Imported Upstream version 5.12.0.220

Former-commit-id: c477e03582759447177c6d4bf412cd2355aad476
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2018-04-24 09:31:23 +00:00
parent 8bd104cef2
commit 8fc30896db
1200 changed files with 29534 additions and 26161 deletions

View File

@ -47,12 +47,68 @@ namespace System.Threading
internal const int MaxWaitHandles = 64;
// We rely on the reference source implementation of WaitHandle, and it delegates to a function named
// WaitOneNative to perform the actual operation of waiting on a handle.
// This native operation actually has to call back into managed code and invoke .Wait
// on the current SynchronizationContext. As such, our implementation of this "native" method
// is actually managed code, and the real native icall being used is Wait_internal.
static int WaitOneNative (SafeHandle waitableSafeHandle, uint millisecondsTimeout, bool hasThreadAffinity, bool exitContext)
{
bool release = false;
#if !MONODROID
var context = SynchronizationContext.Current;
#endif
try {
waitableSafeHandle.DangerousAddRef (ref release);
#if !DISABLE_REMOTING
if (exitContext)
SynchronizationAttribute.ExitContext ();
#endif
#if !MONODROID
// HACK: Documentation (and public posts by experts like Joe Duffy) suggests that
// users must first call SetWaitNotificationRequired to flag that a given synchronization
// context overrides .Wait. Because invoking the Wait method is somewhat expensive, we use
// the notification-required flag to determine whether or not we should invoke the managed
// wait method.
// Another option would be to check whether this context uses the default Wait implementation,
// but I don't know of a cheap way to do this that handles derived types correctly.
// If the thread does not have a synchronization context set at all, we can safely just
// jump directly to invoking Wait_internal.
if ((context != null) && context.IsWaitNotificationRequired ()) {
return context.Wait (
new IntPtr[] { waitableSafeHandle.DangerousGetHandle () },
false,
(int)millisecondsTimeout
);
} else
#endif
{
unsafe {
IntPtr handle = waitableSafeHandle.DangerousGetHandle ();
return Wait_internal (&handle, 1, false, (int)millisecondsTimeout);
}
}
} finally {
if (release)
waitableSafeHandle.DangerousRelease ();
#if !DISABLE_REMOTING
if (exitContext)
SynchronizationAttribute.EnterContext ();
#endif
}
}
static int WaitMultiple(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext, bool WaitAll)
{
if (waitHandles.Length > MaxWaitHandles)
return WAIT_FAILED;
int release_last = -1;
var context = SynchronizationContext.Current;
try {
#if !DISABLE_REMOTING
@ -70,45 +126,31 @@ namespace System.Threading
}
}
unsafe {
IntPtr* handles = stackalloc IntPtr[waitHandles.Length];
if ((context != null) && context.IsWaitNotificationRequired ()) {
IntPtr[] handles = new IntPtr[waitHandles.Length];
for (int i = 0; i < waitHandles.Length; ++i)
handles[i] = waitHandles[i].SafeWaitHandle.DangerousGetHandle ();
return Wait_internal(handles, waitHandles.Length, WaitAll, millisecondsTimeout);
return context.Wait (
handles,
false,
(int)millisecondsTimeout
);
} else {
unsafe {
IntPtr* handles = stackalloc IntPtr[waitHandles.Length];
for (int i = 0; i < waitHandles.Length; ++i)
handles[i] = waitHandles[i].SafeWaitHandle.DangerousGetHandle ();
return Wait_internal (handles, waitHandles.Length, WaitAll, millisecondsTimeout);
}
}
} finally {
for (int i = release_last; i >= 0; --i) {
waitHandles [i].SafeWaitHandle.DangerousRelease ();
}
#if !DISABLE_REMOTING
if (exitContext)
SynchronizationAttribute.EnterContext ();
#endif
}
}
static int WaitOneNative (SafeHandle waitableSafeHandle, uint millisecondsTimeout, bool hasThreadAffinity, bool exitContext)
{
bool release = false;
try {
#if !DISABLE_REMOTING
if (exitContext)
SynchronizationAttribute.ExitContext ();
#endif
waitableSafeHandle.DangerousAddRef (ref release);
unsafe {
IntPtr handle = waitableSafeHandle.DangerousGetHandle();
return Wait_internal(&handle, 1, false, (int)millisecondsTimeout);
}
} finally {
if (release)
waitableSafeHandle.DangerousRelease ();
#if !DISABLE_REMOTING
if (exitContext)
SynchronizationAttribute.EnterContext ();
@ -117,7 +159,7 @@ namespace System.Threading
}
[MethodImplAttribute(MethodImplOptions.InternalCall)]
unsafe static extern int Wait_internal(IntPtr* handles, int numHandles, bool waitAll, int ms);
internal unsafe static extern int Wait_internal(IntPtr* handles, int numHandles, bool waitAll, int ms);
static int SignalAndWaitOne (SafeWaitHandle waitHandleToSignal,SafeWaitHandle waitHandleToWaitOn, int millisecondsTimeout, bool hasThreadAffinity, bool exitContext)
{