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//
// mkbundle: tool to create bundles.
//
// Based on the `make-bundle' Perl script written by Paolo Molaro (lupus@debian.org)
//
// TODO:
// [x] Rename the paths for the zip file that is downloaded
// [x] Update documentation with new flag
// [x] Load internationalized assemblies
// [x] Dependencies - if System.dll -> include Mono.Security.* (not needed, automatic)
// [x] --list-targets should download from a different url
// [x] --fetch-target should unpack zip file
// [x] Update --cross to use not a runtime, but an SDK
// [x] Update --local-targets to show the downloaded SDKs
//
// Author:
// Miguel de Icaza
//
// (C) Novell, Inc 2004
// (C) 2016 Xamarin Inc
//
// Missing features:
// * Add support for packaging native libraries, extracting at runtime and setting the library path.
// * Implement --list-targets lists all the available remote targets
//
using System;
using System.Diagnostics;
using System.Xml;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Runtime.InteropServices;
using System.Text;
using IKVM.Reflection;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
class MakeBundle {
static string output = "a.out";
static string object_out = null;
static List<string> link_paths = new List<string> ();
static Dictionary<string,string> libraries = new Dictionary<string,string> ();
static bool autodeps = false;
static bool keeptemp = false;
static bool compile_only = false;
static bool static_link = false;
static string config_file = null;
static string machine_config_file = null;
static string config_dir = null;
static string style = "linux";
static bool bundled_header = false;
static string os_message = "";
static bool compress;
static bool nomain;
static string custom_main = null;
static bool? use_dos2unix = null;
static bool skip_scan;
static string ctor_func;
static bool quiet = true;
static string cross_target = null;
static string fetch_target = null;
static bool custom_mode = true;
static string embedded_options = null;
static string runtime = null;
static string sdk_path = null;
static string lib_path = null;
static Dictionary<string,string> environment = new Dictionary<string,string>();
static string [] i18n = new string [] {
"West",
""
};
static string [] i18n_all = new string [] {
"CJK",
"MidEast",
"Other",
"Rare",
"West",
""
};
static string target_server = "https://download.mono-project.com/runtimes/raw/";
static int Main (string [] args)
{
List<string> sources = new List<string> ();
int top = args.Length;
link_paths.Add (".");
DetectOS ();
for (int i = 0; i < top; i++){
switch (args [i]){
case "--help": case "-h": case "-?":
Help ();
return 1;
case "--simple":
custom_mode = false;
autodeps = true;
break;
case "-v":
quiet = false;
break;
case "--i18n":
if (i+1 == top){
Help ();
return 1;
}
var iarg = args [++i];
if (iarg == "all")
i18n = i18n_all;
else if (iarg == "none")
i18n = new string [0];
else
i18n = iarg.Split (',');
break;
case "--custom":
custom_mode = true;
break;
case "-c":
compile_only = true;
break;
case "--local-targets":
CommandLocalTargets ();
return 0;
case "--cross":
if (i+1 == top){
Help ();
return 1;
}
if (sdk_path != null || runtime != null)
Error ("You can only specify one of --runtime, --sdk or --cross");
custom_mode = false;
autodeps = true;
cross_target = args [++i];
break;
case "--library":
if (i+1 == top){
Help ();
return 1;
}
