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Imported Upstream version 4.0.0~alpha1
Former-commit-id: 806294f5ded97629b74c85c09952f2a74fe182d9
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108
external/referencesource/System.Data.Linq/EntitySetDataBindingList.cs
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108
external/referencesource/System.Data.Linq/EntitySetDataBindingList.cs
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Reflection;
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using System.Diagnostics.CodeAnalysis;
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namespace System.Data.Linq {
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internal class EntitySetBindingList<TEntity> : SortableBindingList<TEntity>
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where TEntity : class {
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private EntitySet<TEntity> data;
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private TEntity addNewInstance;
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private TEntity cancelNewInstance;
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private bool addingNewInstance;
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internal EntitySetBindingList(IList<TEntity> sequence, EntitySet<TEntity> data)
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: base(sequence) {
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if (sequence == null) {
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throw Error.ArgumentNull("sequence");
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}
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if (data == null) {
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throw Error.ArgumentNull("data");
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}
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this.data = data;
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}
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[SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification="Unknown reason.")]
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private void ThrowEntitySetErrorsIfTypeInappropriate() {
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Type type = typeof(TEntity);
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if (type.IsAbstract) {
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throw Error.EntitySetDataBindingWithAbstractBaseClass(type.Name);
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}
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if (type.GetConstructor(System.Type.EmptyTypes) == null) {
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throw Error.EntitySetDataBindingWithNonPublicDefaultConstructor(type.Name);
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}
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}
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protected override object AddNewCore() {
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ThrowEntitySetErrorsIfTypeInappropriate();
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addingNewInstance = true;
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addNewInstance = (TEntity)base.AddNewCore();
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return addNewInstance;
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}
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protected override void InsertItem(int index, TEntity item) {
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base.InsertItem(index, item);
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if (!addingNewInstance && index >= 0 && index <= Count) {
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this.data.Insert(index, item);
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}
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}
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protected override void RemoveItem(int index) {
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if (index >= 0 && index < Count && this[index] == cancelNewInstance) {
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cancelNewInstance = null;
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}
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else {
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this.data.Remove(this[index]);
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}
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base.RemoveItem(index);
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}
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protected override void SetItem(int index, TEntity item) {
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TEntity removedItem = this[index];
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base.SetItem(index, item);
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if (index >= 0 && index < Count) {
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//Check to see if the user is trying to set an item that is currently being added via AddNew
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//If so then the list should not continue the AddNew; but instead add the item
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//that is being passed in.
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if (removedItem == addNewInstance) {
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addNewInstance = null;
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addingNewInstance = false;
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}
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else {
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this.data.Remove(removedItem);
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}
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this.data.Insert(index,item);
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}
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}
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protected override void ClearItems() {
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this.data.Clear();
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base.ClearItems();
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}
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public override void EndNew(int itemIndex) {
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if (itemIndex >= 0 && itemIndex < Count && this[itemIndex] == addNewInstance) {
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this.data.Add(addNewInstance);
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addNewInstance = null;
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addingNewInstance = false;
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}
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base.EndNew(itemIndex);
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}
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public override void CancelNew(int itemIndex) {
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if (itemIndex >= 0 && itemIndex < Count && this[itemIndex] == addNewInstance) {
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cancelNewInstance = addNewInstance;
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addNewInstance = null;
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addingNewInstance = false;
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}
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base.CancelNew(itemIndex);
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}
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}
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}
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