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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="InvalidDependencyFormat" xml:space="preserve">
<value>The dependency section {0} from the project.lock.json could not be parsed.</value>
</data>
<data name="LockFileNotFound" xml:space="preserve">
<value>Lock file {0} couldn't be found. Run a NuGet package restore to generate this file.</value>
</data>
<data name="MissingEntryInLockFile" xml:space="preserve">
<value>Couldn't find the required information in the lock file. Make sure you have {0} mentioned in your targets.</value>
</data>
<data name="NoTargetsInLockFile" xml:space="preserve">
<value>No targets could be found in the lock file. Make sure you have a supports or runtimes section i your project.json file.</value>
</data>
<data name="OmitReferencesFromIndirectPackage" xml:space="preserve">
<value>Omitting references from {0} since it is indirect.</value>
</data>
<data name="PackageFolderNotFound" xml:space="preserve">
<value>The package {0} with version {1} could not be found in {2}. Run a NuGet package restore to download the package.</value>
</data>
<data name="ResolvedReferencesFromPackage" xml:space="preserve">
<value>Resolved references from {0}:</value>
</data>
<data name="NoProgrammingLanguageSpecified" xml:space="preserve">
<value>"The ProjectLanguage task parameter cannot be null."</value>
</data>
<data name="DuplicateProjectReference" xml:space="preserve">
<value>The project '{0}' was referenced more than once in the {1} property. Ignoring all but the first.</value>
</data>
<data name="DuplicatePreprocessorToken" xml:space="preserve">
<value>The preprocessor token '{0}' has been given more than one value. Choosing '{1}' as the value.</value>
</data>
<data name="MissingFramework" xml:space="preserve">
<value>Your project is not referencing the "{0}" framework. Add a reference to "{0}" in the "frameworks" section of your project.json, and then re-run NuGet restore.</value>
</data>
<data name="MissingMSBuildPathInProjectPackage" xml:space="preserve">
<value>Your project is consuming assets from the project '{0}' but no MSBuild project is found in the project.lock.json. Check the project references in your project file, and re-run NuGet restore.</value>
</data>
<data name="MissingProjectReference" xml:space="preserve">
<value>The project.json is referencing the project '{0}', but an output path was not specified on an item in the {1} property.</value>
</data>
<data name="MissingRuntimeInRuntimesSection" xml:space="preserve">
<value>Your project.json doesn't list '{0}' as a targeted runtime. You should add '{1}' inside your "runtimes" section in your project.json, and then re-run NuGet restore.</value>
</data>
<data name="MissingRuntimesSection" xml:space="preserve">
<value>Your project.json doesn't have a runtimes section. You should add '{0}' to your project.json and then re-run NuGet restore.</value>
</data>
<data name="PreprocessedDirectoryNotSet" xml:space="preserve">
<value>The {0} property must be set in order to consume preprocessed content.</value>
</data>
<data name="UnspecifiedToken" xml:space="preserve">
<value>The token '{0}' is unrecognized.</value>
</data>
</root>