Imported Upstream version 5.0.0.42

Former-commit-id: fd56571888259555122d8a0f58c68838229cea2b
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2017-04-10 11:41:01 +00:00
parent 1190d13a04
commit 6bdd276d05
19939 changed files with 3099680 additions and 93811 deletions

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@@ -45,7 +45,7 @@ namespace System.Net.Sockets {
int error = 0;
Socket.Blocking_internal (handle, false, out error);
#if MOBILE_STATIC
#if FULL_AOT_DESKTOP
/* It's only for platforms that do not have working syscall abort mechanism, like WatchOS and TvOS */
Socket.Shutdown_internal (handle, SocketShutdown.Both, out error);
#endif
@@ -127,9 +127,12 @@ namespace System.Net.Sockets {
{
//If this NRE, we're in deep problems because Register Must have
lock (blocking_threads) {
blocking_threads.Remove (Thread.CurrentThread);
if (THROW_ON_ABORT_RETRIES)
threads_stacktraces.Remove (Thread.CurrentThread);
var current = Thread.CurrentThread;
blocking_threads.Remove (current);
if (THROW_ON_ABORT_RETRIES) {
if (blocking_threads.IndexOf (current) == -1)
threads_stacktraces.Remove (current);
}
if (in_cleanup && blocking_threads.Count == 0)
Monitor.Pulse (blocking_threads);

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@@ -1,89 +0,0 @@
// System.Net.Sockets.SocketAsyncEventArgs.cs
//
// Authors:
// Marek Habersack (mhabersack@novell.com)
//
// Copyright (c) 2008 Novell, Inc. (http://www.novell.com)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
namespace System.Net.Sockets
{
public class SendPacketsElement
{
public byte[] Buffer { get; private set; }
public int Count { get; private set; }
public bool EndOfPacket { get; private set; }
public string FilePath { get; private set; }
public int Offset { get; private set; }
public SendPacketsElement (byte[] buffer) : this (buffer, 0, buffer != null ? buffer.Length : 0)
{
}
public SendPacketsElement (byte[] buffer, int offset, int count) : this (buffer, offset, count, false)
{
}
public SendPacketsElement (byte[] buffer, int offset, int count, bool endOfPacket)
{
if (buffer == null)
throw new ArgumentNullException ("buffer");
int buflen = buffer.Length;
if (offset < 0 || offset >= buflen)
throw new ArgumentOutOfRangeException ("offset");
if (count < 0 || offset + count >= buflen)
throw new ArgumentOutOfRangeException ("count");
Buffer = buffer;
Offset = offset;
Count = count;
EndOfPacket = endOfPacket;
FilePath = null;
}
public SendPacketsElement (string filepath) : this (filepath, 0, 0, false)
{
}
public SendPacketsElement (string filepath, int offset, int count) : this (filepath, offset, count, false)
{
}
// LAME SPEC: only ArgumentNullException for filepath is thrown
public SendPacketsElement (string filepath, int offset, int count, bool endOfPacket)
{
if (filepath == null)
throw new ArgumentNullException ("filepath");
Buffer = null;
Offset = offset;
Count = count;
EndOfPacket = endOfPacket;
FilePath = filepath;
}
}
}

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@@ -1 +0,0 @@
64363911e4072d3b513ab012ba99c8b2a99ce860

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@@ -1,44 +0,0 @@
// System.Net.Sockets.SocketAsyncOperation.cs
//
// Authors:
// Marek Habersack (mhabersack@novell.com)
//
// Copyright (c) 2008 Novell, Inc. (http://www.novell.com)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
namespace System.Net.Sockets
{
public enum SocketAsyncOperation
{
None,
Accept,
Connect,
Disconnect,
Receive,
ReceiveFrom,
ReceiveMessageFrom,
Send,
SendPackets,
SendTo
}
}

