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using System;
using System.Collections.Generic;
namespace Test
{
internal struct TestClass4<T> : IEquatable<TestClass4<T>>, IEquatable<T>, IEqualityComparer<TestClass4<T>> where T : class
{
public bool Equals (T obj)
{
return true;
}
public bool Equals (TestClass4<T> entry)
{
return true;
}
public bool Equals (TestClass4<T> x, TestClass4<T> y)
{
return x.Equals (y);
}
public int GetHashCode (TestClass4<T> obj)
{
return obj.GetHashCode ();
}
public override int GetHashCode ()
{
return 1;
}
public override bool Equals (object obj)
{
return false;
}
public static bool operator == (TestClass4<T> entry1, TestClass4<T> entry2)
{
return entry1.Equals (entry2);
}
public static bool operator == (T entry1, TestClass4<T> entry2)
{
return entry2.Equals (entry1);
}
public static bool operator == (TestClass4<T> entry1, T entry2)
{
return entry1.Equals (entry2);
}
public static bool operator == (object entry1, TestClass4<T> entry2)
{
return entry2.Equals (entry1);
}
public static bool operator == (TestClass4<T> entry1, object entry2)
{
return entry1.Equals (entry2);
}
public static bool operator != (TestClass4<T> entry1, TestClass4<T> entry2)
{
return !(entry1 == entry2);
}
public static bool operator != (T entry1, TestClass4<T> entry2)
{
return !(entry1 == entry2);
}
public static bool operator != (TestClass4<T> entry1, T entry2)
{
return !(entry1 == entry2);
}
public static bool operator != (object entry1, TestClass4<T> entry2)
{
return !(entry1 == entry2);
}
public static bool operator != (TestClass4<T> entry1, object entry2)
{
return !(entry1 == entry2);
}
}
class C
{
public static void Main ()
{
new TestClass4<string> ();
}
}
}