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			317 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
		
		
			
		
	
	
			317 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
|   | ; Test the handling of base + displacement addresses for large frames,
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|  | ; in cases where both 12-bit and 20-bit displacements are allowed.
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|  | ; The tests here assume z10 register pressure, without the high words
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|  | ; being available.
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|  | ;
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|  | ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 | \
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|  | ; RUN:   FileCheck -check-prefix=CHECK-NOFP %s
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|  | ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 -disable-fp-elim | \
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|  | ; RUN:   FileCheck -check-prefix=CHECK-FP %s
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|  | ;
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|  | ; This file tests what happens when a displacement is converted from
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|  | ; being relative to the start of a frame object to being relative to
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|  | ; the frame itself.  In some cases the test is only possible if two
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|  | ; objects are allocated.
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|  | ;
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|  | ; Rather than rely on a particular order for those objects, the tests
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|  | ; instead allocate two objects of the same size and apply the test to
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|  | ; both of them.  For consistency, all tests follow this model, even if
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|  | ; one object would actually be enough.
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|  | 
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|  | ; First check the highest offset that is in range of the 12-bit form.
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|  | ;
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|  | ; The last in-range doubleword offset is 4088.  Since the frame has two
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|  | ; emergency spill slots at 160(%r15), the amount that we need to allocate
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|  | ; in order to put another object at offset 4088 is 4088 - 176 = 3912 bytes.
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|  | define void @f1() { | ||
|  | ; CHECK-NOFP-LABEL: f1:
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|  | ; CHECK-NOFP: mvi 4095(%r15), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f1:
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|  | ; CHECK-FP: mvi 4095(%r11), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [3912 x i8], align 8 | ||
|  |   %region2 = alloca [3912 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [3912 x i8], [3912 x i8]* %region1, i64 0, i64 7 | ||
|  |   %ptr2 = getelementptr inbounds [3912 x i8], [3912 x i8]* %region2, i64 0, i64 7 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
 | ||
|  | ; Test the first offset that is out-of-range of the 12-bit form.
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|  | define void @f2() { | ||
|  | ; CHECK-NOFP-LABEL: f2:
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|  | ; CHECK-NOFP: mviy 4096(%r15), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f2:
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|  | ; CHECK-FP: mviy 4096(%r11), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [3912 x i8], align 8 | ||
|  |   %region2 = alloca [3912 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [3912 x i8], [3912 x i8]* %region1, i64 0, i64 8 | ||
|  |   %ptr2 = getelementptr inbounds [3912 x i8], [3912 x i8]* %region2, i64 0, i64 8 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
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|  | ; Test the last offset that is in range of the 20-bit form.
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|  | ;
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|  | ; The last in-range doubleword offset is 524280, so by the same reasoning
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|  | ; as above, we need to allocate objects of 524280 - 176 = 524104 bytes.
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|  | define void @f3() { | ||
|  | ; CHECK-NOFP-LABEL: f3:
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|  | ; CHECK-NOFP: mviy 524287(%r15), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f3:
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|  | ; CHECK-FP: mviy 524287(%r11), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [524104 x i8], align 8 | ||
|  |   %region2 = alloca [524104 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 7 | ||
|  |   %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 7 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
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|  | ; Test the first out-of-range offset.  We can't use an index register here,
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|  | ; and the offset is also out of LAY's range, so expect a constant load
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|  | ; followed by an addition.
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|  | define void @f4() { | ||
|  | ; CHECK-NOFP-LABEL: f4:
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|  | ; CHECK-NOFP: llilh %r1, 8
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|  | ; CHECK-NOFP: agr %r1, %r15
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|  | ; CHECK-NOFP: mvi 0(%r1), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f4:
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|  | ; CHECK-FP: llilh %r1, 8
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|  | ; CHECK-FP: agr %r1, %r11
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|  | ; CHECK-FP: mvi 0(%r1), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [524104 x i8], align 8 | ||
|  |   %region2 = alloca [524104 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 8 | ||
|  |   %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 8 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
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|  | ; Add 4095 to the previous offset, to test the other end of the MVI range.
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|  | ; The instruction will actually be STCY before frame lowering.
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|  | define void @f5() { | ||
|  | ; CHECK-NOFP-LABEL: f5:
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|  | ; CHECK-NOFP: llilh %r1, 8
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|  | ; CHECK-NOFP: agr %r1, %r15
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|  | ; CHECK-NOFP: mvi 4095(%r1), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f5:
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|  | ; CHECK-FP: llilh %r1, 8
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|  | ; CHECK-FP: agr %r1, %r11
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|  | ; CHECK-FP: mvi 4095(%r1), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [524104 x i8], align 8 | ||
|  |   %region2 = alloca [524104 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 4103 | ||
|  |   %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 4103 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
 | ||
|  | ; Test the next offset after that, which uses MVIY instead of MVI.
