You've already forked linux-packaging-mono
Imported Upstream version 4.8.0.309
Former-commit-id: 5f9c6ae75f295e057a7d2971f3a6df4656fa8850
This commit is contained in:
parent
ee1447783b
commit
94b2861243
@@ -833,6 +833,15 @@ namespace System.Diagnostics.Tracing
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{
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collector.AddBinary(value);
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}
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public override object GetData(object value)
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{
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object val = base.GetData(value);
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if (null == val)
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val = "";
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return val;
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}
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}
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/// <summary>
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@@ -460,6 +460,7 @@ namespace System.Diagnostics.Tracing
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}
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this.WriteEventRaw(
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eventName,
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ref descriptor,
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activityID,
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childActivityID,
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@@ -564,6 +565,7 @@ namespace System.Diagnostics.Tracing
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}
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this.WriteEventRaw(
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eventName,
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ref descriptor,
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activityID,
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childActivityID,
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@@ -646,6 +648,7 @@ namespace System.Diagnostics.Tracing
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eventTypes.typeInfo.WriteData(TraceLoggingDataCollector.Instance, ref data);
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this.WriteEventRaw(
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eventName,
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ref descriptor,
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pActivityId,
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pRelatedActivityId,
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@@ -665,7 +668,7 @@ namespace System.Diagnostics.Tracing
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if (ex is EventSourceException)
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throw;
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else
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ThrowEventSourceException(ex);
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ThrowEventSourceException(eventName, ex);
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}
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finally
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{
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@@ -679,7 +682,7 @@ namespace System.Diagnostics.Tracing
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if (ex is EventSourceException)
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throw;
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else
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ThrowEventSourceException(ex);
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ThrowEventSourceException(eventName, ex);
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}
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}
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@@ -703,7 +706,7 @@ namespace System.Diagnostics.Tracing
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eventCallbackArgs.PayloadNames = new ReadOnlyCollection<string>((IList<string>)payload.Keys);
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}
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DisptachToAllListeners(-1, pActivityId, eventCallbackArgs);
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DispatchToAllListeners(-1, pActivityId, eventCallbackArgs);
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}
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#if !ES_BUILD_PCL
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@@ -99,7 +99,7 @@ namespace System.Diagnostics.Tracing
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var newGroup = new FieldMetadata(
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name,
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TraceLoggingDataType.Struct,
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0,
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this.Tags,
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this.BeginningBufferedArray);
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this.AddField(newGroup);
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result = new TraceLoggingMetadataCollector(this, newGroup);
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@@ -1,8 +1,6 @@
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using System;
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using System.Diagnostics;
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using System.Threading;
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using System.Threading.Tasks;
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#if !ES_BUILD_AGAINST_DOTNET_V35
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using Contract = System.Diagnostics.Contracts.Contract;
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#else
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@@ -11,15 +9,16 @@ using Contract = Microsoft.Diagnostics.Contracts.Internal.Contract;
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#if ES_BUILD_STANDALONE
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namespace Microsoft.Diagnostics.Tracing
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#else
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#else
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using System.Threading.Tasks;
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namespace System.Diagnostics.Tracing
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#endif
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{
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/// <summary>
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/// Tracks activities. This is meant to be a singledon (accessed by the ActivityTracer.Instance static property)
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/// Tracks activities. This is meant to be a singleton (accessed by the ActivityTracer.Instance static property)
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///
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/// Logically this is simply holds the m_current variable that holds the async local that holds the current ActivityInfo
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/// An ActivityInfo is represents a actvity (which knows its creator and thus knows its path).
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/// An ActivityInfo is represents a activity (which knows its creator and thus knows its path).
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///
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/// Most of the magic is in the async local (it gets copied to new tasks)
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///
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@@ -39,7 +38,7 @@ namespace System.Diagnostics.Tracing
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/// On any normal event log the event with activityTracker.CurrentActivityId
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/// </summary>
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internal class ActivityTracker
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{
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{
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/// <summary>
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/// Called on work item begins. The activity name = providerName + activityName without 'Start' suffix.
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@@ -55,15 +54,32 @@ namespace System.Diagnostics.Tracing
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public void OnStart(string providerName, string activityName, int task, ref Guid activityId, ref Guid relatedActivityId, EventActivityOptions options)
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{
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if (m_current == null) // We are not enabled
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return;
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{
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// We used to rely on the TPL provider turning us on, but that has the disadvantage that you don't get Start-Stop tracking
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// until you use Tasks for the first time (which you may never do). Thus we change it to pull rather tan push for whether
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// we are enabled.
