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C#
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using System;
public class C
{
public D D { get; private set; }
public string Value { get; private set; }
public Foo Foo { get; set; }
public int Test ()
{
dynamic d = new C ();
return D.Foo (d.Value);
}
public static int Test2 (dynamic d)
{
return Foo.Method(d);
}
public static int Main ()
{
var c = new C ();
if (c.Test () != 1)
return 1;
if (C.Test2 ("s") != 1)
return 2;
return 0;
}
}
public struct D
{
public int Foo (string value)
{
return 1;
}
}
public class Foo
{
public static int Method (string s)
{
return 1;
}
}