Imported Upstream version 5.4.0.167

Former-commit-id: 5624ac747d633e885131e8349322922b6a59baaa
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2017-08-21 15:34:15 +00:00
parent e49d6f06c0
commit 536cd135cc
12856 changed files with 563812 additions and 223249 deletions

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@ -2,7 +2,7 @@
// <copyright file="Scripts.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="true">Microsoft</owner>
// <spec>http://devdiv/Documents/Whidbey/CLR/CurrentSpecs/BCL/CodeDom%20Activation.doc</spec>
//------------------------------------------------------------------------------
@ -305,7 +305,7 @@ namespace System.Xml.Xsl.Xslt {
// If GenerateInMemory == true, then CodeDom loads the compiled assembly using Assembly.Load(byte[])
// instead of Assembly.Load(AssemblyName). That means the assembly will be loaded in the anonymous
// context (http://blogs.msdn.com/[....]/archive/2003/05/29/57143.aspx), and its dependencies can only
// context (http://blogs.msdn.com/Microsoft/archive/2003/05/29/57143.aspx), and its dependencies can only
// be loaded from the Load context or using AssemblyResolve event. However we want to use the LoadFrom
// context to preload all dependencies specified by <ms:assembly href="uri-reference"/>, so we turn off
// GenerateInMemory here.