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if (m_checkedForEnable)
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return;
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m_checkedForEnable = true;
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#if ES_BUILD_STANDALONE
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Enable(); // Enable it unconditionally.
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#else
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if (System.Threading.Tasks.TplEtwProvider.Log.IsEnabled(EventLevel.Informational, System.Threading.Tasks.TplEtwProvider.Keywords.TasksFlowActivityIds))
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Enable();
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#endif
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if(m_current == null)
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{
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return;
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}
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}
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Contract.Assert((options & EventActivityOptions.Disable) == 0);
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var currentActivity = m_current.Value;
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var fullActivityName = NormalizeActivityName(providerName, activityName, task);
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var etwLog = TplEtwProvider.Log;
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if (etwLog.Debug)
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if (etwLog.Debug)
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{
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etwLog.DebugFacilityMessage("OnStartEnter", fullActivityName);
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etwLog.DebugFacilityMessage("OnStartEnterActivityState", ActivityInfo.LiveActivities(currentActivity));
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@@ -100,17 +116,17 @@ namespace System.Diagnostics.Tracing
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else
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id = Interlocked.Increment(ref currentActivity.m_lastChildID);
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// Remember the previous ID so we can log it
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relatedActivityId = currentActivity != null ? currentActivity.ActivityId : Guid.Empty;
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// The previous ID is my 'causer' and becomes my related activity ID
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relatedActivityId = EventSource.CurrentThreadActivityId;
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// Add to the list of started but not stopped activities.
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ActivityInfo newActivity = new ActivityInfo(fullActivityName, id, currentActivity, options);
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ActivityInfo newActivity = new ActivityInfo(fullActivityName, id, currentActivity, relatedActivityId, options);
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m_current.Value = newActivity;
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// Remember the current ID so we can log it
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activityId = newActivity.ActivityId;
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if (etwLog.Debug)
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if (etwLog.Debug)
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{
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etwLog.DebugFacilityMessage("OnStartRetActivityState", ActivityInfo.LiveActivities(newActivity));
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etwLog.DebugFacilityMessage1("OnStartRet", activityId.ToString(), relatedActivityId.ToString());
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@@ -119,7 +135,7 @@ namespace System.Diagnostics.Tracing
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/// <summary>
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/// Called when a work item stops. The activity name = providerName + activityName without 'Stop' suffix.
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/// It updates CurrentActivityId to track this fact. The Stop event associated with stop should log the ActivityID associated with the event.
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/// It updates m_current variable to track this fact. The Stop event associated with stop should log the ActivityID associated with the event.
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///
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/// If activity tracing is not on, then activityId and relatedActivityId are not set
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/// </summary>
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@@ -131,13 +147,13 @@ namespace System.Diagnostics.Tracing
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var fullActivityName = NormalizeActivityName(providerName, activityName, task);
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var etwLog = TplEtwProvider.Log;
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if (etwLog.Debug)
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if (etwLog.Debug)
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{
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etwLog.DebugFacilityMessage("OnStopEnter", fullActivityName);
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etwLog.DebugFacilityMessage("OnStopEnterActivityState", ActivityInfo.LiveActivities(m_current.Value));
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}
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for (; ;) // This is a retry loop.
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for (; ; ) // This is a retry loop.
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{
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ActivityInfo currentActivity = m_current.Value;
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ActivityInfo newCurrentActivity = null; // if we have seen any live activities (orphans), at he first one we have seen.
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@@ -193,7 +209,7 @@ namespace System.Diagnostics.Tracing
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m_current.Value = newCurrentActivity;
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if (etwLog.Debug)
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if (etwLog.Debug)
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{
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etwLog.DebugFacilityMessage("OnStopRetActivityState", ActivityInfo.LiveActivities(newCurrentActivity));
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etwLog.DebugFacilityMessage("OnStopRet", activityId.ToString());
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@@ -210,12 +226,12 @@ namespace System.Diagnostics.Tracing
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[System.Security.SecuritySafeCritical]
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public void Enable()
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{
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if (m_current == null)
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if (m_current == null)
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{
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m_current = new AsyncLocal<ActivityInfo>(ActivityChanging);
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}
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}
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/// <summary>
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/// An activity tracker is a singleton, this is how you get the one and only instance.
