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421
external/referencesource/System.Web/httpapplicationstate.cs
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421
external/referencesource/System.Web/httpapplicationstate.cs
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//------------------------------------------------------------------------------
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// <copyright file="httpapplicationstate.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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/*
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* Application State Dictionary class
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*
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* Copyright (c) 1999 Microsoft Corporation
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*/
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namespace System.Web {
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using System.Threading;
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using System.Runtime.InteropServices;
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using System.Security.Permissions;
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using System.Collections;
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using System.Collections.Specialized;
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using System.Web;
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using System.Web.Util;
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//
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// Application state collection
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//
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/// <devdoc>
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/// <para>
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/// The HttpApplicationState class enables developers to
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/// share global information across multiple requests, sessions, and pipelines
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/// within an ASP.NET application. (An ASP.NET application is the sum of all files, pages,
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/// handlers, modules, and code
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/// within the scope of a virtual directory and its
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/// subdirectories on a single web server).
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/// </para>
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/// </devdoc>
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public sealed class HttpApplicationState : NameObjectCollectionBase {
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// app lock with auto-unlock feature
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private HttpApplicationStateLock _lock = new HttpApplicationStateLock();
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// static object collections
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private HttpStaticObjectsCollection _applicationStaticObjects;
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private HttpStaticObjectsCollection _sessionStaticObjects;
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internal HttpApplicationState() : this(null, null) {
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}
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internal HttpApplicationState(HttpStaticObjectsCollection applicationStaticObjects,
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HttpStaticObjectsCollection sessionStaticObjects)
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: base(Misc.CaseInsensitiveInvariantKeyComparer) {
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_applicationStaticObjects = applicationStaticObjects;
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if (_applicationStaticObjects == null)
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_applicationStaticObjects = new HttpStaticObjectsCollection();
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_sessionStaticObjects = sessionStaticObjects;
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if (_sessionStaticObjects == null)
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_sessionStaticObjects = new HttpStaticObjectsCollection();
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}
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//
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// Internal accessor to session static objects collection
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//
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internal HttpStaticObjectsCollection SessionStaticObjects {
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get { return _sessionStaticObjects;}
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}
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//
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// Implementation of standard collection stuff
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//
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/// <devdoc>
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/// <para>Gets
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/// the number of item objects in the application state collection.</para>
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/// </devdoc>
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public override int Count {
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get {
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int c = 0;
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_lock.AcquireRead();
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try {
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c = base.Count;
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}
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finally {
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_lock.ReleaseRead();
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}
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return c;
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}
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}
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// modifying methods
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/// <devdoc>
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/// <para>
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/// Adds
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/// a new state object to the application state collection.
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/// </para>
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/// </devdoc>
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public void Add(String name, Object value) {
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_lock.AcquireWrite();
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try {
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BaseAdd(name, value);
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}
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finally {
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_lock.ReleaseWrite();
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}
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}
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/// <devdoc>
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/// <para>Updates an HttpApplicationState value within the collection.</para>
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/// </devdoc>
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public void Set(String name, Object value) {
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_lock.AcquireWrite();
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try {
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BaseSet(name, value);
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}
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finally {
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_lock.ReleaseWrite();
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}
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}
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/// <devdoc>
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/// <para>Removes
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/// an
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/// object from the application state collection by name.</para>
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/// </devdoc>
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public void Remove(String name) {
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_lock.AcquireWrite();
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try {
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BaseRemove(name);
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}
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finally {
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_lock.ReleaseWrite();
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}
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}
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/// <devdoc>
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/// <para>Removes
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/// an
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/// object from the application state collection by name.</para>
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/// </devdoc>
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public void RemoveAt(int index) {
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_lock.AcquireWrite();
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try {
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BaseRemoveAt(index);
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}
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finally {
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_lock.ReleaseWrite();
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}
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}
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/// <devdoc>
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/// <para>
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/// Removes
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/// all objects from the application state collection.
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/// </para>
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/// </devdoc>
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public void Clear() {
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_lock.AcquireWrite();
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try {
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BaseClear();
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}
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finally {
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_lock.ReleaseWrite();
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}
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}
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/// <devdoc>
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/// <para>
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/// Removes
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/// all objects from the application state collection.
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/// </para>
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/// </devdoc>
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public void RemoveAll() {
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Clear();
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}
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// access by key
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/// <devdoc>
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/// <para>
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/// Enables user to retrieve application state object by name.
