348 lines
15 KiB
C#
348 lines
15 KiB
C#
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//---------------------------------------------------------------------
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// <copyright file="MemberCollection.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//
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// @owner [....]
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// @backupOwner [....]
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//---------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Data.Common;
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using System.Reflection;
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using System.Text;
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using System.Diagnostics;
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using System.Globalization;
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namespace System.Data.Metadata.Edm
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{
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/// <summary>
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/// Class representing a collection of member objects
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/// </summary>
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internal sealed class MemberCollection : MetadataCollection<EdmMember>
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{
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// This way this collection works is that it has storage for members on the current type and access to
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// members in the base types. As of that requirement, MemberCollection has a reference back to the declaring
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// type that owns this collection. Whenever MemberCollection is asked to do a look by name, it looks at the
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// current collection, if it doesn't find it, then it ask for it from the declaring type's base type's
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// MemberCollection. Because of this order, members in derived types hide members in the base type if they
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// have the same name. For look up by index, base type members have lower index then current type's members.
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// Add/Update/Remove operations on this collection is only allowed for members owned by this MemberCollection
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// and not allowed for members owned by MemberCollections in the base types. For example, if the caller tries
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// to remove a member by ordinal which is within the base type's member ordinal range, it throws an exception.
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// Hence, base type members are in a sense "readonly" to this MemberCollection. When enumerating all the
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// members, the enumeration starts from members in the root type in the inheritance chain. With this special
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// enumeration requirement, we have a specialized enumerator class for this MemberCollection. See the
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// Enumerator class for details on how it works.
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#region Constructors
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/// <summary>
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/// Default constructor for constructing an empty collection
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/// </summary>
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/// <param name="declaringType">The type that has this member collection</param>
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/// <exception cref="System.ArgumentNullException">Thrown if the declaring type is null</exception>
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public MemberCollection(StructuralType declaringType)
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: this(declaringType, null)
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{
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}
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/// <summary>
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/// The constructor for constructing the collection with the given items
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/// </summary>
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/// <param name="declaringType">The type that has this member collection</param>
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/// <param name="items">The items to populate the collection</param>
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/// <exception cref="System.ArgumentNullException">Thrown if the declaring type is null</exception>
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public MemberCollection(StructuralType declaringType, IEnumerable<EdmMember> items)
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: base(items)
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{
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Debug.Assert(declaringType != null, "This member collection must belong to a declaring type");
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_declaringType = declaringType;
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}
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#endregion
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#region Fields
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private StructuralType _declaringType;
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#endregion
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#region Properties
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/// <summary>
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/// Returns the collection as a readonly collection
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/// </summary>
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public override System.Collections.ObjectModel.ReadOnlyCollection<EdmMember> AsReadOnly
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{
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get
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{
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return new System.Collections.ObjectModel.ReadOnlyCollection<EdmMember>(this);
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}
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}
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/// <summary>
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/// Gets the count on the number of items in the collection
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/// </summary>
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public override int Count
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{
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get
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{
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return GetBaseTypeMemberCount() + base.Count;
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}
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}
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/// <summary>
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/// Gets an item from the collection with the given index
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/// </summary>
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/// <param name="index">The index to search for</param>
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/// <returns>An item from the collection</returns>
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/// <exception cref="System.ArgumentOutOfRangeException">Thrown if the index is out of the range for the Collection</exception>
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/// <exception cref="System.InvalidOperationException">Always thrown on setter</exception>
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public override EdmMember this[int index]
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{
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get
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{
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int relativeIndex = GetRelativeIndex(index);
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if (relativeIndex < 0)
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{
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// This means baseTypeMemberCount must be non-zero, so we can safely cast the base type to StructuralType
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return ((StructuralType)_declaringType.BaseType).Members[index];
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}
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return base[relativeIndex];
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}
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set
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{
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throw EntityUtil.OperationOnReadOnlyCollection();
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}
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}
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/// <summary>
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/// Gets an item from the collection with the given identity
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/// </summary>
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/// <param name="identity">The identity of the item to search for</param>
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/// <returns>An item from the collection</returns>
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/// <exception cref="System.ArgumentNullException">Thrown if identity argument passed in is null</exception>
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/// <exception cref="System.ArgumentException">Thrown if the Collection does not have an item with the given identity</exception>
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/// <exception cref="System.InvalidOperationException">Always thrown on setter</exception>
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public override EdmMember this[string identity]
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{
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get
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{
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return GetValue(identity, false);
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}
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set
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{
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throw EntityUtil.OperationOnReadOnlyCollection();
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}
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}
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/// <summary>
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/// Adds an item to the collection
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/// </summary>
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/// <param name="member">The item to add to the list</param>
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/// <exception cref="System.ArgumentNullException">Thrown if member argument is null</exception>
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/// <exception cref="System.InvalidOperationException">Thrown if the member passed in or the collection itself instance is in ReadOnly state</exception>
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/// <exception cref="System.ArgumentException">Thrown if the member that is being added already belongs to another MemberCollection</exception>
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/// <exception cref="System.ArgumentException">Thrown if the MemberCollection already contains a member with the same identity</exception>
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public override void Add(EdmMember member)
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{
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// Make sure the member is valid for the add operation.
