Imported Upstream version 4.4.2.4

Former-commit-id: 92904c9c5915c37244316e42ba99e7b934ed7ee2
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Xamarin Public Jenkins (auto-signing)
2016-07-21 09:40:10 +00:00
parent 589d484eee
commit 0b4a830db1
343 changed files with 9849 additions and 688 deletions

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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.InteropServices;
namespace System.Numerics
{
/// <summary>
/// A structure describing the layout of an SSE2-sized register.
/// Contains overlapping fields representing the set of valid numeric types.
/// Allows the generic Vector'T struct to contain an explicit field layout.
/// </summary>
[StructLayout(LayoutKind.Explicit)]
internal struct Register
{
#region Internal Storage Fields
// Internal System.Byte Fields
[FieldOffset(0)]
internal Byte byte_0;
[FieldOffset(1)]
internal Byte byte_1;
[FieldOffset(2)]
internal Byte byte_2;
[FieldOffset(3)]
internal Byte byte_3;
[FieldOffset(4)]
internal Byte byte_4;
[FieldOffset(5)]
internal Byte byte_5;
[FieldOffset(6)]
internal Byte byte_6;
[FieldOffset(7)]
internal Byte byte_7;
[FieldOffset(8)]
internal Byte byte_8;
[FieldOffset(9)]
internal Byte byte_9;
[FieldOffset(10)]
internal Byte byte_10;
[FieldOffset(11)]
internal Byte byte_11;
[FieldOffset(12)]
internal Byte byte_12;
[FieldOffset(13)]
internal Byte byte_13;
[FieldOffset(14)]
internal Byte byte_14;
[FieldOffset(15)]
internal Byte byte_15;
// Internal System.SByte Fields
[FieldOffset(0)]
internal SByte sbyte_0;
[FieldOffset(1)]
internal SByte sbyte_1;
[FieldOffset(2)]
internal SByte sbyte_2;
[FieldOffset(3)]
internal SByte sbyte_3;
[FieldOffset(4)]
internal SByte sbyte_4;
[FieldOffset(5)]
internal SByte sbyte_5;
[FieldOffset(6)]
internal SByte sbyte_6;
[FieldOffset(7)]
internal SByte sbyte_7;
[FieldOffset(8)]
internal SByte sbyte_8;
[FieldOffset(9)]
internal SByte sbyte_9;
[FieldOffset(10)]
internal SByte sbyte_10;
[FieldOffset(11)]
internal SByte sbyte_11;
[FieldOffset(12)]
internal SByte sbyte_12;
[FieldOffset(13)]
internal SByte sbyte_13;
[FieldOffset(14)]
internal SByte sbyte_14;
[FieldOffset(15)]
internal SByte sbyte_15;
// Internal System.UInt16 Fields
[FieldOffset(0)]
internal UInt16 uint16_0;
[FieldOffset(2)]
internal UInt16 uint16_1;
[FieldOffset(4)]
internal UInt16 uint16_2;
[FieldOffset(6)]
internal UInt16 uint16_3;
[FieldOffset(8)]
internal UInt16 uint16_4;
[FieldOffset(10)]
internal UInt16 uint16_5;
[FieldOffset(12)]
internal UInt16 uint16_6;
[FieldOffset(14)]
internal UInt16 uint16_7;
// Internal System.Int16 Fields
[FieldOffset(0)]
internal Int16 int16_0;
[FieldOffset(2)]
internal Int16 int16_1;
[FieldOffset(4)]
internal Int16 int16_2;
[FieldOffset(6)]
internal Int16 int16_3;
[FieldOffset(8)]
internal Int16 int16_4;
[FieldOffset(10)]
internal Int16 int16_5;
[FieldOffset(12)]
internal Int16 int16_6;
[FieldOffset(14)]
internal Int16 int16_7;
// Internal System.UInt32 Fields
[FieldOffset(0)]
internal UInt32 uint32_0;
[FieldOffset(4)]
internal UInt32 uint32_1;
[FieldOffset(8)]
internal UInt32 uint32_2;
[FieldOffset(12)]
internal UInt32 uint32_3;
// Internal System.Int32 Fields
[FieldOffset(0)]
internal Int32 int32_0;
[FieldOffset(4)]
internal Int32 int32_1;
[FieldOffset(8)]
internal Int32 int32_2;
[FieldOffset(12)]
internal Int32 int32_3;
// Internal System.UInt64 Fields
[FieldOffset(0)]
internal UInt64 uint64_0;
[FieldOffset(8)]
internal UInt64 uint64_1;
// Internal System.Int64 Fields
[FieldOffset(0)]
internal Int64 int64_0;
[FieldOffset(8)]
internal Int64 int64_1;
// Internal System.Single Fields
[FieldOffset(0)]
internal Single single_0;
[FieldOffset(4)]
internal Single single_1;
[FieldOffset(8)]
internal Single single_2;
[FieldOffset(12)]
internal Single single_3;
// Internal System.Double Fields
[FieldOffset(0)]
internal Double double_0;
[FieldOffset(8)]
internal Double double_1;
#endregion Internal Storage Fields
}
}