Imported Upstream version 6.0.0.172

Former-commit-id: f3cc9b82f3e5bd8f0fd3ebc098f789556b44e9cd
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2019-04-12 14:10:50 +00:00
parent 8016999e4d
commit 64ac736ec5
32155 changed files with 3981439 additions and 75368 deletions

334
external/illinker-test-assets/.gitignore vendored Normal file
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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# User-specific files
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# StyleCop
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# Files built by Visual Studio
*_i.c
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*.ilk
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# Chutzpah Test files
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# Visual C++ cache files
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external/illinker-test-assets/LICENSE vendored Normal file
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MIT License
Copyright (c) 2019 Mono Project
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Newtonsoft.Json.Test", "Newtonsoft.Json.Test\Newtonsoft.Json.Test.csproj", "{60AB6877-D50D-4633-8453-564182E479D2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
Debug|iPhone = Debug|iPhone
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{60AB6877-D50D-4633-8453-564182E479D2}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{60AB6877-D50D-4633-8453-564182E479D2}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{60AB6877-D50D-4633-8453-564182E479D2}.Release|iPhone.ActiveCfg = Release|iPhone
{60AB6877-D50D-4633-8453-564182E479D2}.Release|iPhone.Build.0 = Release|iPhone
{60AB6877-D50D-4633-8453-564182E479D2}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{60AB6877-D50D-4633-8453-564182E479D2}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
{60AB6877-D50D-4633-8453-564182E479D2}.Debug|iPhone.ActiveCfg = Debug|iPhone
{60AB6877-D50D-4633-8453-564182E479D2}.Debug|iPhone.Build.0 = Debug|iPhone
EndGlobalSection
EndGlobal

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using Foundation;
using UIKit;
namespace Newtonsoft.Json.Test {
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to application events from iOS.
[Register ("AppDelegate")]
public class AppDelegate : UIApplicationDelegate {
// class-level declarations
public override UIWindow Window {
get;
set;
}
public override bool FinishedLaunching (UIApplication application, NSDictionary launchOptions)
{
// Override point for customization after application launch.
// If not required for your application you can safely delete this method
return true;
}
public override void OnResignActivation (UIApplication application)
{
// Invoked when the application is about to move from active to inactive state.
// This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message)
// or when the user quits the application and it begins the transition to the background state.
// Games should use this method to pause the game.
}
public override void DidEnterBackground (UIApplication application)
{
// Use this method to release shared resources, save user data, invalidate timers and store the application state.
// If your application supports background exection this method is called instead of WillTerminate when the user quits.
}
public override void WillEnterForeground (UIApplication application)
{
// Called as part of the transiton from background to active state.
// Here you can undo many of the changes made on entering the background.
}
public override void OnActivated (UIApplication application)
{
// Restart any tasks that were paused (or not yet started) while the application was inactive.
// If the application was previously in the background, optionally refresh the user interface.
}
public override void WillTerminate (UIApplication application)
{
// Called when the application is about to terminate. Save data, if needed. See also DidEnterBackground.
}
}
}

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{
"images" : [
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "83.5x83.5",
"scale" : "2x"
},
{
"idiom" : "ios-marketing",
"size" : "1024x1024",
"scale" : "1x"
},
{
"size" : "24x24",
"idiom" : "watch",
"scale" : "2x",
"role" : "notificationCenter",
"subtype" : "38mm"
},
{
"size" : "27.5x27.5",
"idiom" : "watch",
"scale" : "2x",
"role" : "notificationCenter",
"subtype" : "42mm"
},
{
"size" : "29x29",
"idiom" : "watch",
"role" : "companionSettings",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "watch",
"role" : "companionSettings",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "watch",
"scale" : "2x",
"role" : "appLauncher",
"subtype" : "38mm"
},
{
"size" : "44x44",
"idiom" : "watch",
"scale" : "2x",
"role" : "longLook",
"subtype" : "42mm"
},
{
"size" : "86x86",
"idiom" : "watch",
"scale" : "2x",
"role" : "quickLook",
"subtype" : "38mm"
},
{
"size" : "98x98",
"idiom" : "watch",
"scale" : "2x",
"role" : "quickLook",
"subtype" : "42mm"
},
{
"idiom" : "mac",
"size" : "16x16",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "16x16",
"scale" : "2x"
},
{
"idiom" : "mac",
"size" : "32x32",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "32x32",
"scale" : "2x"
},
{
"idiom" : "mac",
"size" : "128x128",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "128x128",
"scale" : "2x"
},
{
"idiom" : "mac",
"size" : "256x256",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "256x256",
"scale" : "2x"
},
{
"idiom" : "mac",
"size" : "512x512",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "512x512",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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namespace Newtonsoft.Json.Test
{
public class EmptyClass
{
public EmptyClass ()
{
}
}
}

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<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>Newtonsoft.Json.Test</string>
<key>CFBundleIdentifier</key>
<string>com.companyname.Newtonsoft-Json-Test</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>MinimumOSVersion</key>
<string>12.1</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9532" systemVersion="15D21" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS" />
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9530" />
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb" />
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok" />
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="600" height="600" />
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" />
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite" />
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder" />
</objects>
<point key="canvasLocation" x="53" y="375" />
</scene>
</scenes>
</document>

