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Imported Upstream version 4.0.0~alpha1
Former-commit-id: 806294f5ded97629b74c85c09952f2a74fe182d9
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21
external/referencesource/mscorlib/microsoft/win32/RegistryValueKind.cs
vendored
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21
external/referencesource/mscorlib/microsoft/win32/RegistryValueKind.cs
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// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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namespace Microsoft.Win32 {
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[System.Runtime.InteropServices.ComVisible(true)]
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public enum RegistryValueKind {
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String = Win32Native.REG_SZ,
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ExpandString = Win32Native.REG_EXPAND_SZ,
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Binary = Win32Native.REG_BINARY,
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DWord = Win32Native.REG_DWORD,
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MultiString = Win32Native.REG_MULTI_SZ,
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QWord = Win32Native.REG_QWORD,
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Unknown = 0, // REG_NONE is defined as zero but BCL
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[System.Runtime.InteropServices.ComVisible(false)]
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None = unchecked((int)0xFFFFFFFF), // mistakingly overrode this value.
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} // Now instead of using Win32Native.REG_NONE we use "-1" and play games internally.
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}
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