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/// </summary>
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@@ -263,24 +279,25 @@ namespace System.Diagnostics.Tracing
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// *******************************************************************************
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/// <summary>
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/// An ActivityInfo repesents a particular activity. It is almost read-only the only
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/// An ActivityInfo represents a particular activity. It is almost read-only. The only
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/// fields that change after creation are
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/// m_lastChildID - used to generate unique IDs for the children activities and for the most part can be ignored.
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/// m_stopped - indicates that this activity is dead
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/// This read-only ness is important because an activity's m_creator chain forms the
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/// This read-only-ness is important because an activity's m_creator chain forms the
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/// 'Path of creation' for the activity (which is also its unique ID) but is also used as
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/// the 'list of live parents' which indicate of those ancestors, which are alive (if they
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/// are not marked dead they are alive).
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/// </summary>
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private class ActivityInfo
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{
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public ActivityInfo(string name, long uniqueId, ActivityInfo creator, EventActivityOptions options)
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public ActivityInfo(string name, long uniqueId, ActivityInfo creator, Guid activityIDToRestore, EventActivityOptions options)
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{
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m_name = name;
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m_eventOptions = options;
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m_creator = creator;
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m_uniqueId = uniqueId;
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m_level = creator != null ? creator.m_level + 1 : 0;
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m_activityIdToRestore = activityIDToRestore;
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// Create a nice GUID that encodes the chain of activities that started this one.
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CreateActivityPathGuid(out m_guid, out m_activityPathGuidOffset);
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@@ -294,19 +311,19 @@ namespace System.Diagnostics.Tracing
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}
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}
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public static string Path(ActivityInfo activityInfo)
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public static string Path(ActivityInfo activityInfo)
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{
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if (activityInfo == null)
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return("");
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return ("");
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return Path(activityInfo.m_creator) + "/" + activityInfo.m_uniqueId;
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}
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public override string ToString()
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public override string ToString()
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{
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string dead = "";
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if (m_stopped != 0)
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dead = ",DEAD";
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return m_name + "(" + Path(this) + dead + ")";
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dead = ",DEAD";
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return m_name + "(" + Path(this) + dead + ")";
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}
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public static string LiveActivities(ActivityInfo list)
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@@ -331,10 +348,10 @@ namespace System.Diagnostics.Tracing
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/// (rooted in an activity that predates activity tracking.
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///
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/// We wish to encode this path in the Guid to the extent that we can. Many of the paths have
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/// many small numbers in them and we take advatage of this in the encoding to output as long
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/// many small numbers in them and we take advantage of this in the encoding to output as long
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/// a path in the GUID as possible.
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///
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/// Because of the possiblility of GUID collistion, we only use 96 of the 128 bits of the GUID
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/// Because of the possibility of GUID collision, we only use 96 of the 128 bits of the GUID
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/// for encoding the path. The last 32 bits are a simple checksum (and random number) that
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/// identifies this as using the convention defined here.
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///
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@@ -347,7 +364,7 @@ namespace System.Diagnostics.Tracing
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[System.Security.SecuritySafeCritical]
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private unsafe void CreateActivityPathGuid(out Guid idRet, out int activityPathGuidOffset)
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{
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fixed (Guid* outPtr = &idRet)
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fixed (Guid* outPtr = &idRet)
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{
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int activityPathGuidOffsetStart = 0;
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if (m_creator != null)
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@@ -355,13 +372,18 @@ namespace System.Diagnostics.Tracing
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activityPathGuidOffsetStart = m_creator.m_activityPathGuidOffset;
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idRet = m_creator.m_guid;
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}
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else
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else
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{
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// We start with the appdomain number to make this unique among appdomains.
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activityPathGuidOffsetStart = AddIdToGuid(outPtr, activityPathGuidOffsetStart, (uint) System.Threading.Thread.GetDomainID());
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//
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int appDomainID = 0;
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#if !ES_BUILD_PCL
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appDomainID = System.Threading.Thread.GetDomainID();
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#endif
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// We start with the appdomain number to make this unique among appdomains.