if (custom_mode){
Console.Error.WriteLine ("--library can only be used with --simple/--runtime/--cross mode");
Help ();
return 1;
}
var lspec = args [++i];
var p = lspec.IndexOf (",");
string alias, path;
if (p == -1){
alias = Path.GetFileName (lspec);
path = lspec;
} else {
alias = lspec.Substring (0, p);
path = lspec.Substring (p+1);
}
if (!File.Exists (path))
Error ($"The specified library file {path} does not exist");
libraries [alias] = path;
break;
case "--fetch-target":
if (i+1 == top){
Help ();
return 1;
}
fetch_target = args [++i];
break;
case "--list-targets":
CommandLocalTargets ();
var wc = new WebClient ();
var s = wc.DownloadString (new Uri (target_server + "target-sdks.txt"));
Console.WriteLine ("Targets available for download with --fetch-target:\n" + s);
return 0;
case "--target-server":
if (i+1 == top){
Help ();
return 1;
}
target_server = args [++i];
break;
case "-o":
if (i+1 == top){
Help ();
return 1;
}
output = args [++i];
break;
case "--options":
if (i+1 == top){
Help ();
return 1;
}
embedded_options = args [++i];
break;
case "--sdk":
if (i + 1 == top) {
Help ();
return 1;
}
custom_mode = false;
autodeps = true;
sdk_path = args [++i];
if (cross_target != null || runtime != null)
Error ("You can only specify one of --runtime, --sdk or --cross");
break;
case "--runtime":
if (i+1 == top){
Help ();
return 1;
}
if (sdk_path != null || cross_target != null)
Error ("You can only specify one of --runtime, --sdk or --cross");
custom_mode = false;
autodeps = true;
runtime = args [++i];
break;
case "-oo":
if (i+1 == top){
Help ();
return 1;
}
object_out = args [++i];
break;
case "-L":
if (i+1 == top){
Help ();
return 1;
}
link_paths.Add (args [++i]);
break;
case "--nodeps":
autodeps = false;
break;
case "--deps":
autodeps = true;
break;
case "--keeptemp":
keeptemp = true;
break;
case "--static":
static_link = true;
break;
case "--config":
if (i+1 == top) {
Help ();
return 1;
}
config_file = args [++i];
break;
case "--machine-config":
if (i+1 == top) {
Help ();
return 1;
}
machine_config_file = args [++i];
if (!quiet)
Console.WriteLine ("WARNING:\n Check that the machine.config file you are bundling\n doesn't contain sensitive information specific to this machine.");
break;
case "--config-dir":
if (i+1 == top) {
Help ();
return 1;
}
config_dir = args [++i];
break;
case "-z":
compress = true;
break;
case "--nomain":
nomain = true;
break;
case "--custom-main":
if (i+1 == top) {
Help ();
return 1;
}
custom_main = args [++i];
break;
case "--style":
if (i+1 == top) {
Help ();
return 1;
}
style = args [++i];
switch (style) {
case "windows":
case "mac":
case "linux":
break;
default:
Error ("Invalid style '{0}' - only 'windows', 'mac' and 'linux' are supported for --style argument", style);
return 1;
}
break;
case "--skip-scan":
skip_scan = true;
break;
case "--static-ctor":
if (i+1 == top) {
Help ();
return 1;
}
ctor_func = args [++i];
break;
case "--dos2unix":
case "--dos2unix=true":
use_dos2unix = true;
break;
case "--dos2unix=false":
use_dos2unix = false;
break;
case "-q":
case "--quiet":
quiet = true;
break;
case "-e":
case "--env":
if (i+1 == top) {
Help ();
return 1;
}
var env = args [++i];
p = env.IndexOf ('=');
if (p == -1)
environment.Add (env, "");
else
environment.Add (env.Substring (0, p), env.Substring (p+1));
break;
case "--bundled-header":
bundled_header = true;
break;
default:
sources.Add (args [i]);
break;
}
}
