linux-packaging-mono/msvc/build-init.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\config.h" />
<ClInclude Include="..\winconfig.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{92AE7622-5F58-4234-9A26-9EC71876B3F4}</ProjectGuid>
<RootNamespace>buildinit</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="mono.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="mono.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="mono.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="mono.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(MONO_BUILD_DIR_PREFIX)$(Platform)\lib\$(Configuration)\</OutDir>
<IntDir>$(MONO_BUILD_DIR_PREFIX)$(Platform)\obj\$(ProjectName)$(MONO_TARGET_SUFFIX)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(MONO_BUILD_DIR_PREFIX)$(Platform)\lib\$(Configuration)\</OutDir>
<IntDir>$(MONO_BUILD_DIR_PREFIX)$(Platform)\obj\$(ProjectName)$(MONO_TARGET_SUFFIX)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(MONO_BUILD_DIR_PREFIX)$(Platform)\lib\$(Configuration)\</OutDir>
<IntDir>$(MONO_BUILD_DIR_PREFIX)$(Platform)\obj\$(ProjectName)$(MONO_TARGET_SUFFIX)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(MONO_BUILD_DIR_PREFIX)$(Platform)\lib\$(Configuration)\</OutDir>
<IntDir>$(MONO_BUILD_DIR_PREFIX)$(Platform)\obj\$(ProjectName)$(MONO_TARGET_SUFFIX)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="mono.external.targets" />
<Import Project="mono.winconfig.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<Target Name="AfterBuildWinSetup">
<PropertyGroup>
<_EnableDefines Condition="'$(MONO_ENABLE_LLVM)' == 'true'">$(_EnableDefines);ENABLE_LLVM;ENABLE_LLVM_RUNTIME</_EnableDefines>
<_EnableDefines Condition="'$(MONO_ENABLE_NETCORE)' == 'true'">$(_EnableDefines);ENABLE_NETCORE</_EnableDefines>
<_HaveDefines Condition="'$(MONO_ENABLE_BTLS)' == 'true'">$(_HaveDefines);HAVE_BTLS</_HaveDefines>
<_EnableDefines>$(_EnableDefines.Trim(';'))</_EnableDefines>
<_HaveDefines>$(_HaveDefines.Trim(';'))</_HaveDefines>
</PropertyGroup>
<GetVersionsFromConfigureAC ConfigFileRoot="$(MSBuildThisFileDirectory)..\">
<Output TaskParameter="MonoVersion" PropertyName="_MonoVersion" />
<Output TaskParameter="MonoCorlibVersion" PropertyName="_MonoCorlibVersion" />
</GetVersionsFromConfigureAC>
<WinConfigSetup ConfigFileRoot="$(MSBuildThisFileDirectory)..\"
MonoVersion="$(_MonoVersion)"
MonoCorlibVersion="$(_MonoCorlibVersion)"
DisableDefines=""
EnableDefines="$(_EnableDefines)"
HaveDefines="$(_HaveDefines)"/>
</Target>
<Target Name="AfterBuild" DependsOnTargets="AfterBuildWinSetup" />
<Target Name="_BackupConfigFile" Condition="'$(_MonoConfigFileBackupExists)' != 'true' and Exists('$(MONO_DIR)/config.h')">
<Copy SourceFiles="$(MONO_DIR)/config.h" DestinationFiles="$(MONO_DIR)/cygconfig.h" />
</Target>
<Target Name="_CheckConfigFile">
<_CheckConfigurationProperty ConfFile="$(MONO_DIR)/config.h" ConfRegEx="#include.*cygconfig.h.*">
<Output TaskParameter="ConfPropertyFoundMatch" PropertyName="_MonoConfigFileBackupExists" />
</_CheckConfigurationProperty>
</Target>
<PropertyGroup>
<PrepareForBuildDependsOn>
_CheckConfigFile;
_BackupConfigFile;
$(PrepareForBuildDependsOn);
</PrepareForBuildDependsOn>
</PropertyGroup>
</Project>