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using System;
namespace MonoBug
{
class MainClass
{
public static void Main ()
{
GenericType<bool> g = new GenericType<bool> (true);
if (g)
Console.WriteLine ("true");
}
}
public class GenericType<T>
{
private T value;
public GenericType (T value)
{
this.value = value;
}
public static implicit operator T (GenericType<T> o)
{
return o.value;
}
}
}