClCompile Include="Class2.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="Class1.h" />
|
||||
<ClInclude Include="Class2.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
1
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/pch.cpp
vendored
Normal file
1
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/pch.cpp
vendored
Normal file
@@ -0,0 +1 @@
|
||||
#include "pch.h"
|
4
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/pch.h
vendored
Normal file
4
external/api-doc-tools/mdoc/mdoc.Test/UwpTestWinRtComponentCpp/pch.h
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
#pragma once
|
||||
|
||||
#include <collection.h>
|
||||
#include <ppltasks.h>
|
Reference in New Issue
Block a user