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Imported Upstream version 5.4.0.167
Former-commit-id: 5624ac747d633e885131e8349322922b6a59baaa
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// <copyright file="QilBinary.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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// <copyright file="QilLoop.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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// <copyright file="QilCloneVisitor.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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// <copyright file="QilDataSource.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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// <copyright file="QilExpression.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="QilFactory.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="QilFunction.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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// <copyright file="QilInvoke.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="QilInvokeEarlyBound.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="QilInvokeLateBound.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="QilIterator.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="QilList.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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// <copyright file="QilLiteral.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="QilLoop.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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// <copyright file="QilName.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="QilNode.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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@@ -2,7 +2,7 @@
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// <copyright file="QilParameter.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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@@ -2,7 +2,7 @@
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// <copyright file="QilPatternFactory.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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@@ -2,7 +2,7 @@
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// <copyright file="QilPatternVisitor.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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@@ -2,7 +2,7 @@
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// <copyright file="QilReference.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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