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Imported Upstream version 5.4.0.167
Former-commit-id: 5624ac747d633e885131e8349322922b6a59baaa
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// <copyright file="ColumnMapKeyBuilder.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="true" primary="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="CompensatingCollection.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="true" primary="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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namespace System.Data.Common.Internal.Materialization
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// <copyright file="Coordinator.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="true" primary="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="CoordinatorFactory.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="true" primary="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="CoordinatorScratchpad.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="true" primary="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="RecordState.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="recordstatefactory.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="RecordStateScratchpad.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Collections.Generic;
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// <copyright file="Shaper.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="true" primary="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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namespace System.Data.Common.Internal.Materialization
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// <copyright file="ShaperFactory.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="true" primary="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Data.Common.QueryCache;
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065d41fc19580d3063cdc6b3810c1c3bb12061c5
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13268cda981eb0cbf1e0c42ac46b6d50315e5426
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// <copyright file="Util.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="true">Microsoft</owner>
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//------------------------------------------------------------------------------
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using System.Data.Metadata.Edm;
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