60 lines
1.9 KiB
C#
60 lines
1.9 KiB
C#
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// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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/*============================================================
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**
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** Class: UnSafeBuffer
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**
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** Purpose: A class to detect incorrect usage of UnSafeBuffer
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**
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**
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===========================================================*/
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namespace System {
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using System.Security;
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using System.Diagnostics;
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using System.Diagnostics.Contracts;
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unsafe internal struct UnSafeCharBuffer{
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[SecurityCritical]
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char * m_buffer;
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int m_totalSize;
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int m_length;
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[System.Security.SecurityCritical] // auto-generated
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public UnSafeCharBuffer( char *buffer, int bufferSize) {
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Contract.Assert( buffer != null, "buffer pointer can't be null." );
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Contract.Assert( bufferSize >= 0, "buffer size can't be negative." );
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m_buffer = buffer;
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m_totalSize = bufferSize;
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m_length = 0;
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}
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[System.Security.SecuritySafeCritical] // auto-generated
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public void AppendString(string stringToAppend) {
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if( String.IsNullOrEmpty( stringToAppend ) ) {
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return;
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}
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if ( (m_totalSize - m_length) < stringToAppend.Length ) {
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throw new IndexOutOfRangeException();
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}
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fixed( char* pointerToString = stringToAppend ) {
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Buffer.Memcpy( (byte*) (m_buffer + m_length), (byte *) pointerToString, stringToAppend.Length * sizeof(char));
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}
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m_length += stringToAppend.Length;
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Contract.Assert(m_length <= m_totalSize, "Buffer has been overflowed!");
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}
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public int Length {
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get {
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return m_length;
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}
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}
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}
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}
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