// Modern bundling starts here
if (!custom_mode){
if (runtime != null){
// Nothing to do here, the user has chosen to manually specify --runtime nad libraries
} else if (sdk_path != null) {
VerifySdk (sdk_path);
} else if (cross_target == "default" || cross_target == null){
sdk_path = Path.GetFullPath (Path.Combine (Process.GetCurrentProcess().MainModule.FileName, "..", ".."));
VerifySdk (sdk_path);
} else {
sdk_path = Path.Combine (targets_dir, cross_target);
Console.WriteLine ("From: " + sdk_path);
VerifySdk (sdk_path);
}
}
if (fetch_target != null){
var directory = Path.Combine (targets_dir, fetch_target);
var zip_download = Path.Combine (directory, "sdk.zip");
Directory.CreateDirectory (directory);
var wc = new WebClient ();
var uri = new Uri ($"{target_server}{fetch_target}");
try {
if (!quiet){
Console.WriteLine ($"Downloading runtime {uri} to {zip_download}");
}
wc.DownloadFile (uri, zip_download);
ZipFile.ExtractToDirectory(zip_download, directory);
File.Delete (zip_download);
} catch {
Console.Error.WriteLine ($"Failure to download the specified runtime from {uri}");
File.Delete (zip_download);
return 1;
}
return 0;
}
if (!quiet) {
Console.WriteLine (os_message);
Console.WriteLine ("Sources: {0} Auto-dependencies: {1}", sources.Count, autodeps);
}
if (sources.Count == 0 || output == null) {
Help ();
Environment.Exit (1);
}
List<string> assemblies = LoadAssemblies (sources);
LoadLocalizedAssemblies (assemblies);
List<string> files = new List<string> ();
foreach (string file in assemblies)
if (!QueueAssembly (files, file))
return 1;
if (custom_mode)
GenerateBundles (files);
else
GeneratePackage (files);
Console.WriteLine ("Generated {0}", output);
return 0;
}
static void VerifySdk (string path)
{
if (!Directory.Exists (path))
Error ($"The specified SDK path does not exist: {path}");
runtime = Path.Combine (sdk_path, "bin", "mono");
if (!File.Exists (runtime))
Error ($"The SDK location does not contain a {path}/bin/mono runtime");
lib_path = Path.Combine (path, "lib", "mono", "4.5");
if (!Directory.Exists (lib_path))
Error ($"The SDK location does not contain a {path}/lib/mono/4.5 directory");
link_paths.Add (lib_path);
}
static string targets_dir = Path.Combine (Environment.GetFolderPath (Environment.SpecialFolder.Personal), ".mono", "targets");
static void CommandLocalTargets ()
{
string [] targets;
Console.WriteLine ("Available targets locally:");
Console.WriteLine ("\tdefault\t- Current System Mono");
try {
targets = Directory.GetDirectories (targets_dir);
} catch {
return;
}
foreach (var target in targets){
var p = Path.Combine (target, "bin", "mono");
if (File.Exists (p))
Console.WriteLine ("\t{0}", Path.GetFileName (target));
}
}
static void WriteSymbol (StreamWriter sw, string name, long size)
{
switch (style){
case "linux":
sw.WriteLine (
".globl {0}\n" +
"\t.section .rodata\n" +
"\t.p2align 5\n" +
"\t.type {0}, \"object\"\n" +
"\t.size {0}, {1}\n" +
"{0}:\n",
name, size);
break;
case "osx":
sw.WriteLine (
"\t.section __TEXT,__text,regular,pure_instructions\n" +
"\t.globl _{0}\n" +
"\t.data\n" +
"\t.align 4\n" +
"_{0}:\n",
name, size);
break;
case "windows":
sw.WriteLine (
".globl _{0}\n" +
"\t.section .rdata,\"dr\"\n" +
"\t.align 32\n" +
"_{0}:\n",
name, size);
break;
}
}
static string [] chars = new string [256];
static void WriteBuffer (StreamWriter ts, Stream stream, byte[] buffer)
{
int n;
// Preallocate the strings we need.