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/// </para>
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/// </devdoc>
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public Object Get(String name) {
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Object obj = null;
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_lock.AcquireRead();
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try {
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obj = BaseGet(name);
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}
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finally {
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_lock.ReleaseRead();
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}
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return obj;
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}
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/// <devdoc>
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/// <para>Enables
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/// a user to add/remove/update a single application state object.</para>
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/// </devdoc>
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public Object this[String name]
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{
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get { return Get(name);}
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set { Set(name, value);}
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}
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// access by index
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/// <devdoc>
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/// <para>
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/// Enables user
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/// to retrieve a single application state object by index.
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/// </para>
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/// </devdoc>
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public Object Get(int index) {
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Object obj = null;
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_lock.AcquireRead();
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try {
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obj = BaseGet(index);
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}
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finally {
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_lock.ReleaseRead();
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}
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return obj;
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}
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/// <devdoc>
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/// <para>
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/// Enables user to retrieve an application state object name by index.
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/// </para>
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/// </devdoc>
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public String GetKey(int index) {
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String s = null;
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_lock.AcquireRead();
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try {
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s = BaseGetKey(index);
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}
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finally {
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_lock.ReleaseRead();
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}
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return s;
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}
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/// <devdoc>
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/// <para>
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/// Enables
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/// user to retrieve an application state object by index.
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/// </para>
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/// </devdoc>
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public Object this[int index]
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{
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get { return Get(index);}
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}
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// access to keys and values as arrays
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/// <devdoc>
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/// <para>
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/// Enables user
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/// to retrieve all application state object names in collection.
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/// </para>
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/// </devdoc>
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public String[] AllKeys {
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get {
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String [] allKeys = null;
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_lock.AcquireRead();
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try {
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allKeys = BaseGetAllKeys();
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}
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finally {
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_lock.ReleaseRead();
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}
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return allKeys;
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}
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}
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//
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// Public properties
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//
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/// <devdoc>
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/// <para>
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/// Returns "this". Provided for legacy ASP compatibility.
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/// </para>
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/// </devdoc>
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public HttpApplicationState Contents {
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get { return this;}
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}
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/// <devdoc>
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/// <para>
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/// Exposes all objects declared via an <object
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/// runat=server></object> tag within the ASP.NET application file.
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/// </para>
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/// </devdoc>
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public HttpStaticObjectsCollection StaticObjects {
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get { return _applicationStaticObjects;}
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}
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//
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// Locking support
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//
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/// <devdoc>
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/// <para>
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/// Locks
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/// access to all application state variables. Facilitates access
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/// synchronization.
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/// </para>
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/// </devdoc>
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public void Lock() {
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_lock.AcquireWrite();
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}
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/// <devdoc>
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/// <para>
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/// Unocks access to all application state variables. Facilitates access
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/// synchronization.
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/// </para>
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/// </devdoc>
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public void UnLock() {
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_lock.ReleaseWrite();
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}
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internal void EnsureUnLock() {
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_lock.EnsureReleaseWrite();
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}
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}
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//
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// Recursive read-write lock that allows removing of all
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// outstanding write locks from the current thread at once
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//
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internal class HttpApplicationStateLock : ReadWriteObjectLock {
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private int _recursionCount;
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private int _threadId;
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internal HttpApplicationStateLock() {
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}
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internal override void AcquireRead() {
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int currentThreadId = SafeNativeMethods.GetCurrentThreadId();
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if (_threadId != currentThreadId)
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base.AcquireRead(); // only if no write lock
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}
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internal override void ReleaseRead() {
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int currentThreadId = SafeNativeMethods.GetCurrentThreadId();
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if (_threadId != currentThreadId)
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base.ReleaseRead(); // only if no write lock
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}
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internal override void AcquireWrite() {
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int currentThreadId = SafeNativeMethods.GetCurrentThreadId();
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if (_threadId == currentThreadId) {
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_recursionCount++;
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}
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else {
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base.AcquireWrite();
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_threadId = currentThreadId;
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_recursionCount = 1;
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}
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}
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internal override void ReleaseWrite() {
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int currentThreadId = SafeNativeMethods.GetCurrentThreadId();
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if (_threadId == currentThreadId) {
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if (--_recursionCount == 0) {
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_threadId = 0;
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base.ReleaseWrite();
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}
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}
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}
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//
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// release all write locks held by the current thread
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//
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internal void EnsureReleaseWrite() {
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int currentThreadId = SafeNativeMethods.GetCurrentThreadId();
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if (_threadId == currentThreadId) {
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_threadId = 0;
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_recursionCount = 0;
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base.ReleaseWrite();
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}
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}
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}
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}
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