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Imported Upstream version 5.0.0.42
Former-commit-id: fd56571888259555122d8a0f58c68838229cea2b
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@ -41,7 +41,7 @@ namespace System
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{
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public static partial class Console
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{
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#if !MOBILE
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#if MONO_FEATURE_CONSOLE
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private class WindowsConsole
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{
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public static bool ctrlHandlerAdded = false;
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@ -96,14 +96,11 @@ namespace System
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static Console ()
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{
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#if MONO_FEATURE_CONSOLE
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if (Environment.IsRunningOnWindows) {
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//
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// On Windows, follow the Windows tradition
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//
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#if MOBILE
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// should never happen since Moonlight does not run on windows
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inputEncoding = outputEncoding = Encoding.Default;
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#else
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try {
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inputEncoding = Encoding.GetEncoding (WindowsConsole.GetInputCodePage ());
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outputEncoding = Encoding.GetEncoding (WindowsConsole.GetOutputCodePage ());
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@ -113,8 +110,9 @@ namespace System
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// Use Latin 1 as it is fast and UTF-8 is never used as console code page
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inputEncoding = outputEncoding = Encoding.Default;
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}
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} else
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#endif
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} else {
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{
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//
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// On Unix systems (128), do not output the
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// UTF-8 ZWNBSP (zero-width non-breaking space).
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@ -134,13 +132,13 @@ namespace System
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static void SetupStreams (Encoding inputEncoding, Encoding outputEncoding)
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{
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#if !MOBILE
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#if MONO_FEATURE_CONSOLE
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if (!Environment.IsRunningOnWindows && ConsoleDriver.IsConsole) {
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stdin = new CStreamReader (OpenStandardInput (0), inputEncoding);
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stdout = TextWriter.Synchronized (new CStreamWriter (OpenStandardOutput (0), outputEncoding, true) { AutoFlush = true });
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stderr = TextWriter.Synchronized (new CStreamWriter (OpenStandardError (0), outputEncoding, true) { AutoFlush = true });
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} else
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#endif
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#endif
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{
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stdin = TextReader.Synchronized (new UnexceptionalStreamReader (OpenStandardInput (0), inputEncoding));
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@ -487,8 +485,7 @@ namespace System
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stdout.WriteLine (String.Format (format, args));
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}
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#if !MOBILE
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#if MONO_FEATURE_CONSOLE
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public static int Read ()
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{
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if ((stdin is CStreamReader) && ConsoleDriver.IsConsole) {
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@ -516,7 +513,6 @@ namespace System
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{
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return stdin.ReadLine ();
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}
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#endif
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// FIXME: Console should use these encodings when changed
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@ -539,7 +535,7 @@ namespace System
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}
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}
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#if !MOBILE
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#if MONO_FEATURE_CONSOLE
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public static ConsoleColor BackgroundColor {
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get { return ConsoleDriver.BackgroundColor; }
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set { ConsoleDriver.BackgroundColor = value; }
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