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|  | define void @f6() { | ||
|  | ; CHECK-NOFP-LABEL: f6:
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|  | ; CHECK-NOFP: llilh %r1, 8
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|  | ; CHECK-NOFP: agr %r1, %r15
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|  | ; CHECK-NOFP: mviy 4096(%r1), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f6:
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|  | ; CHECK-FP: llilh %r1, 8
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|  | ; CHECK-FP: agr %r1, %r11
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|  | ; CHECK-FP: mviy 4096(%r1), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [524104 x i8], align 8 | ||
|  |   %region2 = alloca [524104 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 4104 | ||
|  |   %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 4104 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
 | ||
|  | ; Now try an offset of 524287 from the start of the object, with the
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|  | ; object being at offset 1048576 (1 << 20).  The backend prefers to create
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|  | ; anchors 0x10000 bytes apart, so that the high part can be loaded using
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|  | ; LLILH while still using MVI in more cases than 0x40000 anchors would.
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|  | define void @f7() { | ||
|  | ; CHECK-NOFP-LABEL: f7:
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|  | ; CHECK-NOFP: llilh %r1, 23
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|  | ; CHECK-NOFP: agr %r1, %r15
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|  | ; CHECK-NOFP: mviy 65535(%r1), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f7:
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|  | ; CHECK-FP: llilh %r1, 23
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|  | ; CHECK-FP: agr %r1, %r11
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|  | ; CHECK-FP: mviy 65535(%r1), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [1048400 x i8], align 8 | ||
|  |   %region2 = alloca [1048400 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [1048400 x i8], [1048400 x i8]* %region1, i64 0, i64 524287 | ||
|  |   %ptr2 = getelementptr inbounds [1048400 x i8], [1048400 x i8]* %region2, i64 0, i64 524287 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
 | ||
|  | ; Keep the object-relative offset the same but bump the size of the
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|  | ; objects by one doubleword.
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|  | define void @f8() { | ||
|  | ; CHECK-NOFP-LABEL: f8:
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|  | ; CHECK-NOFP: llilh %r1, 24
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|  | ; CHECK-NOFP: agr %r1, %r15
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|  | ; CHECK-NOFP: mvi 7(%r1), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f8:
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|  | ; CHECK-FP: llilh %r1, 24
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|  | ; CHECK-FP: agr %r1, %r11
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|  | ; CHECK-FP: mvi 7(%r1), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [1048408 x i8], align 8 | ||
|  |   %region2 = alloca [1048408 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [1048408 x i8], [1048408 x i8]* %region1, i64 0, i64 524287 | ||
|  |   %ptr2 = getelementptr inbounds [1048408 x i8], [1048408 x i8]* %region2, i64 0, i64 524287 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
 | ||
|  | ; Check a case where the original displacement is out of range.  The backend
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|  | ; should force separate address logic from the outset.  We don't yet do any
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|  | ; kind of anchor optimization, so there should be no offset on the MVI itself.
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|  | ;
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|  | ; Before frame lowering this is an LA followed by the AGFI seen below.
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|  | ; The LA then gets lowered into the LLILH/LA form.  The exact sequence
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|  | ; isn't that important though.
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|  | define void @f9() { | ||
|  | ; CHECK-NOFP-LABEL: f9:
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|  | ; CHECK-NOFP: llilh [[R1:%r[1-5]]], 16
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|  | ; CHECK-NOFP: la [[R2:%r[1-5]]], 8([[R1]],%r15)
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|  | ; CHECK-NOFP: agfi [[R2]], 524288
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|  | ; CHECK-NOFP: mvi 0([[R2]]), 42
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f9:
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|  | ; CHECK-FP: llilh [[R1:%r[1-5]]], 16
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|  | ; CHECK-FP: la [[R2:%r[1-5]]], 8([[R1]],%r11)
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|  | ; CHECK-FP: agfi [[R2]], 524288
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|  | ; CHECK-FP: mvi 0([[R2]]), 42
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|  | ; CHECK-FP: br %r14
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|  |   %region1 = alloca [1048408 x i8], align 8 | ||
|  |   %region2 = alloca [1048408 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [1048408 x i8], [1048408 x i8]* %region1, i64 0, i64 524288 | ||
|  |   %ptr2 = getelementptr inbounds [1048408 x i8], [1048408 x i8]* %region2, i64 0, i64 524288 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   ret void | ||
|  | } | ||
|  | 
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|  | ; Repeat f4 in a case that needs the emergency spill slots (because all
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|  | ; call-clobbered registers are live and no call-saved ones have been
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|  | ; allocated).
