120 lines
3.5 KiB
C#
120 lines
3.5 KiB
C#
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//
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// TaskBatchingImpl.cs: Class that implements Task Batching Algorithm from the wiki.
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//
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// Author:
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// Marek Sieradzki (marek.sieradzki@gmail.com)
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// Ankit Jain (jankit@novell.com)
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//
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// (C) 2005 Marek Sieradzki
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// Copyright 2008 Novell, Inc (http://www.novell.com)
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// Copyright 2009 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using System.Xml;
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namespace Microsoft.Build.BuildEngine {
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internal class TaskBatchingImpl : BatchingImplBase
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{
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public TaskBatchingImpl (Project project)
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: base (project)
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{
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}
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public bool Build (IBuildTask buildTask, out bool executeOnErrors)
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{
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executeOnErrors = false;
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try {
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Init ();
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// populate list of referenced items and metadata
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ParseTaskAttributes (buildTask);
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if (consumedMetadataReferences.Count == 0) {
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// No batching required
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if (ConditionParser.ParseAndEvaluate (buildTask.Condition, project))
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return buildTask.Execute ();
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else // skipped, it should be logged
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return true;
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}
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BatchAndPrepareBuckets ();
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return Run (buildTask, out executeOnErrors);
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} finally {
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consumedItemsByName = null;
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consumedMetadataReferences = null;
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consumedQMetadataReferences = null;
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consumedUQMetadataReferences = null;
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batchedItemsByName = null;
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commonItemsByName = null;
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}
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}
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bool Run (IBuildTask buildTask, out bool executeOnErrors)
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{
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executeOnErrors = false;
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// Run the task in batches
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bool retval = true;
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if (buckets.Count == 0) {
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// batched mode, but no values in the corresponding items!
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if (ConditionParser.ParseAndEvaluate (buildTask.Condition, project)) {
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retval = buildTask.Execute ();
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if (!retval && !buildTask.ContinueOnError)
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executeOnErrors = true;
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}
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return retval;
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}
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// batched
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foreach (Dictionary<string, BuildItemGroup> bucket in buckets) {
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project.PushBatch (bucket, commonItemsByName);
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try {
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if (ConditionParser.ParseAndEvaluate (buildTask.Condition, project)) {
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retval = buildTask.Execute ();
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if (!retval && !buildTask.ContinueOnError) {
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executeOnErrors = true;
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break;
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}
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}
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} finally {
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project.PopBatch ();
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}
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}
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return retval;
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}
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// Parse task attributes to get list of referenced metadata and items
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// to determine batching
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//
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void ParseTaskAttributes (IBuildTask buildTask)
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{
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foreach (var attr in buildTask.GetAttributes ()) {
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ParseAttribute (attr);
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}
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}
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}
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}
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