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			183 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|   | //  | |||
|  | // FlatDomain.cs | |||
|  | //  | |||
|  | // Authors: | |||
|  | //	Alexander Chebaturkin (chebaturkin@gmail.com) | |||
|  | //  | |||
|  | // Copyright (C) 2011 Alexander Chebaturkin | |||
|  | //  | |||
|  | // Permission is hereby granted, free of charge, to any person obtaining | |||
|  | // a copy of this software and associated documentation files (the | |||
|  | // "Software"), to deal in the Software without restriction, including | |||
|  | // without limitation the rights to use, copy, modify, merge, publish, | |||
|  | // distribute, sublicense, and/or sell copies of the Software, and to | |||
|  | // permit persons to whom the Software is furnished to do so, subject to | |||
|  | // the following conditions: | |||
|  | //  | |||
|  | // The above copyright notice and this permission notice shall be | |||
|  | // included in all copies or substantial portions of the Software. | |||
|  | //   | |||
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |||
|  | // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF  | |||
|  | // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |||
|  | // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | |||
|  | // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | |||
|  | // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | |||
|  | // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
|  | // | |||
|  | 
 | |||
|  | using System; | |||
|  | using System.IO; | |||
|  | 
 | |||
|  | namespace Mono.CodeContracts.Static.Lattices { | |||
|  |         /// <summary> | |||
|  |         /// Represents domain, where abstract values are disjunct, and their join/meet turns into Top/Bottom respectively | |||
|  |         /// </summary> | |||
|  |         /// <example> | |||
|  |         ///       Top | |||
|  |         ///      / | \ | |||
|  |         ///    v1 v2 v3 | |||
|  |         ///      \ | / | |||
|  |         ///       Bot | |||
|  |         /// </example> | |||
|  |         /// <typeparam name="T"></typeparam> | |||
|  |         public struct FlatDomain<T> : IAbstractDomain<FlatDomain<T>>, IEquatable<FlatDomain<T>> | |||
|  |                 where T : IEquatable<T> { | |||
|  |                 public static readonly FlatDomain<T> BottomValue = new FlatDomain<T> (DomainKind.Bottom); | |||
|  |                 public static readonly FlatDomain<T> TopValue = new FlatDomain<T> (DomainKind.Top); | |||
|  | 
 | |||
|  |                 public readonly T Value; | |||
|  |                 readonly DomainKind state; | |||
|  | 
 | |||
|  |                 FlatDomain (DomainKind state) | |||
|  |                 { | |||
|  |                         this.state = state; | |||
|  |                         Value = default(T); | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public FlatDomain (T value) | |||
|  |                 { | |||
|  |                         state = DomainKind.Normal; | |||
|  |                         Value = value; | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public static implicit operator FlatDomain<T> (T value) | |||
|  |                 { | |||
|  |                         return new FlatDomain<T> (value); | |||
|  |                 } | |||
|  | 
 | |||
|  |                 #region Implementation of IAbstractDomain<FlatDomain<T>> | |||
|  | 
 | |||
|  |                 public FlatDomain<T> Top { get { return TopValue; } } | |||
|  | 
 | |||
|  |                 public FlatDomain<T> Bottom { get { return BottomValue; } } | |||
|  | 
 | |||
|  |                 public bool IsTop { get { return state == DomainKind.Top; } } | |||
|  | 
 | |||
|  |                 public bool IsBottom { get { return state == DomainKind.Bottom; } } | |||
|  | 
 | |||
|  |                 public FlatDomain<T> Join (FlatDomain<T> that, bool widening, out bool weaker) | |||
|  |                 { | |||
|  |                         if (IsTop || that.IsBottom) { | |||
|  |                                 weaker = false; | |||
|  |                                 return this; | |||
|  |                         } | |||
|  |                         if (that.IsTop) { | |||
|  |                                 weaker = !IsTop; | |||
|  |                                 return that; | |||
|  |                         } | |||
|  |                         if (IsBottom) { | |||
|  |                                 weaker = !that.IsBottom; | |||
|  |                                 return that; | |||
|  |                         } | |||
|  |                         if (Value.Equals (that.Value)) { | |||
|  |                                 weaker = false; | |||
|  |                                 return that; | |||
|  |                         } | |||
|  | 
 | |||
|  |                         weaker = true; | |||
|  |                         return TopValue; | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public FlatDomain<T> Widen (FlatDomain<T> that) | |||
|  |                 { | |||
|  |                         // no widening - it's finite lattice | |||
|  | 
 | |||
|  |                         return Join (that); | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public FlatDomain<T> Join (FlatDomain<T> that) | |||
|  |                 { | |||
|  |                         FlatDomain<T> result; | |||
|  |                         if (this.TryTrivialJoin (that, out result)) | |||
|  |                                 return result; | |||
|  | 
 | |||
|  |                         // this and that must be normal here | |||
|  |                         return Value.Equals (that.Value) ? this : TopValue; | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public FlatDomain<T> Meet (FlatDomain<T> that) | |||
|  |                 { | |||
|  |                         FlatDomain<T> result; | |||
|  |                         if (this.TryTrivialMeet (that, out result)) | |||
|  |                                 return result; | |||
|  | 
 | |||
|  |                         return Value.Equals (that.Value) ? this : BottomValue; | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public bool LessEqual (FlatDomain<T> that) | |||
|  |                 { | |||
|  |                         bool result; | |||
|  |                         if (this.TryTrivialLessEqual (that, out result)) | |||
|  |                                 return result; | |||
|  | 
 | |||
|  |                         return Value.Equals (that.Value); | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public FlatDomain<T> ImmutableVersion () | |||
|  |                 { | |||
|  |                         return this; | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public FlatDomain<T> Clone () | |||
|  |                 { | |||
|  |                         return this; | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public void Dump (TextWriter tw) | |||
|  |                 { | |||
|  |                         if (IsTop) | |||
|  |                                 tw.WriteLine ("Top"); | |||
|  |                         else if (IsBottom) | |||
|  |                                 tw.WriteLine (this.BottomSymbolIfAny ()); | |||
|  |                         else | |||
|  |                                 tw.WriteLine ("<{0}>", Value); | |||
|  |                 } | |||
|  | 
 | |||
|  |                 public override string ToString () | |||
|  |                 { | |||
|  |                         if (IsTop) | |||
|  |                                 return "Top"; | |||
|  |                         if (IsBottom) | |||
|  |                                 return this.BottomSymbolIfAny (); | |||
|  | 
 | |||
|  |                         return string.Format ("<{0}>", Value); | |||
|  |                 } | |||
|  | 
 | |||
|  |                 #endregion | |||
|  | 
 | |||
|  |                 public bool Equals (FlatDomain<T> that) | |||
|  |                 { | |||
|  |                         if (!this.IsNormal ()) | |||
|  |                                 return state == that.state; | |||
|  | 
 | |||
|  |                         return that.IsNormal () && Value.Equals (that.Value); | |||
|  |                 } | |||
|  |                 } | |||
|  | 
 | |||
|  |         enum DomainKind { | |||
|  |                 Normal = 0, | |||
|  |                 Top, | |||
|  |                 Bottom | |||
|  |         } | |||
|  | } |