114 lines
3.1 KiB
C#
114 lines
3.1 KiB
C#
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2007 Novell, Inc.
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//
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// Authors:
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// Andreia Gaita (avidigal@novell.com)
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using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Collections.Generic;
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namespace System.Windows.Forms
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{
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[ListBindable (false)]
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public class NumericUpDownAccelerationCollection : MarshalByRefObject, ICollection<NumericUpDownAcceleration>,
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IEnumerable<NumericUpDownAcceleration>, IEnumerable
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{
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#region Fields
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private List<NumericUpDownAcceleration> items;
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#endregion
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#region Properties
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public int Count {
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get { return items.Count; }
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}
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public bool IsReadOnly {
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get { return false; }
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}
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public NumericUpDownAcceleration this[int index] {
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get { return items[index]; }
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}
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#endregion
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#region Constructor
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public NumericUpDownAccelerationCollection ()
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{
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items = new List<NumericUpDownAcceleration> ();
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}
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#endregion
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#region Public Methods
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public void Add (NumericUpDownAcceleration acceleration)
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{
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if (acceleration == null)
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throw new ArgumentNullException ("Acceleration cannot be null");
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int i = 0;
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for (; i < items.Count; i++) {
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if (acceleration.Seconds < items[i].Seconds)
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break;
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}
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items.Insert (i, acceleration);
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}
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public void AddRange (params NumericUpDownAcceleration[] accelerations)
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{
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for (int i = 0; i < accelerations.Length; i++)
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Add (accelerations [i]);
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}
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public void Clear ()
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{
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items.Clear ();
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}
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public bool Contains (NumericUpDownAcceleration acceleration)
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{
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return items.Contains (acceleration);
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}
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public void CopyTo (NumericUpDownAcceleration[] array, int index)
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{
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items.CopyTo (array, index);
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}
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public bool Remove (NumericUpDownAcceleration acceleration)
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{
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return items.Remove (acceleration);
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}
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IEnumerator<NumericUpDownAcceleration> IEnumerable<NumericUpDownAcceleration>.GetEnumerator ()
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{
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return items.GetEnumerator ();
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}
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IEnumerator IEnumerable.GetEnumerator ()
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{
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return items.GetEnumerator ();
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}
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#endregion
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}
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}
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