97 lines
2.1 KiB
C#
97 lines
2.1 KiB
C#
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//
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// BinaryStreamWriter.cs
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//
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// Author:
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// Jb Evain (jbevain@gmail.com)
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//
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// Copyright (c) 2008 - 2011 Jb Evain
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.IO;
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#if !READ_ONLY
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namespace Mono.Cecil.PE {
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class BinaryStreamWriter : BinaryWriter {
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public BinaryStreamWriter (Stream stream)
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: base (stream)
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{
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}
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public void WriteByte (byte value)
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{
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Write (value);
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}
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public void WriteUInt16 (ushort value)
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{
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Write (value);
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}
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public void WriteInt16 (short value)
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{
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Write (value);
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}
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public void WriteUInt32 (uint value)
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{
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Write (value);
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}
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public void WriteInt32 (int value)
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{
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Write (value);
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}
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public void WriteUInt64 (ulong value)
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{
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Write (value);
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}
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public void WriteBytes (byte [] bytes)
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{
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Write (bytes);
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}
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public void WriteDataDirectory (DataDirectory directory)
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{
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Write (directory.VirtualAddress);
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Write (directory.Size);
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}
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public void WriteBuffer (ByteBuffer buffer)
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{
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Write (buffer.buffer, 0, buffer.length);
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}
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protected void Advance (int bytes)
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{
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BaseStream.Seek (bytes, SeekOrigin.Current);
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}
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}
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}
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#endif
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