135 lines
4.6 KiB
C#
135 lines
4.6 KiB
C#
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//-----------------------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//-----------------------------------------------------------------------------
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namespace System.Activities.Statements
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{
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using System.Activities;
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using System.Activities.DynamicUpdate;
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using System.Activities.Validation;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.ComponentModel;
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using System.Windows.Markup;
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[ContentProperty("Body")]
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public sealed class ParallelForEach<T> : NativeActivity
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{
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Variable<bool> hasCompleted;
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CompletionCallback<bool> onConditionComplete;
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public ParallelForEach()
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: base()
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{
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}
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[DefaultValue(null)]
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public ActivityAction<T> Body
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{
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get;
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set;
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}
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[DefaultValue(null)]
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public Activity<bool> CompletionCondition
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{
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get;
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set;
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}
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[RequiredArgument]
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[DefaultValue(null)]
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public InArgument<IEnumerable<T>> Values
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{
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get;
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set;
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}
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protected override void OnCreateDynamicUpdateMap(NativeActivityUpdateMapMetadata metadata, Activity originalActivity)
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{
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metadata.AllowUpdateInsideThisActivity();
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}
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protected override void CacheMetadata(NativeActivityMetadata metadata)
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{
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RuntimeArgument valuesArgument = new RuntimeArgument("Values", typeof(IEnumerable<T>), ArgumentDirection.In, true);
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metadata.Bind(this.Values, valuesArgument);
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metadata.SetArgumentsCollection(new Collection<RuntimeArgument> { valuesArgument });
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// declare the CompletionCondition as a child
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if (this.CompletionCondition != null)
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{
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metadata.SetChildrenCollection(new Collection<Activity> { this.CompletionCondition });
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}
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// declare the hasCompleted variable
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if (this.CompletionCondition != null)
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{
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if (this.hasCompleted == null)
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{
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this.hasCompleted = new Variable<bool>("hasCompletedVar");
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}
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metadata.AddImplementationVariable(this.hasCompleted);
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}
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metadata.AddDelegate(this.Body);
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}
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protected override void Execute(NativeActivityContext context)
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{
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IEnumerable<T> values = this.Values.Get(context);
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if (values == null)
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{
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throw FxTrace.Exception.AsError(new InvalidOperationException(SR.ParallelForEachRequiresNonNullValues(this.DisplayName)));
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}
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IEnumerator<T> valueEnumerator = values.GetEnumerator();
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CompletionCallback onBodyComplete = new CompletionCallback(OnBodyComplete);
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while (valueEnumerator.MoveNext())
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{
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if (this.Body != null)
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{
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context.ScheduleAction(this.Body, valueEnumerator.Current, onBodyComplete);
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}
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}
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valueEnumerator.Dispose();
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}
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void OnBodyComplete(NativeActivityContext context, ActivityInstance completedInstance)
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{
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// for the completion condition, we handle cancelation ourselves
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if (this.CompletionCondition != null && !this.hasCompleted.Get(context))
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{
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if (completedInstance.State != ActivityInstanceState.Closed && context.IsCancellationRequested)
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{
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// If we hadn't completed before getting canceled
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// or one of our iteration of body cancels then we'll consider
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// ourself canceled.
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context.MarkCanceled();
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this.hasCompleted.Set(context, true);
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}
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else
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{
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if (this.onConditionComplete == null)
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{
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this.onConditionComplete = new CompletionCallback<bool>(OnConditionComplete);
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}
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context.ScheduleActivity(CompletionCondition, this.onConditionComplete);
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}
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}
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}
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void OnConditionComplete(NativeActivityContext context, ActivityInstance completedInstance, bool result)
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{
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if (result)
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{
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context.CancelChildren();
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this.hasCompleted.Set(context, true);
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}
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}
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}
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}
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