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<?xml version="1.0"?>
<clause number="8.7" title="Classes" informative="true">
<paragraph>Class declarations define new reference types. A class can inherit from another class, and can implement interfaces. </paragraph>
<paragraph>Class members can include constants, fields, methods, properties, events, indexers, operators, instance constructors, destructors, static constructors, and nested type declarations. Each member has an associated accessibility (<hyperlink>10.5</hyperlink>), which controls the regions of program text that are able to access the member. There are five possible forms of accessibility. These are summarized in the table below. <table_line>Form Intuitive meaning </table_line>
<table_line>public Access not limited </table_line>
<table_line>protected Access limited to the containing class or types derived from the containing class </table_line>
<table_line>internal Access limited to this program </table_line>
<table_line>protected </table_line>
<table_line>internal </table_line>
<table_line>Access limited to this program or types derived from the containing class </table_line>
<table_line>private Access limited to the containing type </table_line>
</paragraph>
<paragraph>The example <code_example><![CDATA[
using System;
class MyClass
{
public MyClass() {
Console.WriteLine("Instance constructor");
}
public MyClass(int value) {
MyField = value;
Console.WriteLine("Instance constructor");
}
~MyClass() {
Console.WriteLine("Destructor");
}
public const int MyConst = 12;
public int MyField = 34;
public void MyMethod(){
Console.WriteLine("MyClass.MyMethod");
}
public int MyProperty {
get {
return MyField;
}
set {
MyField = value;
}
}
public int this[int index] {
get {
return 0;
}
set {
Console.WriteLine("this[{0}] = {1}", index, value);
}
}
public event EventHandler MyEvent;
public static MyClass operator+(MyClass a, MyClass b) {
return new MyClass(a.MyField + b.MyField);
}
internal class MyNestedClass
{}
}
]]></code_example>shows a class that contains each kind of member. The example <code_example><![CDATA[
class Test
{
static void Main() {
// Instance constructor usage
MyClass a = new MyClass();
MyClass b = new MyClass(123);
// Constant usage
Console.WriteLine("MyConst = {0}", MyClass.MyConst);
// Field usage
a.MyField++;
Console.WriteLine("a.MyField = {0}", a.MyField);
// Method usage
a.MyMethod();
// Property usage
a.MyProperty++;
Console.WriteLine("a.MyProperty = {0}", a.MyProperty);
// Indexer usage
a[3] = a[1] = a[2];
Console.WriteLine("a[3] = {0}", a[3]);
// Event usage
a.MyEvent += new EventHandler(MyHandler);
// Overloaded operator usage
MyClass c = a + b;
}
static void MyHandler(object sender, EventArgs e) {
Console.WriteLine("Test.MyHandler");
}
internal class MyNestedClass
{}
}
]]></code_example>shows uses of these members. </paragraph>
</clause>