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@@ -140,52 +140,41 @@ namespace System.Net.Sockets
public void Complete ()
{
if (operation != SocketOperation.Receive && socket.is_disposed)
if (operation != SocketOperation.Receive && socket.CleanedUp)
DelayedException = new ObjectDisposedException (socket.GetType ().ToString ());
IsCompleted = true;
/* It is possible that this.socket is modified by this.Init which has been called by the callback. This
* would lead to inconsistency, as we would for example not release the correct socket.ReadSem or
* socket.WriteSem.
* For example, this can happen with AcceptAsync followed by a ReceiveAsync on the same
* SocketAsyncEventArgs */
Socket completedSocket = socket;
SocketOperation completedOperation = operation;
AsyncCallback callback = AsyncCallback;
if (callback != null) {
ThreadPool.UnsafeQueueUserWorkItem (_ => callback (this), null);
}
Queue<KeyValuePair<IntPtr, IOSelectorJob>> queue = null;
switch (operation) {
/* Warning: any field on the current SocketAsyncResult might have changed, as the callback might have
* called this.Init */
switch (completedOperation) {
case SocketOperation.Receive:
case SocketOperation.ReceiveFrom:
case SocketOperation.ReceiveGeneric:
case SocketOperation.Accept:
queue = socket.readQ;
completedSocket.ReadSem.Release ();
break;
case SocketOperation.Send:
case SocketOperation.SendTo:
case SocketOperation.SendGeneric:
queue = socket.writeQ;
completedSocket.WriteSem.Release ();
break;
}
if (queue != null) {
lock (queue) {
/* queue.Count will only be 0 if the socket is closed while receive/send/accept
* operation(s) are pending and at least one call to this method is waiting
* on the lock while another one calls CompleteAllOnDispose() */
if (queue.Count > 0)
queue.Dequeue (); /* remove ourselves */
if (queue.Count > 0) {
if (!socket.is_disposed) {
IOSelector.Add (queue.Peek ().Key, queue.Peek ().Value);
} else {
/* CompleteAllOnDispose */
KeyValuePair<IntPtr, IOSelectorJob> [] jobs = queue.ToArray ();
for (int i = 0; i < jobs.Length; i++)
ThreadPool.QueueUserWorkItem (j => ((IOSelectorJob) j).MarkDisposed (), jobs [i].Value);
queue.Clear ();
}
}
}
}
// IMPORTANT: 'callback', if any is scheduled from unmanaged code
}

