397 lines
8.6 KiB
C#
397 lines
8.6 KiB
C#
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
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//
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// Authors:
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// Chris Toshok (toshok@ximian.com)
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//
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using System;
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using System.ComponentModel;
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using System.Windows.Markup;
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using System.Windows.Media.Converters;
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using System.Windows.Threading;
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namespace System.Windows.Media {
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[Serializable]
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[TypeConverter (typeof(MatrixConverter))]
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[ValueSerializer (typeof (MatrixValueSerializer))]
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public struct Matrix : IFormattable {
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double m11;
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double m12;
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double m21;
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double m22;
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double offsetX;
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double offsetY;
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public Matrix (double m11,
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double m12,
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double m21,
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double m22,
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double offsetX,
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double offsetY)
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{
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this.m11 = m11;
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this.m12 = m12;
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this.m21 = m21;
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this.m22 = m22;
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this.offsetX = offsetX;
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this.offsetY = offsetY;
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}
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public void Append (Matrix matrix)
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{
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double _m11;
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double _m21;
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double _m12;
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double _m22;
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double _offsetX;
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double _offsetY;
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_m11 = m11 * matrix.M11 + m12 * matrix.M21;
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_m12 = m11 * matrix.M12 + m12 * matrix.M22;
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_m21 = m21 * matrix.M11 + m22 * matrix.M21;
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_m22 = m21 * matrix.M12 + m22 * matrix.M22;
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_offsetX = offsetX * matrix.M11 + offsetY * matrix.M21 + matrix.OffsetX;
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_offsetY = offsetX * matrix.M12 + offsetY * matrix.M22 + matrix.OffsetY;
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m11 = _m11;
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m12 = _m12;
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m21 = _m21;
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m22 = _m22;
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offsetX = _offsetX;
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offsetY = _offsetY;
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}
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public bool Equals (Matrix value)
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{
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return (m11 == value.M11 &&
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m12 == value.M12 &&
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m21 == value.M21 &&
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m22 == value.M22 &&
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offsetX == value.OffsetX &&
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offsetY == value.OffsetY);
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}
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public override bool Equals (object o)
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{
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if (!(o is Matrix))
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return false;
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return Equals ((Matrix)o);
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}
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public static bool Equals (Matrix matrix1,
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Matrix matrix2)
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{
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return matrix1.Equals (matrix2);
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}
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public override int GetHashCode ()
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{
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throw new NotImplementedException ();
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}
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public void Invert ()
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{
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if (!HasInverse)
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throw new InvalidOperationException ("Transform is not invertible.");
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double d = Determinant;
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/* 1/(ad-bc)[d -b; -c a] */
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double _m11 = m22;
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double _m12 = -m12;
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double _m21 = -m21;
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double _m22 = m11;
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double _offsetX = m21 * offsetY - m22 * offsetX;
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double _offsetY = m12 * offsetX - m11 * offsetY;
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m11 = _m11 / d;
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m12 = _m12 / d;
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m21 = _m21 / d;
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m22 = _m22 / d;
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offsetX = _offsetX / d;
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offsetY = _offsetY / d;
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}
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public static Matrix Multiply (Matrix trans1,
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Matrix trans2)
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{
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Matrix m = trans1;
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m.Append (trans2);
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return m;
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}
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public static bool operator == (Matrix matrix1,
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Matrix matrix2)
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{
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return matrix1.Equals (matrix2);
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}
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public static bool operator != (Matrix matrix1,
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Matrix matrix2)
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{
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return !matrix1.Equals (matrix2);
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}
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public static Matrix operator * (Matrix trans1,
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Matrix trans2)
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{
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Matrix result = trans1;
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result.Append (trans2);
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return result;
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}
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public static Matrix Parse (string source)
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{
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throw new NotImplementedException ();
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}
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public void Prepend (Matrix matrix)
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{
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double _m11;
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double _m21;
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double _m12;
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double _m22;
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double _offsetX;
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double _offsetY;
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_m11 = matrix.M11 * m11 + matrix.M12 * m21;
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_m12 = matrix.M11 * m12 + matrix.M12 * m22;
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_m21 = matrix.M21 * m11 + matrix.M22 * m21;
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_m22 = matrix.M21 * m12 + matrix.M22 * m22;
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_offsetX = matrix.OffsetX * m11 + matrix.OffsetY * m21 + offsetX;
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_offsetY = matrix.OffsetX * m12 + matrix.OffsetY * m22 + offsetY;
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m11 = _m11;
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m12 = _m12;
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m21 = _m21;
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m22 = _m22;
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offsetX = _offsetX;
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offsetY = _offsetY;
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}
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public void Rotate (double angle)
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{
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// R_theta==[costheta -sintheta; sintheta costheta],
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double theta = angle * Math.PI / 180;
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Matrix r_theta = new Matrix (Math.Cos (theta), Math.Sin(theta),
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-Math.Sin (theta), Math.Cos(theta),
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0, 0);
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Append (r_theta);
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}
