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<?xml version="1.0" encoding="utf-8"?>
<Type Name="SocketException" FullName="System.Net.Sockets.SocketException" FullNameSP="System_Net_Sockets_SocketException" Maintainer="ecma">
<TypeSignature Language="ILASM" Value=".class public serializable SocketException extends System.SystemException" />
<TypeSignature Language="C#" Value="public class SocketException : System.ComponentModel.Win32Exception" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi serializable beforefieldinit SocketException extends System.ComponentModel.Win32Exception" />
<MemberOfLibrary>Networking</MemberOfLibrary>
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
<AssemblyVersion>1.0.x.x</AssemblyVersion>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadingSafetyStatement>All public static members of this type are safe for multithreaded operations. No instance members are guaranteed to be thread safe.</ThreadingSafetyStatement>
<Base>
<BaseTypeName>System.ComponentModel.Win32Exception</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A <see cref="T:System.Net.Sockets.SocketException" /> is thrown by the <see cref="T:System.Net.Sockets.Socket" /> and <see cref="T:System.Net.Dns" /> classes when an error occurs with the network.</para>
<para>The default constructor for the <see cref="M:System.Net.Sockets.SocketException.#ctor" /> class sets the <see cref="P:System.Net.Sockets.SocketException.ErrorCode" /> property to the last operating system socket error that occurred. For more information about socket error codes, see the Windows Sockets version 2 API error code documentation on MSDN.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The exception that is thrown when a socket error occurs.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="ILASM" Value="public rtspecialname specialname instance void .ctor()" />
<MemberSignature Language="C#" Value="public SocketException ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue />
<Parameters />
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="M:System.Net.Sockets.SocketException.#ctor" /> constructor sets the <see cref="P:System.Net.Sockets.SocketException.ErrorCode" /> property to the last operating system socket error that occurred. For more information about socket error codes, see the Windows Sockets version 2 API error code documentation (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/windows_sockets_error_codes_2.asp).</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Net.Sockets.SocketException" /> class with the last operating system error code.</para>
</summary>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public SocketException (int error);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int32 error) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="error" Type="System.Int32" />
</Parameters>
<Docs>
<param name="error">To be added.</param>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="M:System.Net.Sockets.SocketException.#ctor" /> constructor sets the <see cref="P:System.Net.Sockets.SocketException.ErrorCode" /> property to <paramref name="errorCode" />.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Net.Sockets.SocketException" /> class with the specified error code.</para>
</summary>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected SocketException (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class System.Runtime.Serialization.SerializationInfo info, valuetype System.Runtime.Serialization.StreamingContext context) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="info" Type="System.Runtime.Serialization.SerializationInfo" />
<Parameter Name="context" Type="System.Runtime.Serialization.StreamingContext" />
</Parameters>
<Docs>
<param name="info">To be added.</param>
<param name="context">To be added.</param>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This constructor implements the <see cref="T:System.Runtime.Serialization.ISerializable" /> interface for the <see cref="T:System.Net.Sockets.SocketException" /> class.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Net.Sockets.SocketException" /> class from the specified instances of the <see cref="T:System.Runtime.Serialization.SerializationInfo" /> and <see cref="T:System.Runtime.Serialization.StreamingContext" /> classes.</para>
</summary>
</Docs>
</Member>
<Member MemberName="ErrorCode">
<MemberSignature Language="C#" Value="public override int ErrorCode { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 ErrorCode" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<value>To be added.</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="P:System.Net.Sockets.SocketException.ErrorCode" /> property contains the error code that is associated with the error that caused the exception.</para>
<para>The default constructor for <see cref="T:System.Net.Sockets.SocketException" /> sets the <see cref="P:System.Net.Sockets.SocketException.ErrorCode" /> property to the last operating system error that occurred. For more information about socket error codes, see the Windows Sockets version 2 API error code documentation in MSDN.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the error code that is associated with this exception.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Message">
<MemberSignature Language="C#" Value="public override string Message { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string Message" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<value>To be added.</value>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the error message that is associated with this exception.</para>
</summary>
</Docs>
</Member>
<Member MemberName="SocketErrorCode">
<MemberSignature Language="C#" Value="public System.Net.Sockets.SocketError SocketErrorCode { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Net.Sockets.SocketError SocketErrorCode" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Net.Sockets.SocketError</ReturnType>
</ReturnValue>
<Docs>
<value>To be added.</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="P:System.Net.Sockets.SocketException.SocketErrorCode" /> property contains the error code that is associated with the error that caused the exception.</para>
<para>The default constructor for <see cref="T:System.Net.Sockets.SocketException" /> sets the <see cref="P:System.Net.Sockets.SocketException.ErrorCode" /> property to the last operating system error that occurred. For more information about socket error codes, see the Windows Sockets version 2 API error code documentation in MSDN.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the error code that is associated with this exception.</para>
</summary>
</Docs>
</Member>
</Members>
<TypeExcluded>0</TypeExcluded>
</Type>