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using UIKit;
namespace Newtonsoft.Json.Test {
public class Application {
// This is the main entry point of the application.
static void Main (string [] args)
{
new EmptyClass ();
JsonConvert.DeserializeObject<EmptyClass> ("{}");
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main (args, null, "AppDelegate");
}
}
}

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="11134" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="11106" />
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0" />
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ" />
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE" />
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="667" />
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" />
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB" />
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder" />
</objects>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProjectGuid>{60AB6877-D50D-4633-8453-564182E479D2}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>Newtonsoft.Json.Test</RootNamespace>
<AssemblyName>Newtonsoft.Json.Test</AssemblyName>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>true</MtouchDebug>
<MtouchNoSymbolStrip>true</MtouchNoSymbolStrip>
<MtouchFastDev>true</MtouchFastDev>
<MtouchProfiling>true</MtouchProfiling>
<IOSDebuggerPort>25637</IOSDebuggerPort>
<MtouchLink>None</MtouchLink>
<MtouchArch>x86_64</MtouchArch>
<MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchUseLlvm>true</MtouchUseLlvm>
<MtouchFloat32>true</MtouchFloat32>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchLink>SdkOnly</MtouchLink>
<MtouchArch>ARM64</MtouchArch>
<MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchNoSymbolStrip>true</MtouchNoSymbolStrip>
<MtouchLink>None</MtouchLink>
<MtouchArch>x86_64</MtouchArch>
<MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<DeviceSpecificBuild>true</DeviceSpecificBuild>
<MtouchDebug>true</MtouchDebug>
<MtouchNoSymbolStrip>true</MtouchNoSymbolStrip>
<MtouchFastDev>true</MtouchFastDev>
<MtouchProfiling>true</MtouchProfiling>
<MtouchFloat32>true</MtouchFloat32>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<IOSDebuggerPort>12911</IOSDebuggerPort>
<MtouchLink>SdkOnly</MtouchLink>
<MtouchArch>ARM64</MtouchArch>
<MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS">
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>packages\Newtonsoft.Json.12.0.1\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Contents.json" />
<ImageAsset Include="Assets.xcassets\Contents.json" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="LaunchScreen.storyboard" />
<InterfaceDefinition Include="Main.storyboard" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="ViewController.cs" />
<Compile Include="ViewController.designer.cs">
<DependentUpon>ViewController.cs</DependentUpon>
</Compile>
<Compile Include="EmptyClass.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>

View File

@@ -0,0 +1,24 @@
using System;
using UIKit;
namespace Newtonsoft.Json.Test {
public partial class ViewController : UIViewController {
protected ViewController (IntPtr handle) : base (handle)
{
// Note: this .ctor should not contain any initialization logic.
}
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
// Perform any additional setup after loading the view, typically from a nib.
}
public override void DidReceiveMemoryWarning ()
{
base.DidReceiveMemoryWarning ();
// Release any cached data, images, etc that aren't in use.
}
}
}

View File

@@ -0,0 +1,15 @@
//
// This file has been generated automatically by MonoDevelop to store outlets and
// actions made in the Xcode designer. If it is removed, they will be lost.
// Manual changes to this file may not be handled correctly.
//
using Foundation;
namespace Newtonsoft.Json.Test {
[Register ("ViewController")]
partial class ViewController {
void ReleaseDesignerOutlets ()
{
}
}
}

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@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="12.0.1" targetFramework="xamarinios10" />
</packages>

View File

@@ -0,0 +1,17 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Newtonsoft.Json.Test", "Newtonsoft.Json.Test\Newtonsoft.Json.Test.csproj", "{D010E94A-7678-461E-990C-F1758C795225}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D010E94A-7678-461E-990C-F1758C795225}.Debug|x86.ActiveCfg = Debug|x86
{D010E94A-7678-461E-990C-F1758C795225}.Debug|x86.Build.0 = Debug|x86
{D010E94A-7678-461E-990C-F1758C795225}.Release|x86.ActiveCfg = Release|x86
{D010E94A-7678-461E-990C-F1758C795225}.Release|x86.Build.0 = Release|x86
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{D010E94A-7678-461E-990C-F1758C795225}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>Newtonsoft.Json.Test</RootNamespace>
<AssemblyName>Newtonsoft.Json.Test</AssemblyName>
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ExternalConsole>true</ExternalConsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ExternalConsole>true</ExternalConsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="Newtonsoft.Json">
<HintPath>packages\Newtonsoft.Json.12.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -0,0 +1,10 @@
using Newtonsoft.Json;
class MainClass
{
public static void Main (string [] args)
{
new MainClass ();
JsonConvert.DeserializeObject<MainClass> ("{}");
}
}

View File

@@ -0,0 +1,26 @@
using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle ("Newtonsoft.Json.Test")]
[assembly: AssemblyDescription ("")]
[assembly: AssemblyConfiguration ("")]
[assembly: AssemblyCompany ("")]
[assembly: AssemblyProduct ("")]
[assembly: AssemblyCopyright ("${AuthorCopyright}")]
[assembly: AssemblyTrademark ("")]
[assembly: AssemblyCulture ("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion ("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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