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Imported Upstream version 5.4.0.167
Former-commit-id: 5624ac747d633e885131e8349322922b6a59baaa
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// <copyright file="GenerateHelper.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Globalization;
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// <copyright file="IteratorDescriptor.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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// <copyright file="OptimizerPatterns.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="StaticDataManager.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections;
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// <copyright file="TailCallAnalyzer.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="XmlILAnnotation.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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// <copyright file="XmlILConstructAnalyzer.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Xml;
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// <copyright file="XmlILModule.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections;
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f671178fc0c4bde44e8228f097fdf8007979ec69
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8216171736af1af40ec86ef8b0ed7eca49503dd3
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// <copyright file="XmlIlTypeHelper.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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@ -1 +1 @@
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786be8983fcf729e04fe03010b521bd7b8ee8d84
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f33d6a9c58c64e88057ec352474000f0617dae12
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// <copyright file="ListBase.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Xml;
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// <copyright file="Pair.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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// <copyright file="QilBinary.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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// <copyright file="QilLoop.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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// <copyright file="QilCloneVisitor.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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// <copyright file="QilDataSource.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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// <copyright file="QilExpression.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="QilFactory.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="QilFunction.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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