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|  | define void @f10(i32 *%vptr) { | ||
|  | ; CHECK-NOFP-LABEL: f10:
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|  | ; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
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|  | ; CHECK-NOFP: llilh [[REGISTER]], 8
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|  | ; CHECK-NOFP: agr [[REGISTER]], %r15
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|  | ; CHECK-NOFP: mvi 0([[REGISTER]]), 42
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|  | ; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
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|  | ; CHECK-NOFP: br %r14
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|  | ;
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|  | ; CHECK-FP-LABEL: f10:
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|  | ; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
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|  | ; CHECK-FP: llilh [[REGISTER]], 8
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|  | ; CHECK-FP: agr [[REGISTER]], %r11
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|  | ; CHECK-FP: mvi 0([[REGISTER]]), 42
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|  | ; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
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|  | ; CHECK-FP: br %r14
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|  |   %i0 = load volatile i32 , i32 *%vptr | ||
|  |   %i1 = load volatile i32 , i32 *%vptr | ||
|  |   %i3 = load volatile i32 , i32 *%vptr | ||
|  |   %i4 = load volatile i32 , i32 *%vptr | ||
|  |   %i5 = load volatile i32 , i32 *%vptr | ||
|  |   %region1 = alloca [524104 x i8], align 8 | ||
|  |   %region2 = alloca [524104 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 8 | ||
|  |   %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 8 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   store volatile i32 %i0, i32 *%vptr | ||
|  |   store volatile i32 %i1, i32 *%vptr | ||
|  |   store volatile i32 %i3, i32 *%vptr | ||
|  |   store volatile i32 %i4, i32 *%vptr | ||
|  |   store volatile i32 %i5, i32 *%vptr | ||
|  |   ret void | ||
|  | } | ||
|  | 
 | ||
|  | ; And again with maximum register pressure.  The only spill slots that the
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|  | ; NOFP case needs are the emergency ones, so the offsets are the same as for f4.
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|  | ; The FP case needs to spill an extra register and is too dependent on
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|  | ; register allocation heuristics for a stable test.
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|  | define void @f11(i32 *%vptr) { | ||
|  | ; CHECK-NOFP-LABEL: f11:
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|  | ; CHECK-NOFP: stmg %r6, %r15,
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|  | ; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
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|  | ; CHECK-NOFP: llilh [[REGISTER]], 8
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|  | ; CHECK-NOFP: agr [[REGISTER]], %r15
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|  | ; CHECK-NOFP: mvi 0([[REGISTER]]), 42
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|  | ; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
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|  | ; CHECK-NOFP: lmg %r6, %r15,
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|  | ; CHECK-NOFP: br %r14
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|  |   %i0 = load volatile i32 , i32 *%vptr | ||
|  |   %i1 = load volatile i32 , i32 *%vptr | ||
|  |   %i3 = load volatile i32 , i32 *%vptr | ||
|  |   %i4 = load volatile i32 , i32 *%vptr | ||
|  |   %i5 = load volatile i32 , i32 *%vptr | ||
|  |   %i6 = load volatile i32 , i32 *%vptr | ||
|  |   %i7 = load volatile i32 , i32 *%vptr | ||
|  |   %i8 = load volatile i32 , i32 *%vptr | ||
|  |   %i9 = load volatile i32 , i32 *%vptr | ||
|  |   %i10 = load volatile i32 , i32 *%vptr | ||
|  |   %i11 = load volatile i32 , i32 *%vptr | ||
|  |   %i12 = load volatile i32 , i32 *%vptr | ||
|  |   %i13 = load volatile i32 , i32 *%vptr | ||
|  |   %i14 = load volatile i32 , i32 *%vptr | ||
|  |   %region1 = alloca [524104 x i8], align 8 | ||
|  |   %region2 = alloca [524104 x i8], align 8 | ||
|  |   %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 8 | ||
|  |   %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 8 | ||
|  |   store volatile i8 42, i8 *%ptr1 | ||
|  |   store volatile i8 42, i8 *%ptr2 | ||
|  |   store volatile i32 %i0, i32 *%vptr | ||
|  |   store volatile i32 %i1, i32 *%vptr | ||
|  |   store volatile i32 %i3, i32 *%vptr | ||
|  |   store volatile i32 %i4, i32 *%vptr | ||
|  |   store volatile i32 %i5, i32 *%vptr | ||
|  |   store volatile i32 %i6, i32 *%vptr | ||
|  |   store volatile i32 %i7, i32 *%vptr | ||
|  |   store volatile i32 %i8, i32 *%vptr | ||
|  |   store volatile i32 %i9, i32 *%vptr | ||
|  |   store volatile i32 %i10, i32 *%vptr | ||
|  |   store volatile i32 %i11, i32 *%vptr | ||
|  |   store volatile i32 %i12, i32 *%vptr | ||
|  |   store volatile i32 %i13, i32 *%vptr | ||
|  |   store volatile i32 %i14, i32 *%vptr | ||
|  |   ret void | ||
|  | } |