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activityPathGuidOffsetStart = AddIdToGuid(outPtr, activityPathGuidOffsetStart, (uint)appDomainID);
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}
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activityPathGuidOffset = AddIdToGuid(outPtr, activityPathGuidOffsetStart, (uint) m_uniqueId);
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activityPathGuidOffset = AddIdToGuid(outPtr, activityPathGuidOffsetStart, (uint)m_uniqueId);
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// If the path does not fit, Make a GUID by incrementing rather than as a path, keeping as much of the path as possible
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@@ -372,19 +394,19 @@ namespace System.Diagnostics.Tracing
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/// <summary>
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/// If we can't fit the activity Path into the GUID we come here. What we do is simply
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/// generate a 4 byte number (s_nextOverflowId). Then look for an anscesor that has
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/// generate a 4 byte number (s_nextOverflowId). Then look for an ancestor that has
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/// sufficient space for this ID. By doing this, we preserve the fact that this activity
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/// is a child (of unknown depth) from that ancestor.
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/// </summary>
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[System.Security.SecurityCritical]
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private unsafe void CreateOverflowGuid(Guid* outPtr)
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{
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// Seach backwards for an ancestor that has sufficient space to put the ID.
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for(ActivityInfo ancestor = m_creator; ancestor != null; ancestor = ancestor.m_creator)
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// Search backwards for an ancestor that has sufficient space to put the ID.
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for (ActivityInfo ancestor = m_creator; ancestor != null; ancestor = ancestor.m_creator)
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{
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if (ancestor.m_activityPathGuidOffset <= 10) // we need at least 2 bytes.
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{
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uint id = (uint) Interlocked.Increment(ref ancestor.m_lastChildID); // Get a unique ID
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uint id = unchecked((uint)Interlocked.Increment(ref ancestor.m_lastChildID)); // Get a unique ID
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// Try to put the ID into the GUID
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*outPtr = ancestor.m_guid;
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int endId = AddIdToGuid(outPtr, ancestor.m_activityPathGuidOffset, id, true);
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@@ -397,8 +419,8 @@ namespace System.Diagnostics.Tracing
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}
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/// <summary>
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/// The encoding for a list of numbers used to make Activity Guids. Basically
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/// we operate on nibbles (which are nice becase they show up as hex digits). The
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/// The encoding for a list of numbers used to make Activity GUIDs. Basically
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/// we operate on nibbles (which are nice because they show up as hex digits). The
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/// list is ended with a end nibble (0) and depending on the nibble value (Below)
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/// the value is either encoded into nibble itself or it can spill over into the
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/// bytes that follow.
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@@ -409,18 +431,18 @@ namespace System.Diagnostics.Tracing
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LastImmediateValue = 0xA,
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PrefixCode = 0xB, // all the 'long' encodings go here. If the next nibble is MultiByte1-4
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// than this is a 'overflow' id. Unlike the hierarchitcal IDs these are
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// allocated densly but don't tell you anything about nesting. we use
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// these when we run out of space in the GUID to store the path.
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// than this is a 'overflow' id. Unlike the hierarchical IDs these are
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// allocated densely but don't tell you anything about nesting. we use
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// these when we run out of space in the GUID to store the path.
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MultiByte1 = 0xC, // 1 byte follows. If this Nibble is in the high bits, it the high bits of the number are stored in the low nibble.
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// commented out because the code does not explicitly reference the names (but they are logically defined).
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// MultiByte2 = 0xD, // 2 bytes follow (we don't bother with the nibble optimzation)
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// MultiByte3 = 0xE, // 3 bytes follow (we don't bother with the nibble optimzation)
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// MultiByte4 = 0xF, // 4 bytes follow (we don't bother with the nibble optimzation)
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// MultiByte2 = 0xD, // 2 bytes follow (we don't bother with the nibble optimization)
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// MultiByte3 = 0xE, // 3 bytes follow (we don't bother with the nibble optimization)
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// MultiByte4 = 0xF, // 4 bytes follow (we don't bother with the nibble optimization)
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}
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/// Add the acivity id 'id' to the output Guid 'outPtr' starting at the offset 'whereToAddId'
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/// Add the activity id 'id' to the output Guid 'outPtr' starting at the offset 'whereToAddId'
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/// Thus if this number is 6 that is where 'id' will be added. This will return 13 (12
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/// is the maximum number of bytes that fit in a GUID) if the path did not fit.
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/// If 'overflow' is true, then the number is encoded as an 'overflow number (which has a
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@@ -450,9 +472,9 @@ namespace System.Diagnostics.Tracing
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{
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if (endPtr <= ptr + 2) // I need at least 2 bytes
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return 13;
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// Write out the prefix code nibble and the length nibble
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WriteNibble(ref ptr, endPtr, (uint) NumberListCodes.PrefixCode);
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WriteNibble(ref ptr, endPtr, (uint)NumberListCodes.PrefixCode);
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}
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// The rest is the same for overflow and non-overflow case
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WriteNibble(ref ptr, endPtr, (uint)NumberListCodes.MultiByte1 + (len - 1));
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@@ -460,7 +482,7 @@ namespace System.Diagnostics.Tracing
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// Do we have an odd nibble? If so flush it or use it for the 12 byte case.