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@@ -1,450 +0,0 @@
// TcpClient.cs
//
// Author:
// Phillip Pearson (pp@myelin.co.nz)
// Gonzalo Paniagua Javier (gonzalo@novell.com)
// Sridhar Kulkarni (sridharkulkarni@gmail.com)
// Marek Safar (marek.safar@gmail.com)
//
// Copyright (C) 2001, Phillip Pearson http://www.myelin.co.nz
// Copyright (c) 2006 Novell, Inc. (http://www.novell.com)
// Copyright 2011 Xamarin Inc.
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Net;
using System.Threading.Tasks;
namespace System.Net.Sockets
{
public class TcpClient : IDisposable {
enum Properties : uint {
LingerState = 1,
NoDelay = 2,
ReceiveBufferSize = 4,
ReceiveTimeout = 8,
SendBufferSize = 16,
SendTimeout = 32
}
// private data
NetworkStream stream;
bool active;
Socket client;
bool disposed;
Properties values;
int recv_timeout, send_timeout;
int recv_buffer_size, send_buffer_size;
LingerOption linger_state;
bool no_delay;
private void Init (AddressFamily family)
{
active = false;
if(client != null) {
client.Close();
client = null;
}
client = new Socket(family, SocketType.Stream, ProtocolType.Tcp);
}
public TcpClient ()
{
Init(AddressFamily.InterNetwork);
client.Bind(new IPEndPoint(IPAddress.Any, 0));
}
internal TcpClient (Socket s)
{
client = s;
}
public TcpClient (AddressFamily family)
{
if (family != AddressFamily.InterNetwork &&
family != AddressFamily.InterNetworkV6) {
throw new ArgumentException ("Family must be InterNetwork or InterNetworkV6", "family");
}
Init (family);
IPAddress any = IPAddress.Any;
if (family == AddressFamily.InterNetworkV6)
any = IPAddress.IPv6Any;
client.Bind (new IPEndPoint (any, 0));
}
public TcpClient (IPEndPoint localEP)
{
Init (localEP.AddressFamily);
client.Bind (localEP);
}
public TcpClient (string hostname, int port)
{
Connect(hostname, port);
}
protected bool Active {
get { return active; }
set { active = value; }
}
public Socket Client {
get { return client; }
set {
client = value;
stream = null;
}
}
public int Available {
get { return client.Available; }
}
public bool Connected {
get { return client.Connected; }
}
public bool ExclusiveAddressUse {
get {
return(client.ExclusiveAddressUse);
}
set {
client.ExclusiveAddressUse = value;
}
}
public LingerOption LingerState {
get {
if ((values & Properties.LingerState) != 0)
return linger_state;
return (LingerOption) client.GetSocketOption (SocketOptionLevel.Socket,
SocketOptionName.Linger);
}
set {
if (!client.Connected) {
linger_state = value;
values |= Properties.LingerState;
return;
}
client.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.Linger, value);
}
}
public bool NoDelay {
get {
if ((values & Properties.NoDelay) != 0)
return no_delay;
return (bool)client.GetSocketOption(
SocketOptionLevel.Tcp,
SocketOptionName.NoDelay);
}
set {
if (!client.Connected) {
no_delay = value;
values |= Properties.NoDelay;
return;
}
client.SetSocketOption(
SocketOptionLevel.Tcp,
SocketOptionName.NoDelay, value ? 1 : 0);
}
}
public int ReceiveBufferSize {
get {
if ((values & Properties.ReceiveBufferSize) != 0)
return recv_buffer_size;
return (int)client.GetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.ReceiveBuffer);
}
set {
if (!client.Connected) {
recv_buffer_size = value;
values |= Properties.ReceiveBufferSize;
return;
}
client.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.ReceiveBuffer, value);
}
}
public int ReceiveTimeout {
get {
if ((values & Properties.ReceiveTimeout) != 0)
return recv_timeout;
return (int)client.GetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.ReceiveTimeout);
}
set {
if (!client.Connected) {
recv_timeout = value;
values |= Properties.ReceiveTimeout;
return;
}
client.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.ReceiveTimeout, value);
}
}
public int SendBufferSize {
get {
if ((values & Properties.SendBufferSize) != 0)
return send_buffer_size;
return (int)client.GetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.SendBuffer);
}
set {
if (!client.Connected) {
send_buffer_size = value;
values |= Properties.SendBufferSize;
return;
}
client.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.SendBuffer, value);
}
}
public int SendTimeout {