if (chars [0] == null) {
for (int i = 0; i < chars.Length; i++)
chars [i] = string.Format ("{0}", i.ToString ());
}
while ((n = stream.Read (buffer, 0, buffer.Length)) != 0) {
int count = 0;
for (int i = 0; i < n; i++) {
if (count % 32 == 0) {
ts.Write ("\n\t.byte ");
} else {
ts.Write (",");
}
ts.Write (chars [buffer [i]]);
count ++;
}
}
ts.WriteLine ();
}
class PackageMaker {
Dictionary<string, Tuple<long,int>> locations = new Dictionary<string, Tuple<long,int>> ();
const int align = 4096;
Stream package;
public PackageMaker (string output)
{
package = File.Create (output, 128*1024);
if (IsUnix){
File.SetAttributes (output, unchecked ((FileAttributes) 0x80000000));
}
}
public int AddFile (string fname)
{
using (Stream fileStream = File.OpenRead (fname)){
var ret = fileStream.Length;
if (!quiet)
Console.WriteLine ("At {0:x} with input {1}", package.Position, fileStream.Length);
fileStream.CopyTo (package);
package.Position = package.Position + (align - (package.Position % align));
return (int) ret;
}
}
public void Add (string entry, string fname)
{
var p = package.Position;
var size = AddFile (fname);
locations [entry] = Tuple.Create(p, size);
}
public void AddString (string entry, string text)
{
var bytes = Encoding.UTF8.GetBytes (text);
locations [entry] = Tuple.Create (package.Position, bytes.Length);
package.Write (bytes, 0, bytes.Length);
package.Position = package.Position + (align - (package.Position % align));
}
public void AddStringPair (string entry, string key, string value)
{
var kbytes = Encoding.UTF8.GetBytes (key);
var vbytes = Encoding.UTF8.GetBytes (value);
Console.WriteLine ("ADDING {0} to {1}", key, value);
if (kbytes.Length > 255){
Console.WriteLine ("The key value can not exceed 255 characters: " + key);
Environment.Exit (1);
}
locations [entry] = Tuple.Create (package.Position, kbytes.Length+vbytes.Length+3);
package.WriteByte ((byte)kbytes.Length);
package.Write (kbytes, 0, kbytes.Length);
package.WriteByte (0);
package.Write (vbytes, 0, vbytes.Length);
package.WriteByte (0);
package.Position = package.Position + (align - (package.Position % align));
}
public void Dump ()
{
if (quiet)
return;
foreach (var floc in locations.Keys){
Console.WriteLine ($"{floc} at {locations[floc]:x}");
}
}
public void WriteIndex ()
{
var indexStart = package.Position;
var binary = new BinaryWriter (package);
binary.Write (locations.Count);
foreach (var entry in from entry in locations orderby entry.Value.Item1 ascending select entry){
var bytes = Encoding.UTF8.GetBytes (entry.Key);
binary.Write (bytes.Length+1);
binary.Write (bytes);
binary.Write ((byte) 0);
binary.Write (entry.Value.Item1);
binary.Write (entry.Value.Item2);
}
binary.Write (indexStart);
binary.Write (Encoding.UTF8.GetBytes ("xmonkeysloveplay"));
binary.Flush ();
}
public void Close ()
{
WriteIndex ();
package.Close ();
package = null;
}
}
static bool MaybeAddFile (PackageMaker maker, string code, string file)
{
if (file == null)
return true;
if (!File.Exists (file)){
Error ("The file {0} does not exist", file);
return false;
}
maker.Add (code, file);
// add a space after code (="systemconfig:" or "machineconfig:")
Console.WriteLine (code + " " + file);
return true;
}
static bool GeneratePackage (List<string> files)
{
if (runtime == null){
if (IsUnix)
runtime = Process.GetCurrentProcess().MainModule.FileName;
else {
Error ("You must specify at least one runtime with --runtime or --cross");
Environment.Exit (1);
}
}
if (!File.Exists (runtime)){
Error ($"The specified runtime at {runtime} does not exist");
Environment.Exit (1);
}
if (ctor_func != null){
Error ("--static-ctor not supported with package bundling, you must use native compilation for this");
return false;
}
var maker = new PackageMaker (output);
Console.WriteLine ("Using runtime: " + runtime);
maker.AddFile (runtime);
foreach (var url in files){
string fname = LocateFile (new Uri (url).LocalPath);
string aname = MakeBundle.GetAssemblyName (fname);
maker.Add ("assembly:" + aname, fname);