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if (ptr < endPtr && *ptr != 0)
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{
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// If the value < 4096 we can use the nibble we are otherwise just outputing as padding.
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// If the value < 4096 we can use the nibble we are otherwise just outputting as padding.
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if (id < 4096)
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{
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// Indicate this is a 1 byte multicode with 4 high order bits in the lower nibble.
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@@ -471,7 +493,7 @@ namespace System.Diagnostics.Tracing
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}
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// Write out the bytes.
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while(0 < len)
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while (0 < len)
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{
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if (endPtr <= ptr)
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{
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@@ -514,14 +536,15 @@ namespace System.Diagnostics.Tracing
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#endregion // CreateGuidForActivityPath
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readonly internal string m_name; // The name used in the 'start' and 'stop' APIs to help match up
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readonly long m_uniqueId; // a small number that makes this activity unique among its siblings
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internal readonly Guid m_guid; // Activity Guid, it is bascially an encoding of the Path() (see CreateActivityPathGuid)
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readonly long m_uniqueId; // a small number that makes this activity unique among its siblings
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internal readonly Guid m_guid; // Activity Guid, it is basically an encoding of the Path() (see CreateActivityPathGuid)
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internal readonly int m_activityPathGuidOffset; // Keeps track of where in m_guid the causality path stops (used to generated child GUIDs)
|
||||
internal readonly int m_level; // current depth of the Path() of the activity (used to keep recursion under control)
|
||||
readonly internal EventActivityOptions m_eventOptions; // Options passed to start.
|
||||
internal long m_lastChildID; // used to create a unique ID for my children activities
|
||||
internal int m_stopped; // This work item has stopped
|
||||
readonly internal ActivityInfo m_creator; // My parent (creator). Forms the Path() for the activity.
|
||||
readonly internal Guid m_activityIdToRestore; // The Guid to restore after a stop.
|
||||
#endregion
|
||||
}
|
||||
|
||||
@@ -530,26 +553,50 @@ namespace System.Diagnostics.Tracing
|
||||
// with m_current.ActivityID
|
||||
void ActivityChanging(AsyncLocalValueChangedArgs<ActivityInfo> args)
|
||||
{
|
||||
if (args.PreviousValue == args.CurrentValue)
|
||||
return;
|
||||
ActivityInfo cur = args.CurrentValue;
|
||||
ActivityInfo prev = args.PreviousValue;
|
||||
|
||||
if (args.CurrentValue != null)
|
||||
// Are we popping off a value? (we have a prev, and it creator is cur)
|
||||
// Then check if we should use the GUID at the time of the start event
|
||||
if (prev != null && prev.m_creator == cur)
|
||||
{
|
||||
// Allow subsequent activities inside this thread to automatically get the current activity ID.
|
||||
EventSource.SetCurrentThreadActivityId(args.CurrentValue.ActivityId);
|
||||
// If the saved activity ID is not the same as the creator activity
|
||||
// that takes precedence (it means someone explicitly did a SetActivityID)
|
||||
// Set it to that and get out
|
||||
if (cur == null || prev.m_activityIdToRestore != cur.ActivityId)
|
||||
{
|
||||
EventSource.SetCurrentThreadActivityId(prev.m_activityIdToRestore);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
EventSource.SetCurrentThreadActivityId(Guid.Empty);
|
||||
|
||||
// OK we did not have an explicit SetActivityID set. Then we should be
|
||||
// setting the activity to current ActivityInfo. However that activity
|
||||
// might be dead, in which case we should skip it, so we never set
|
||||
// the ID to dead things.
|
||||
while(cur != null)
|
||||
{
|
||||
// We found a live activity (typically the first time), set it to that.
|
||||
if (cur.m_stopped == 0)
|
||||
{
|
||||
EventSource.SetCurrentThreadActivityId(cur.ActivityId);
|
||||
return;
|
||||
}
|
||||
cur = cur.m_creator;
|
||||
}
|
||||
// we can get here if there is no information on our activity stack (everything is dead)
|
||||
// currently we do nothing, as that seems better than setting to Guid.Emtpy.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Async local variables have the propery that the are automatically copied whenever a task is created and used
|
||||
/// Async local variables have the properly that the are automatically copied whenever a task is created and used
|
||||
/// while that task is running. Thus m_current 'flows' to any task that is caused by the current thread that
|
||||
/// last set it.
