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C#
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public class Generic<T>
{
private T[,] container = new T[1,1];
public T this [int row, int col]
{
get {
return container[row, col];
}
set {
container[row, col] = value;
}
}
}
public struct Fault
{
public static void Main ()
{
Generic<Fault> gen = new Generic<Fault> ();
gen[0, 0] = new Fault ();
System.Console.WriteLine (gen[0, 0].ToString ());
}
public override string ToString ()
{
return "Hi!";
}
}