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Imported Upstream version 3.12.0
Former-commit-id: cf92446697332992ec36726e78eb8703e1f259d7
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@ -44,7 +44,7 @@ using System.Threading;
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namespace System {
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[ComVisible (true)]
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public static class Environment {
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public static partial class Environment {
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/*
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* This is the version number of the corlib-runtime interface. When
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@ -475,9 +475,6 @@ namespace System {
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}
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#endif
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[MethodImplAttribute (MethodImplOptions.InternalCall)]
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private extern static string GetWindowsFolderPath (int folder);
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/// <summary>
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/// Returns the fully qualified path of the
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/// folder specified by the "folder" parameter
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@ -486,6 +483,12 @@ namespace System {
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{
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return GetFolderPath (folder, SpecialFolderOption.None);
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}
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// for monotouch, not monotouch_runtime
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#if !(MONOTOUCH && FULL_AOT_RUNTIME)
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[MethodImplAttribute (MethodImplOptions.InternalCall)]
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private extern static string GetWindowsFolderPath (int folder);
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#if NET_4_0
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public
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#endif
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@ -577,38 +580,15 @@ namespace System {
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// personal == ~
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case SpecialFolder.Personal:
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#if MONOTOUCH
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return Path.Combine (home, "Documents");
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#else
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return home;
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#endif
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// use FDO's CONFIG_HOME. This data will be synced across a network like the windows counterpart.
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case SpecialFolder.ApplicationData:
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#if MONOTOUCH
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{
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string dir = Path.Combine (Path.Combine (home, "Documents"), ".config");
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if (option == SpecialFolderOption.Create){
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if (!Directory.Exists (dir))
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Directory.CreateDirectory (dir);
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}
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return dir;
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}
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#else
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return config;
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#endif
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//use FDO's DATA_HOME. This is *NOT* synced
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case SpecialFolder.LocalApplicationData:
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#if MONOTOUCH
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{
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string dir = Path.Combine (home, "Documents");
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if (!Directory.Exists (dir))
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Directory.CreateDirectory (dir);
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return dir;
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}
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#else
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return data;
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#endif
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case SpecialFolder.Desktop:
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case SpecialFolder.DesktopDirectory:
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@ -705,8 +685,9 @@ namespace System {
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return "/usr/share";
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default:
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throw new ArgumentException ("Invalid SpecialFolder");
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}
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}
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}
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}
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#endif
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[EnvironmentPermission (SecurityAction.Demand, Unrestricted=true)]
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@ -884,7 +865,7 @@ namespace System {
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}
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// private methods
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#if MOBILE
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#if (MONOTOUCH || MONODROID || XAMMAC)
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internal const bool IsRunningOnWindows = false;
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#else
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internal static bool IsRunningOnWindows {
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