Imported Upstream version 5.8.0.22

Former-commit-id: df344e34b07851d296efb3e6604c8db42b6f7aa3
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2017-10-19 20:04:20 +00:00
parent 5f4a27cc8a
commit 7d05485754
5020 changed files with 114082 additions and 186061 deletions

View File

@ -27,6 +27,7 @@
//
using System;
using System.Diagnostics;
using System.Threading;
using NUnit.Framework;
@ -91,8 +92,8 @@ namespace MonoTests.System.Threading
else
ThreadPool.QueueUserWorkItem (_ => { Interlocked.Increment (ref sum); Interlocked.Increment (ref total); });
}
var start = DateTime.Now;
while ((total != n || sum != 0) && (DateTime.Now - start).TotalSeconds < 60)
var sw = Stopwatch.StartNew ();
while ((total != n || sum != 0) && sw.Elapsed.TotalSeconds < 60)
Thread.Sleep (1000);
Assert.IsTrue (total == n, "#1");
Assert.IsTrue (sum == 0, "#2");
@ -160,7 +161,7 @@ namespace MonoTests.System.Threading
public void GetAvailableThreads ()
{
ManualResetEvent mre = new ManualResetEvent (false);
DateTime start = DateTime.Now;
var sw = Stopwatch.StartNew ();
int i, workerThreads, completionPortThreads;
try {
@ -173,7 +174,7 @@ namespace MonoTests.System.Threading
Console.WriteLine ("workerThreads = {0}, completionPortThreads = {1}", workerThreads, completionPortThreads);
if ((DateTime.Now - start).TotalSeconds >= 10)
if (sw.Elapsed.TotalSeconds >= 10)
Assert.Fail ("did not reach 0 available threads");
ThreadPool.QueueUserWorkItem (GetAvailableThreads_Callback, mre);