84 lines
1.8 KiB
C#
84 lines
1.8 KiB
C#
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//-----------------------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//-----------------------------------------------------------------------------
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namespace System.ServiceModel
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{
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using System;
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using System.Collections.Generic;
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class EmptyArray<T>
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{
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static T[] instance;
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EmptyArray()
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{
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}
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internal static T[] Instance
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{
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get
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{
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if (instance == null)
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instance = new T[0];
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return instance;
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}
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}
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internal static T[] Allocate(int n)
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{
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if (n == 0)
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return Instance;
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else
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return new T[n];
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}
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internal static T[] ToArray(IList<T> collection)
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{
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if (collection.Count == 0)
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{
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return EmptyArray<T>.Instance;
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}
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else
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{
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T[] array = new T[collection.Count];
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collection.CopyTo(array, 0);
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return array;
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}
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}
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internal static T[] ToArray(SynchronizedCollection<T> collection)
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{
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lock (collection.SyncRoot)
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{
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return EmptyArray<T>.ToArray((IList<T>)collection);
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}
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}
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}
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class EmptyArray
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{
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static object[] instance = new object[0];
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EmptyArray()
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{
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}
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internal static object[] Instance
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{
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get
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{
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return instance;
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}
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}
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internal static object[] Allocate(int n)
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{
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if (n == 0)
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return Instance;
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else
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return new object[n];
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}
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}
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}
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