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@ -29,9 +29,18 @@ using System.Diagnostics;
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using System.Threading;
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using NUnit.Framework.Api;
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using System.Collections.Generic;
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using System.Runtime.Remoting.Messaging;
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namespace NUnit.Framework.Internal
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{
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[Serializable]
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class Container : ILogicalThreadAffinative {
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public Guid guid;
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public Container(Guid guid) {
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this.guid = guid;
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}
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}
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public class FinallyDelegate
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{
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// If our test spawns a thread that throws, we will bubble
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@ -49,19 +58,32 @@ namespace NUnit.Framework.Internal
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// so we need a stack of finally delegate continuations
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Stack<Tuple<TestExecutionContext, long, TestResult>> testStack;
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Dictionary<Guid, TestResult> lookupTable;
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private static readonly string CONTEXT_KEY = "TestResultName";
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public FinallyDelegate () {
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this.testStack = new Stack<Tuple<TestExecutionContext, long, TestResult>>();
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this.lookupTable = new Dictionary<Guid, TestResult>();
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}
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public void Set (TestExecutionContext context, long startTicks, TestResult result) {
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var frame = new Tuple<TestExecutionContext, long, TestResult>(context, startTicks, result);
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/* keep name in LogicalCallContext, because this will be inherited by
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* Threads spawned by the test case */
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var guid = Guid.NewGuid();
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CallContext.SetData(CONTEXT_KEY, new Container(guid));
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this.lookupTable.Add(guid, result);
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this.testStack.Push(frame);
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}
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public void HandleUnhandledExc (Exception ex) {
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TestExecutionContext context = this.testStack.Peek().Item1;
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context.CurrentResult.RecordException(ex);
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context.CurrentResult.ThreadCrashFail = true;
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Container c = (Container) CallContext.GetData(CONTEXT_KEY);
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TestResult result = this.lookupTable [c.guid];
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result.RecordException(ex);
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result.ThreadCrashFail = true;
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}
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public void Complete () {
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@ -180,6 +180,15 @@ namespace NUnit.Framework.Internal.WorkItems
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#endif
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private void RunTest()
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{
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/* using a separate ExecutionContext for every test case,
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* guarantees us to have a dedicated "namespace" for the
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* LogicalCallContext per testcase */
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ExecutionContext ec = ExecutionContext.Capture();
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ExecutionContext.Run(ec, DispatchWork, null);
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}
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private void DispatchWork(object o)
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{
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_context.CurrentTest = this.Test;
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_context.CurrentResult = this.Result;
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@ -192,7 +201,7 @@ namespace NUnit.Framework.Internal.WorkItems
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long startTicks = Stopwatch.GetTimestamp();
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#endif
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finD.Set(_context, startTicks, Result);
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finD?.Set(_context, startTicks, Result);
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PerformWork();
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}
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@ -211,7 +220,7 @@ namespace NUnit.Framework.Internal.WorkItems
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/// </summary>
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protected void WorkItemComplete()
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{
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finD.Complete();
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finD?.Complete();
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_state = WorkItemState.Complete;
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if (Completed != null)
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Completed(this, EventArgs.Empty);
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@ -34,7 +34,7 @@ static class Consts
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// Use these assembly version constants to make code more maintainable.
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//
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public const string MonoVersion = "5.10.0.130";
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public const string MonoVersion = "5.10.0.132";
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public const string MonoCompany = "Mono development team";
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public const string MonoProduct = "Mono Common Language Infrastructure";
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public const string MonoCopyright = "(c) Various Mono authors";
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