29 lines
1.9 KiB
C#
29 lines
1.9 KiB
C#
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// <copyright>
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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namespace System.ServiceModel.Channels
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{
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using System.IO;
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using System.Net.WebSockets;
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// In Win8 (and above), a client web socket can simply be created in 2 steps:
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// 1. create a HttpWebRequest with the Uri = "ws://server_address"
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// 2. create a client WebSocket with WebSocket.CreateClientWebSocket(stream_requested_from_the_HttpWebRequest)
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// On pre-Win8, the WebSocket.CreateClientWebSocket method doesn't work, so users needs to provide a factory for step #2.
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// WCF will internally create the HttpWebRequest from step #1 and will call the web socket factory for step #2.
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// A factory can also be used in Win8 (and above), if the user desires to use his own WebSocket implementation.
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public abstract class ClientWebSocketFactory
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{
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// Provides the web socket version, to be used as the required http header "Sec-WebSocket-Version".
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// When creating the HttpWebRequest from step #1, the web socket header is not initialized.
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public abstract string WebSocketVersion { get; }
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// Provides the client WebSocket for step #2. WCF creates the HttpWebRequest in step #1, and passes the HttpWebResponse stream
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// to this method. The 'settings' argument can optionally be used. On Win8 (and above), the WebSocket.CreateClientWebSocket method
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// requires other arguments (in addition to the Stream) that can be obtained from 'settings'. Since the WebSocket.CreateClientWebSocket
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// finds this argument to be enough to create a client WebSocket (on Win8, and post Win8 due to backward compatibility requirements),
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// we estimate that implementors of a custom web socket factory will find it enough too.
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public abstract WebSocket CreateWebSocket(Stream connection, WebSocketTransportSettings settings);
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}
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}
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