get {
if ((values & Properties.SendTimeout) != 0)
return send_timeout;
return (int)client.GetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.SendTimeout);
}
set {
if (!client.Connected) {
send_timeout = value;
values |= Properties.SendTimeout;
return;
}
client.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.SendTimeout, value);
}
}
// methods
public void Close ()
{
Dispose ();
}
public void Connect (IPEndPoint remoteEP)
{
try {
client.Connect (remoteEP);
active = true;
} finally {
CheckDisposed ();
}
}
public void Connect (IPAddress address, int port)
{
Connect(new IPEndPoint(address, port));
}
void SetOptions ()
{
Properties props = values;
values = 0;
if ((props & Properties.LingerState) != 0)
LingerState = linger_state;
if ((props & Properties.NoDelay) != 0)
NoDelay = no_delay;
if ((props & Properties.ReceiveBufferSize) != 0)
ReceiveBufferSize = recv_buffer_size;
if ((props & Properties.ReceiveTimeout) != 0)
ReceiveTimeout = recv_timeout;
if ((props & Properties.SendBufferSize) != 0)
SendBufferSize = send_buffer_size;
if ((props & Properties.SendTimeout) != 0)
SendTimeout = send_timeout;
}
public void Connect (string hostname, int port)
{
IPAddress [] addresses = Dns.GetHostAddresses (hostname);
Connect (addresses, port);
}
public void Connect (IPAddress[] ipAddresses, int port)
{
CheckDisposed ();
if (ipAddresses == null) {
throw new ArgumentNullException ("ipAddresses");
}
for(int i = 0; i < ipAddresses.Length; i++) {
try {
IPAddress address = ipAddresses[i];
if (address.Equals (IPAddress.Any) ||
address.Equals (IPAddress.IPv6Any)) {
throw new SocketException ((int)SocketError.AddressNotAvailable);
}
Init (address.AddressFamily);
if (address.AddressFamily == AddressFamily.InterNetwork) {
client.Bind (new IPEndPoint (IPAddress.Any, 0));
} else if (address.AddressFamily == AddressFamily.InterNetworkV6) {
client.Bind (new IPEndPoint (IPAddress.IPv6Any, 0));
} else {
throw new NotSupportedException ("This method is only valid for sockets in the InterNetwork and InterNetworkV6 families");
}
Connect (new IPEndPoint (address, port));
if (values != 0) {
SetOptions ();
}
break;
} catch (Exception e) {
/* Reinitialise the socket so
* other properties still work
* (see no-arg constructor)
*/
Init (AddressFamily.InterNetwork);
/* This is the last known
* address, so re-throw the
* exception
*/
if (i == ipAddresses.Length - 1) {
throw e;
}
}
}
}
public void EndConnect (IAsyncResult asyncResult)
{
client.EndConnect (asyncResult);
}
public IAsyncResult BeginConnect (IPAddress address, int port, AsyncCallback requestCallback, object state)
{
return client.BeginConnect (address, port, requestCallback, state);
}
public IAsyncResult BeginConnect (IPAddress[] addresses, int port, AsyncCallback requestCallback, object state)
{
return client.BeginConnect (addresses, port, requestCallback, state);
}
public IAsyncResult BeginConnect (string host, int port, AsyncCallback requestCallback, object state)
{
return client.BeginConnect (host, port, requestCallback, state);
}
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
protected virtual void Dispose (bool disposing)
{
if (disposed)
return;
disposed = true;
if (disposing) {
// release managed resources
NetworkStream s = stream;
stream = null;
if (s != null) {
// This closes the socket as well, as the NetworkStream
// owns the socket.
s.Close();
active = false;
s = null;
} else if (client != null){
client.Close ();
client = null;
}
}
}
~TcpClient ()
{
Dispose (false);
}
public NetworkStream GetStream()
{
try {
if (stream == null)
stream = new NetworkStream (client, true);
return stream;
}
finally { CheckDisposed (); }
}
public Task ConnectAsync (IPAddress address, int port)
{
return Task.Factory.FromAsync (BeginConnect, EndConnect, address, port, null);
}
public Task ConnectAsync (IPAddress[] addresses, int port)
{
return Task.Factory.FromAsync (BeginConnect, EndConnect, addresses, port, null);
}
public Task ConnectAsync (string host, int port)
{
return Task.Factory.FromAsync (BeginConnect, EndConnect, host, port, null);
}
private void CheckDisposed ()
{
if (disposed)
throw new ObjectDisposedException (GetType().FullName);
}
}
}