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ValidateMemberForAdd(member, "member");
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base.Add(member);
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// Fix up the declaring type
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member.ChangeDeclaringTypeWithoutCollectionFixup(_declaringType);
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}
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/// <summary>
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/// Determines if this collection contains an item of the given identity
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/// </summary>
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/// <param name="identity">The identity of the item to check for</param>
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/// <returns>True if the collection contains the item with the given identity</returns>
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public override bool ContainsIdentity(string identity)
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{
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if (base.ContainsIdentity(identity))
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{
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return true;
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}
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// The item is not in this collection, check the base type member collection
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EdmType baseType = _declaringType.BaseType;
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if (baseType != null && ((StructuralType)baseType).Members.Contains(identity))
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{
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return true;
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}
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return false;
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}
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/// <summary>
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/// Find the index of an item
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/// </summary>
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/// <param name="item">The item whose index is to be looked for</param>
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/// <returns>The index of the found item, -1 if not found</returns>
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public override int IndexOf(EdmMember item)
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{
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// Try to get it from this collection, if found, then the relative index needs to be added with the number
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// of members in the base type to get the absolute index
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int relativeIndex = base.IndexOf(item);
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if (relativeIndex != -1)
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{
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return relativeIndex + GetBaseTypeMemberCount();
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}
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// Try to find it in the base type
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StructuralType baseType = _declaringType.BaseType as StructuralType;
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if (baseType != null)
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{
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return baseType.Members.IndexOf(item);
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}
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return -1;
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}
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/// <summary>
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/// Copies the items in this collection to an array
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/// </summary>
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/// <param name="array">The array to copy to</param>
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/// <param name="arrayIndex">The index in the array at which to start the copy</param>
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/// <exception cref="System.ArgumentNullException">Thrown if array argument is null</exception>
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/// <exception cref="System.ArgumentOutOfRangeException">Thrown if the arrayIndex is less than zero</exception>
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/// <exception cref="System.ArgumentException">Thrown if the array argument passed in with respect to the arrayIndex passed in not big enough to hold the MemberCollection being copied</exception>
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public override void CopyTo(EdmMember[] array, int arrayIndex)
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{
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// Check on the array index
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if (arrayIndex < 0)
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{
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throw EntityUtil.ArgumentOutOfRange("arrayIndex");
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}
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// Check if the array together with the array index has enough room to copy
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int baseTypeMemberCount = GetBaseTypeMemberCount();
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if (base.Count + baseTypeMemberCount > array.Length - arrayIndex)
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{
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throw EntityUtil.Argument("arrayIndex");
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}
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// If the base type has any members, copy those first
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if (baseTypeMemberCount > 0)
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{
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((StructuralType)_declaringType.BaseType).Members.CopyTo(array, arrayIndex);
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}
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base.CopyTo(array, arrayIndex + baseTypeMemberCount);
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}
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/// <summary>
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/// Gets an item from the collection with the given identity
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/// </summary>
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/// <param name="identity">The identity of the item to search for</param>
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/// <param name="ignoreCase">Whether case is ignore in the search</param>
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/// <param name="item">An item from the collection, null if the item is not found</param>
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/// <returns>True an item is retrieved</returns>
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/// <exception cref="System.ArgumentNullException">if identity argument is null</exception>
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public override bool TryGetValue(string identity, bool ignoreCase, out EdmMember item)
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{
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// See if it's in this collection
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if (!base.TryGetValue(identity, ignoreCase, out item))
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{
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// Now go to the parent type to find it
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EdmType baseType = _declaringType.BaseType;
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if (baseType != null)
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{
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((StructuralType)baseType).Members.TryGetValue(identity, ignoreCase, out item);
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}
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}
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return item != null;
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}
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/// <summary>
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/// Gets an itme with identity
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/// </summary>
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/// <param name="identity"></param>
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/// <param name="ignoreCase"></param>
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/// <returns></returns>
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public override EdmMember GetValue(string identity, bool ignoreCase)
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{
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EdmMember item = null;
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if (!TryGetValue(identity, ignoreCase, out item))
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{
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throw EntityUtil.ItemInvalidIdentity(identity, "identity");
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}
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return item;
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}
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/// <summary>
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/// Get the declared only members of a particular type
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/// </summary>
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internal ReadOnlyMetadataCollection<T> GetDeclaredOnlyMembers<T>() where T : EdmMember
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{
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MetadataCollection<T> newCollection = new MetadataCollection<T>();
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for (int i = 0; i < base.Count; i++)
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{
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T member = base[i] as T;
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if (member != null)
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{
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newCollection.Add(member);
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}
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}
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return newCollection.AsReadOnlyMetadataCollection();
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}
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/// <summary>
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/// Get the number of members the base type has. If the base type is not a structural type or has no
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/// members, it returns 0
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/// </summary>
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/// <returns>The number of members in the base type</returns>
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private int GetBaseTypeMemberCount()
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{
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// The count of members is what in this collection plus base type's member collection
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StructuralType baseType = _declaringType.BaseType as StructuralType;
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if (baseType != null)
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{
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return baseType.Members.Count;
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}
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return 0;
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}
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/// <summary>
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/// Gets the index relative to this collection for the given index. For an index to really refers to something in
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/// the base type, the return value is negative relative to this collection. For an index refers to something in this
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/// collection, the return value is positive. In both cases, it's simply (index) - (base type member count)
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/// </summary>
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/// <returns>The relative index</returns>
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private int GetRelativeIndex(int index)
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{
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int baseTypeMemberCount = GetBaseTypeMemberCount();
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int thisTypeMemberCount = base.Count;
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// Check if the index is in range
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if (index < 0 || index >= baseTypeMemberCount + thisTypeMemberCount)
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{
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throw EntityUtil.ArgumentOutOfRange("index");
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}
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return index - baseTypeMemberCount;
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}
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private void ValidateMemberForAdd(EdmMember member, string argumentName)
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{
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// Check to make sure the given member is not associated with another type
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EntityUtil.GenericCheckArgumentNull(member, argumentName);
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Debug.Assert(member.DeclaringType == null, string.Format(CultureInfo.CurrentCulture, "The member {0} already has a declaring type, it cannot be added to this collection.", argumentName));
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// Validate the item with the declaring type.
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_declaringType.ValidateMemberForAdd(member);
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}
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#endregion
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}
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}
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