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Imported Upstream version 5.0.0.42
Former-commit-id: fd56571888259555122d8a0f58c68838229cea2b
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@@ -25,7 +25,7 @@
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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#if FEATURE_MONO_CAS
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#if MONO_FEATURE_CAS
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using System;
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using System.Security;
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@@ -168,4 +168,4 @@ namespace MonoCasTests.System.Threading {
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}
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}
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#endif
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#endif
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@@ -20,6 +20,7 @@ namespace MonoTests.System.Threading
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{
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public int id;
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public Mutex mut;
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public bool abandoned_exception;
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public ConcClass(int id,Mutex mut)
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{
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this.id = id;
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@@ -63,7 +64,12 @@ namespace MonoTests.System.Threading
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public void WaitAndForget()
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{
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this.Wait();
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try {
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this.Wait();
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} catch (AbandonedMutexException) {
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this.abandoned_exception = true;
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}
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this.marker = id;
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}
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public void WaitAndWait()
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@@ -137,7 +143,7 @@ namespace MonoTests.System.Threading
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}
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[Test]
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public void TestWaitAndFoget1()
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public void TestWaitAndForget1()
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{
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Mutex Sem = new Mutex(false);
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ConcClassLoop class1 = new ConcClassLoop(1,Sem);
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@@ -148,9 +154,11 @@ namespace MonoTests.System.Threading
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try {
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thread1.Start();
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TestUtil.WaitForNotAlive (thread1, "t1");
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Assert.IsFalse (class1.abandoned_exception, "e1");
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thread2.Start();
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TestUtil.WaitForNotAlive (thread2, "t2");
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Assert.IsTrue (class2.abandoned_exception, "e2");
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Assert.AreEqual (class2.id, class2.marker);
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} finally {
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@@ -29,9 +29,6 @@ using System.Threading;
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using NUnit;
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using NUnit.Framework;
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#if !MOBILE
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using NUnit.Framework.SyntaxHelpers;
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#endif
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namespace MonoTests.System.Threading
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{
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@@ -13,6 +13,7 @@ using System;
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using System.Globalization;
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using System.Security.Principal;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Reflection;
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using System.Collections.Generic;
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using SD = System.Diagnostics;
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@@ -908,6 +909,23 @@ namespace MonoTests.System.Threading
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}
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#endif // MONO_FEATURE_MULTIPLE_APPDOMAINS
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[Test]
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public void SetNameInThreadPoolThread ()
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{
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Task t = Task.Run (delegate () {
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Thread.CurrentThread.Name = "ThreadName1";
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Assert.AreEqual (Thread.CurrentThread.Name, "ThreadName1", "#1");
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try {
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Thread.CurrentThread.Name = "ThreadName2";
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Assert.Fail ("#2");
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} catch (InvalidOperationException) {
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}
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});
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t.Wait ();
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}
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void CheckIsRunning (string s, Thread t)
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{
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int c = counter;
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@@ -28,6 +28,7 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using NUnit.Framework;
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@@ -395,6 +396,148 @@ namespace MonoTests.System.Threading {
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}
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}
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[Test]
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public void WaitOneWithAbandonedMutex ()
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{
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using (var m = new Mutex (false)) {
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var thread1 = new Thread (() => {
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m.WaitOne ();
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});
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thread1.Start ();
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thread1.Join (1000);
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try {
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m.WaitOne ();
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Assert.Fail ("Expected AbandonedMutexException");
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} catch (AbandonedMutexException) {
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}
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// Current thread should own the Mutex now
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var signalled = false;
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var thread2 = new Thread (() => {
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signalled = m.WaitOne (100);
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});
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thread2.Start ();
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thread2.Join (1000);
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Assert.IsFalse (signalled);
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// Since this thread owns the Mutex releasing it shouldn't fail
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m.ReleaseMutex ();
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// The Mutex should now be unowned
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try {
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m.ReleaseMutex ();
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Assert.Fail ("Expected ApplicationException");
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} catch (ApplicationException) {
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}
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}
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}
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[Test]
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public void WaitOneWithAbandonedMutexAndMultipleThreads ()
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{
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using (var m = new Mutex (true)) {
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var nonAbandoned = 0;
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var abandoned = 0;
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var n = 0;
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var threads = new List<Thread> ();
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for (int i = 0; i < 50; i++) {
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var thread = new Thread (() => {
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try {
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m.WaitOne ();
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nonAbandoned++;
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} catch (AbandonedMutexException) {
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abandoned++;
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}
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if (((n++) % 5) != 0)
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m.ReleaseMutex ();
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});
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thread.Start ();
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threads.Add (thread);
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}
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m.ReleaseMutex ();
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foreach (var thread in threads) {
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if (!thread.Join (1000)) {
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Assert.Fail ("Timed out");
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}
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}
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Assert.AreEqual (40, nonAbandoned);
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Assert.AreEqual (10, abandoned);
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}
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}
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[Test]
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public void WaitAnyWithSecondMutexAbandoned ()
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{
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using (var m1 = new Mutex (false)) {
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using (var m2 = new Mutex (false)) {
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var mainProceed = false;
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var thread2Proceed = false;
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var thread1 = new Thread (() => {
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m2.WaitOne ();
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});
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var thread2 = new Thread (() => {
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m1.WaitOne ();
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mainProceed = true;
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while (!thread2Proceed) {
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Thread.Sleep (10);
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}
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m1.ReleaseMutex ();
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});
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thread1.Start ();
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thread1.Join (1000);
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thread2.Start ();
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while (!mainProceed) {
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Thread.Sleep (10);
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}
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try {
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WaitHandle.WaitAny (new WaitHandle [] { m1, m2 });
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Assert.Fail ("Expected AbandonedMutexException");
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} catch (AbandonedMutexException e) {
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Assert.AreEqual (1, e.MutexIndex);
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Assert.AreEqual (m2, e.Mutex);
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} finally {
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thread2Proceed = true;
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thread2.Join (1000);
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}
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// Current thread should own the second Mutex now
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var signalled = -1;
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var thread3 = new Thread (() => {
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signalled = WaitHandle.WaitAny (new WaitHandle [] { m1, m2 }, 0);
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});
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thread3.Start ();
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thread3.Join (1000);
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Assert.AreEqual (0, signalled);
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// Since this thread owns the second Mutex releasing it shouldn't fail
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m2.ReleaseMutex ();
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// Second Mutex should now be unowned
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try {
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m2.ReleaseMutex ();
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Assert.Fail ("Expected ApplicationException");
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} catch (ApplicationException) {
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}
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// .NET allows the first Mutex which is now abandoned to be released multiple times by this thread
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m1.ReleaseMutex ();
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m1.ReleaseMutex ();
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}
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}
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}
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[Test]
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[ExpectedException (typeof (AbandonedMutexException))]
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public void WaitAllWithOneAbandonedMutex ()
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{
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using (var m1 = new Mutex (false)) {
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using (var m2 = new Mutex (false)) {
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var thread = new Thread (() => {
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m1.WaitOne ();
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});
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thread.Start ();
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thread.Join (1000);
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WaitHandle.WaitAll (new WaitHandle [] { m1, m2 });
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}
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}
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}
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#if MONO_FEATURE_THREAD_SUSPEND_RESUME
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[Test]
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public void WaitOneWithTimeoutAndSpuriousWake ()
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