Imported Upstream version 5.4.0.167

Former-commit-id: 5624ac747d633e885131e8349322922b6a59baaa
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2017-08-21 15:34:15 +00:00
parent e49d6f06c0
commit 536cd135cc
12856 changed files with 563812 additions and 223249 deletions

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@ -2,7 +2,7 @@
// <copyright file="Base64Decoder.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;

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@ -3,7 +3,7 @@
// <copyright file="Base64Encoder.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System.Text;

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@ -2,7 +2,7 @@
// <copyright file="BinHexDecoder.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;

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@ -3,7 +3,7 @@
// <copyright file="BinHexEncoder.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
namespace System.Xml {

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// <copyright file="XmlBinaryWriter.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;

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7ec7d87c084fb519ca76c4e2fa804b1f08c64d37
249bf8a70bb1c68465914808300d33b42a73af52

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// <copyright file="XmlBinaryWriter.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;

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// <copyright file="BitStack.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
namespace System.Xml {

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@ -2,7 +2,7 @@
// <copyright file="Bits.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
namespace System.Xml {

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@ -2,7 +2,7 @@
// <copyright file="ByteStack.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;

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@ -2,7 +2,7 @@
// <copyright file="XPathDocumentBuilder.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;
using System.Globalization;

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@ -2,7 +2,7 @@
// <copyright file="XPathDocumentIterator.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;
using System.Xml;

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@ -2,7 +2,7 @@
// <copyright file="XPathDocumentNavigator.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;
using System.IO;

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// <copyright file="XPathNode.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;
using System.Diagnostics;

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@ -2,7 +2,7 @@
// <copyright file="XPathNodeHelper.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System;
using System.Diagnostics;

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@ -2,7 +2,7 @@
// <copyright file="XPathNodeInfoAtom.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System.Collections;
using System.Text;

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@ -2,7 +2,7 @@
// <copyright file="CharEntitiesEncodingFallback.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
using System.Text;

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@ -3,7 +3,7 @@
// <copyright file="HtmlRawTextWriterGenerator.cxx" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
// WARNING: This file is generated and should not be modified directly. Instead,

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// <copyright file="TernaryTreeGenerator.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
//
// This file is generated by TernaryTreeGenerator.cs,

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@ -3,7 +3,7 @@
// <copyright file="HtmlRawTextWriterGenerator.cxx" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
// WARNING: This file is generated and should not be modified directly. Instead,

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