|
||||
///
|
||||
/// This variable points a a linked list that represents all Activities that have started but have not stopped.
|
||||
/// </summary>
|
||||
AsyncLocal<ActivityInfo> m_current;
|
||||
bool m_checkedForEnable;
|
||||
|
||||
// Singleton
|
||||
private static ActivityTracker s_activityTrackerInstance = new ActivityTracker();
|
||||
@@ -557,8 +604,74 @@ namespace System.Diagnostics.Tracing
|
||||
// Used to create unique IDs at the top level. Not used for nested Ids (each activity has its own id generator)
|
||||
static long m_nextId = 0;
|
||||
private const ushort MAX_ACTIVITY_DEPTH = 100; // Limit maximum depth of activities to be tracked at 100.
|
||||
// This will avoid leaking memory in case of activities that are never stopped.
|
||||
// This will avoid leaking memory in case of activities that are never stopped.
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
#if ES_BUILD_STANDALONE
|
||||
/******************************** SUPPORT *****************************/
|
||||
/// <summary>
|
||||
/// This is supplied by the framework. It is has the semantics that the value is copied to any new Tasks that is created
|
||||
/// by the current task. Thus all causally related code gets this value. Note that reads and writes to this VARIABLE
|
||||
/// (not what it points it) to this does not need to be protected by locks because it is inherently thread local (you always
|
||||
/// only get your thread local copy which means that you never have ----s.
|
||||
/// </summary>
|
||||
///
|
||||
[EventSource(Name="Microsoft.Tasks.Nuget")]
|
||||
internal class TplEtwProvider : EventSource
|
||||
{
|
||||
public class Keywords
|
||||
{
|
||||
public const EventKeywords Debug = (EventKeywords) 1;
|
||||
}
|
||||
|
||||
public static TplEtwProvider Log = new TplEtwProvider();
|
||||
public bool Debug { get { return IsEnabled(EventLevel.Verbose, Keywords.Debug); } }
|
||||
|
||||
public void DebugFacilityMessage(string Facility, string Message) { WriteEvent(1, Facility, Message); }
|
||||
public void DebugFacilityMessage1(string Facility, string Message, string Arg) { WriteEvent(2, Facility, Message, Arg); }
|
||||
public void SetActivityId(Guid Id) { WriteEvent(3, Id); }
|
||||
}
|
||||
#endif
|
||||
|
||||
#if ES_BUILD_AGAINST_DOTNET_V35 || ES_BUILD_PCL || NO_ASYNC_LOCAL
|
||||
|
||||
internal sealed class AsyncLocalValueChangedArgs<T>
|
||||
{
|
||||
public AsyncLocalValueChangedArgs()
|
||||
{
|
||||
}
|
||||
|
||||
public T PreviousValue { get { return default(T); } }
|
||||
public T CurrentValue { get { return default(T); } }
|
||||
|
||||
}
|
||||
|
||||
internal sealed class AsyncLocal<T>
|
||||
{
|
||||
public AsyncLocal()
|
||||
{
|
||||
}
|
||||
|
||||
public AsyncLocal(Action<AsyncLocalValueChangedArgs<T>> valueChangedHandler)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public T Value
|
||||
{
|
||||
get
|
||||
{
|
||||
object obj = null; //
|
||||
return (obj == null) ? default(T) : (T)obj;
|
||||
}
|
||||
set
|
||||
{
|
||||
//
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace System.Diagnostics.Tracing
|
||||
private static WriteEventErrorCode s_returnCode; // The last return code
|
||||
|
||||
private const int s_basicTypeAllocationBufferSize = 16;
|
||||
private const int s_etwMaxNumberArguments = 32;
|
||||
private const int s_etwMaxNumberArguments = 128;
|
||||
private const int s_etwAPIMaxRefObjCount = 8;
|
||||
private const int s_maxEventDataDescriptors = 128;
|
||||
private const int s_traceEventMaximumSize = 65482;
|
||||
|
||||
@@ -1 +1 @@
|
||||
a1b51851218d5fc20ec8ab7c6933e742e0f6a94b
|
||||
9ae566937256255d1b55dcc7c0b259983dc54595
|
||||
Reference in New Issue
Block a user