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C#
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using System;
interface IFoo
{
MyList<U> Map<U> ();
}
class MyList<T>
{
public void Hello (T t)
{
Console.WriteLine (t);
}
}
class Foo : IFoo
{
public MyList<T> Map<T> ()
{
return new MyList<T> ();
}
}
class X
{
public static void Main ()
{
Foo foo = new Foo ();
MyList<int> list = foo.Map<int> ();
list.Hello (9);
}
}