40 lines
1.7 KiB
C#
40 lines
1.7 KiB
C#
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//------------------------------------------------------------------------------
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// <copyright file="PropertyCollection.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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// <owner current="false" primary="false">[....]</owner>
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//------------------------------------------------------------------------------
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namespace System.Data {
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using System;
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using System.Collections;
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using System.Runtime.Serialization;
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/// <devdoc>
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/// <para>Represents a collection of properties that can be added to <see cref='System.Data.DataColumn'/>,
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/// <see cref='System.Data.DataSet'/>,
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/// or <see cref='System.Data.DataTable'/>.</para>
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/// </devdoc>
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[Serializable]
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public class PropertyCollection : Hashtable {
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public PropertyCollection() : base() {
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}
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protected PropertyCollection(SerializationInfo info, StreamingContext context) : base(info, context) {
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}
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public override object Clone() {
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// override Clone so that returned object is an
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// instance of PropertyCollection instead of Hashtable
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PropertyCollection clone = new PropertyCollection();
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foreach (DictionaryEntry pair in this) {
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clone.Add(pair.Key, pair.Value);
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}
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return clone;
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}
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}
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//3 NOTE: This should have been named PropertyDictionary, to avoid fxcop warnings about not having strongly typed IList and ICollection implementations, but it's too late now...
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}
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