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@@ -1,335 +0,0 @@
// TcpListener.cs
//
// Authors:
// Phillip Pearson (pp@myelin.co.nz)
// Gonzalo Paniagua Javier (gonzalo@ximian.com)
// Patrik Torstensson
// Sridhar Kulkarni (sridharkulkarni@gmail.com)
// Marek Safar (marek.safar@gmail.com)
//
// Copyright (C) 2001, Phillip Pearson http://www.myelin.co.nz
//
// (c) 2003 Ximian, Inc. (http://www.ximian.com)
// (c) 2004-2006 Novell, Inc.
// Copyright 2011 Xamarin Inc.
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Net;
using System.Threading.Tasks;
namespace System.Net.Sockets
{
/// <remarks>
/// A slightly more abstracted way to listen for incoming
/// network connections than a Socket.
/// </remarks>
public class TcpListener
{
// private data
bool active;
Socket server;
EndPoint savedEP;
// constructor
/// <summary>
/// Some code that is shared between the constructors.
/// </summary>
private void Init (AddressFamily family, EndPoint ep)
{
active = false;
server = new Socket(family, SocketType.Stream, ProtocolType.Tcp);
savedEP = ep;
}
/// <summary>
/// Constructs a new TcpListener to listen on a specified port
/// </summary>
/// <param name="port">The port to listen on, e.g. 80 if you
/// are a web server</param>
[Obsolete ("Use TcpListener (IPAddress address, int port) instead")]
public TcpListener (int port)
{
if (port < 0 || port > 65535)
throw new ArgumentOutOfRangeException ("port");
Init (AddressFamily.InterNetwork, new IPEndPoint (IPAddress.Any, port));
}
/// <summary>
/// Constructs a new TcpListener with a specified local endpoint
/// </summary>
/// <param name="local_end_point">The endpoint</param>
public TcpListener (IPEndPoint localEP)
{
if (localEP == null)
throw new ArgumentNullException ("localEP");
Init (localEP.AddressFamily, localEP);
}
/// <summary>
/// Constructs a new TcpListener, listening on a specified port
/// and IP (for use on a multi-homed machine)
/// </summary>
/// <param name="listen_ip">The IP to listen on</param>
/// <param name="port">The port to listen on</param>
public TcpListener (IPAddress localaddr, int port)
{
if (localaddr == null)
throw new ArgumentNullException ("localaddr");
if (port < 0 || port > 65535)
throw new ArgumentOutOfRangeException ("port");
Init (localaddr.AddressFamily, new IPEndPoint (localaddr, port));
}
// properties
/// <summary>
/// A flag that is 'true' if the TcpListener is listening,
/// or 'false' if it is not listening
/// </summary>
protected bool Active
{
get { return active; }
}
/// <summary>
/// The local end point
/// </summary>
public EndPoint LocalEndpoint
{
get {
if (active)
return server.LocalEndPoint;
return savedEP;
}
}
/// <summary>
/// The listening socket
/// </summary>
public Socket Server
{
get { return server; }
}
/// <summary>
/// Specifies whether the TcpListener allows only one
/// underlying socket to listen to a specific port
/// </summary>
public bool ExclusiveAddressUse
{
get {
if (server == null) {
throw new ObjectDisposedException (GetType ().ToString ());
}
if (active) {
throw new InvalidOperationException ("The TcpListener has been started");
}
return(server.ExclusiveAddressUse);
}
set {
if (server == null) {
throw new ObjectDisposedException (GetType ().ToString ());
}
if (active) {
throw new InvalidOperationException ("The TcpListener has been started");
}
server.ExclusiveAddressUse = value;
}
}
// methods
/// <summary>
/// Accepts a pending connection
/// </summary>
/// <returns>A Socket object for the new connection</returns>
public Socket AcceptSocket ()
{
if (!active)
throw new InvalidOperationException ("Socket is not listening");
return server.Accept();
}
/// <summary>
/// Accepts a pending connection
/// </summary>
/// <returns>A TcpClient
/// object made from the new socket.</returns>
public TcpClient AcceptTcpClient ()
{
if (!active)
throw new InvalidOperationException ("Socket is not listening");
Socket clientSocket = server.Accept ();
TcpClient client = new TcpClient(clientSocket);
return client;
}
public void AllowNatTraversal (bool allowed)
{
if (active)
throw new InvalidOperationException (SR.GetString (SR.net_tcplistener_mustbestopped));
if (allowed)
server.SetIPProtectionLevel (IPProtectionLevel.Unrestricted);
else
server.SetIPProtectionLevel (IPProtectionLevel.EdgeRestricted);
}
public static TcpListener Create (int port)
{
if (port < 0 || port > 65535)
throw new ArgumentOutOfRangeException ("port");
TcpListener listener = new TcpListener (IPAddress.IPv6Any, port);
listener.Server.DualMode = true;
return listener;
}
/// <summary>
/// Destructor - stops the listener listening
/// </summary>
~TcpListener ()
{
if (active)
Stop();
}
/// <returns>
/// Returns 'true' if there is a connection waiting to be accepted
/// with AcceptSocket() or AcceptTcpClient().
/// </returns>
public bool Pending ()
{
if (!active)
throw new InvalidOperationException ("Socket is not listening");
return server.Poll(0, SelectMode.SelectRead);
}
/// <summary>
/// Tells the TcpListener to start listening.
/// </summary>
public void Start ()
{
// MS: sets Listen to Int32.MaxValue
this.Start (5);
// According to the man page some BSD and BSD-derived
// systems limit the backlog to 5. This should really be
// configurable though
}
/// <summary>
/// Tells the TcpListener to start listening for max number
/// of pending connections.
/// </summary>
public void Start (int backlog)
{
if (active) {
return;
}
if (server == null) {
throw new InvalidOperationException ("Invalid server socket");
}
server.Bind (savedEP);
server.Listen (backlog);
active = true;
}
public IAsyncResult BeginAcceptSocket (AsyncCallback callback,
object state)
{
if (server == null) {
throw new ObjectDisposedException (GetType ().ToString ());
}
return(server.BeginAccept (callback, state));
}
public IAsyncResult BeginAcceptTcpClient (AsyncCallback callback, object state)
{
if (server == null) {
throw new ObjectDisposedException (GetType ().ToString ());
}
return(server.BeginAccept (callback, state));
}
public Socket EndAcceptSocket (IAsyncResult asyncResult)
{
return(server.EndAccept (asyncResult));
}
public TcpClient EndAcceptTcpClient (IAsyncResult asyncResult)
{
Socket clientSocket = server.EndAccept (asyncResult);
TcpClient client = new TcpClient (clientSocket);
return(client);
}
/// <summary>
/// Tells the TcpListener to stop listening and dispose
/// of all managed resources.
/// </summary>
public void Stop ()
{
if (active)
{
server.Close ();
server = null;
}
Init (AddressFamily.InterNetwork, savedEP);
}
public Task<Socket> AcceptSocketAsync ()
{
return Task<Socket>.Factory.FromAsync (BeginAcceptSocket, EndAcceptSocket, null);
}
public Task<TcpClient> AcceptTcpClientAsync ()
{
return Task<TcpClient>.Factory.FromAsync (BeginAcceptTcpClient, EndAcceptTcpClient, null);
}
}
}

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