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Imported Upstream version 5.16.0.100
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mcs/class/System/System.Net/ContentDecodeStream.cs
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92
mcs/class/System/System.Net/ContentDecodeStream.cs
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//
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// ContentDecodeStream.cs
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//
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// Author:
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// Martin Baulig <mabaul@microsoft.com>
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//
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// Copyright (c) 2018 Xamarin Inc. (http://www.xamarin.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using System.IO;
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using System.IO.Compression;
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using System.Threading;
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using System.Threading.Tasks;
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namespace System.Net
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{
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class ContentDecodeStream : WebReadStream
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{
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internal enum Mode
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{
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GZip,
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Deflate
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}
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public static ContentDecodeStream Create (
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WebOperation operation, Stream innerStream, Mode mode)
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{
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Stream decodeStream;
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if (mode == Mode.GZip)
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decodeStream = new GZipStream (innerStream, CompressionMode.Decompress);
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else
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decodeStream = new DeflateStream (innerStream, CompressionMode.Decompress);
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return new ContentDecodeStream (operation, decodeStream, innerStream);
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}
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Stream OriginalInnerStream {
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get;
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}
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ContentDecodeStream (WebOperation operation, Stream decodeStream,
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Stream originalInnerStream)
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: base (operation, decodeStream)
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{
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/*
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* We pass the GZipStream/DeflateStream to the base .ctor,
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* so it can Dispose() it when we're done.
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*
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* Save the original inner stream here for FinishReading().
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*/
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OriginalInnerStream = originalInnerStream;
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}
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protected override Task<int> ProcessReadAsync (
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byte[] buffer, int offset, int size,
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CancellationToken cancellationToken)
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{
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return InnerStream.ReadAsync (buffer, offset, size, cancellationToken);
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}
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internal override Task FinishReading (CancellationToken cancellationToken)
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{
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/*
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* Call FinishReading() on the original inner stream.
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*
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* Since GZipStream/DeflateStream knows the exact number of
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* bytes that it wants to receive from it, it may not have
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* read the chunk trailer yet.
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*/
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if (OriginalInnerStream is WebReadStream innerReadStream)
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return innerReadStream.FinishReading (cancellationToken);
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return Task.CompletedTask;
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}
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}
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}
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