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public void RotateAt (double angle,
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double centerX,
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double centerY)
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{
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Translate (-centerX, -centerY);
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Rotate (angle);
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Translate (centerX, centerY);
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}
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public void RotateAtPrepend (double angle,
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double centerX,
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double centerY)
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{
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Matrix m = Matrix.Identity;
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m.RotateAt (angle, centerX, centerY);
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Prepend (m);
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}
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public void RotatePrepend (double angle)
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{
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Matrix m = Matrix.Identity;
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m.Rotate (angle);
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Prepend (m);
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}
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public void Scale (double scaleX,
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double scaleY)
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{
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Matrix scale = new Matrix (scaleX, 0,
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0, scaleY,
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0, 0);
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Append (scale);
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}
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public void ScaleAt (double scaleX,
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double scaleY,
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double centerX,
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double centerY)
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{
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Translate (-centerX, -centerY);
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Scale (scaleX, scaleY);
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Translate (centerX, centerY);
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}
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public void ScaleAtPrepend (double scaleX,
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double scaleY,
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double centerX,
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double centerY)
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{
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Matrix m = Matrix.Identity;
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m.ScaleAt (scaleX, scaleY, centerX, centerY);
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Prepend (m);
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}
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public void ScalePrepend (double scaleX,
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double scaleY)
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{
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Matrix m = Matrix.Identity;
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m.Scale (scaleX, scaleY);
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Prepend (m);
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}
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public void SetIdentity ()
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{
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m11 = m22 = 1.0;
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m12 = m21 = 0.0;
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offsetX = offsetY = 0.0;
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}
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public void Skew (double skewX,
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double skewY)
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{
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Matrix skew_m = new Matrix (1, Math.Tan (skewY * Math.PI / 180),
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Math.Tan (skewX * Math.PI / 180), 1,
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0, 0);
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Append (skew_m);
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}
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public void SkewPrepend (double skewX,
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double skewY)
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{
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Matrix m = Matrix.Identity;
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m.Skew (skewX, skewY);
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Prepend (m);
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}
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string IFormattable.ToString (string format,
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IFormatProvider provider)
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{
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throw new NotImplementedException ();
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}
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public override string ToString ()
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{
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if (IsIdentity)
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return "Identity";
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else
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return string.Format ("{0},{1},{2},{3},{4},{5}",
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m11, m12, m21, m22, offsetX, offsetY);
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}
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public string ToString (IFormatProvider provider)
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{
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throw new NotImplementedException ();
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}
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public Point Transform (Point point)
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{
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return Point.Multiply (point, this);
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}
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public void Transform (Point[] points)
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{
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for (int i = 0; i < points.Length; i ++)
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points[i] = Transform (points[i]);
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}
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public Vector Transform (Vector vector)
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{
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return Vector.Multiply (vector, this);
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}
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public void Transform (Vector[] vectors)
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{
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for (int i = 0; i < vectors.Length; i ++)
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vectors[i] = Transform (vectors[i]);
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}
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public void Translate (double offsetX,
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double offsetY)
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{
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this.offsetX += offsetX;
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this.offsetY += offsetY;
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}
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public void TranslatePrepend (double offsetX,
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double offsetY)
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{
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Matrix m = Matrix.Identity;
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m.Translate (offsetX, offsetY);
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Prepend (m);
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}
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public double Determinant {
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get { return m11 * m22 - m12 * m21; }
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}
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public bool HasInverse {
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get { return Determinant != 0; }
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}
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public static Matrix Identity {
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get { return new Matrix (1.0, 0.0, 0.0, 1.0, 0.0, 0.0); }
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}
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public bool IsIdentity {
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get { return Equals (Matrix.Identity); }
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}
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public double M11 {
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get { return m11; }
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set { m11 = value; }
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}
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public double M12 {
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get { return m12; }
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set { m12 = value; }
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}
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public double M21 {
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get { return m21; }
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set { m21 = value; }
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}
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public double M22 {
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get { return m22; }
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set { m22 = value; }
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}
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public double OffsetX {
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get { return offsetX; }
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set { offsetX = value; }
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}
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public double OffsetY {
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get { return offsetY; }
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set { offsetY = value; }
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}
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}
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}
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