Console.WriteLine (" Assembly: " + fname);
if (File.Exists (fname + ".config")){
maker.Add ("config:" + aname, fname + ".config");
Console.WriteLine (" Config: " + fname + ".config");
}
}
if (!MaybeAddFile (maker, "systemconfig:", config_file) || !MaybeAddFile (maker, "machineconfig:", machine_config_file))
return false;
if (config_dir != null){
maker.Add ("config_dir:", config_dir);
Console.WriteLine (" Config_dir: " + config_dir );
}
if (embedded_options != null)
maker.AddString ("options:", embedded_options);
if (environment.Count > 0){
foreach (var key in environment.Keys)
maker.AddStringPair ("env:" + key, key, environment [key]);
}
if (libraries.Count > 0){
foreach (var alias_and_path in libraries){
Console.WriteLine (" Library: " + alias_and_path.Value);
maker.Add ("library:" + alias_and_path.Key, alias_and_path.Value);
}
}
maker.Dump ();
maker.Close ();
return true;
}
static void GenerateBundles (List<string> files)
{
string temp_s = "temp.s"; // Path.GetTempFileName ();
string temp_c = "temp.c";
string temp_o = "temp.o";
if (compile_only)
temp_c = output;
if (object_out != null)
temp_o = object_out;
try {
List<string> c_bundle_names = new List<string> ();
List<string[]> config_names = new List<string[]> ();
using (StreamWriter ts = new StreamWriter (File.Create (temp_s))) {
using (StreamWriter tc = new StreamWriter (File.Create (temp_c))) {
string prog = null;
if (bundled_header) {
tc.WriteLine ("/* This source code was produced by mkbundle, do not edit */");
tc.WriteLine ("\n#ifndef NULL\n#define NULL (void *)0\n#endif");
tc.WriteLine (@"
typedef struct {
const char *name;
const unsigned char *data;
const unsigned int size;
} MonoBundledAssembly;
void mono_register_bundled_assemblies (const MonoBundledAssembly **assemblies);
void mono_register_config_for_assembly (const char* assembly_name, const char* config_xml);
");
} else {
tc.WriteLine ("#include <mono/metadata/mono-config.h>");
tc.WriteLine ("#include <mono/metadata/assembly.h>\n");
}
if (compress) {
tc.WriteLine ("typedef struct _compressed_data {");
tc.WriteLine ("\tMonoBundledAssembly assembly;");
tc.WriteLine ("\tint compressed_size;");
tc.WriteLine ("} CompressedAssembly;\n");
}
object monitor = new object ();
var streams = new Dictionary<string, Stream> ();
var sizes = new Dictionary<string, long> ();
// Do the file reading and compression in parallel
Action<string> body = delegate (string url) {
string fname = LocateFile (new Uri (url).LocalPath);
Stream stream = File.OpenRead (fname);
long real_size = stream.Length;
int n;
if (compress) {
byte[] cbuffer = new byte [8192];
MemoryStream ms = new MemoryStream ();
GZipStream deflate = new GZipStream (ms, CompressionMode.Compress, leaveOpen:true);
while ((n = stream.Read (cbuffer, 0, cbuffer.Length)) != 0){
deflate.Write (cbuffer, 0, n);
}
stream.Close ();
deflate.Close ();
byte [] bytes = ms.GetBuffer ();
stream = new MemoryStream (bytes, 0, (int) ms.Length, false, false);
}
lock (monitor) {
streams [url] = stream;
sizes [url] = real_size;
}
};
//#if NET_4_5
#if FALSE
Parallel.ForEach (files, body);
#else
foreach (var url in files)
body (url);
#endif
// The non-parallel part
byte [] buffer = new byte [8192];
// everything other than a-zA-Z0-9_ needs to be escaped in asm symbols.
var symbolEscapeRE = new System.Text.RegularExpressions.Regex ("[^\\w_]");
foreach (var url in files) {
string fname = LocateFile (new Uri (url).LocalPath);
string aname = MakeBundle.GetAssemblyName (fname);
string encoded = symbolEscapeRE.Replace (aname, "_");
if (prog == null)
prog = aname;
var stream = streams [url];
var real_size = sizes [url];
if (!quiet)
Console.WriteLine (" embedding: " + fname);
WriteSymbol (ts, "assembly_data_" + encoded, stream.Length);
WriteBuffer (ts, stream, buffer);
if (compress) {
tc.WriteLine ("extern const unsigned char assembly_data_{0} [];", encoded);
tc.WriteLine ("static CompressedAssembly assembly_bundle_{0} = {{{{\"{1}\"," +
" assembly_data_{0}, {2}}}, {3}}};",
encoded, aname, real_size, stream.Length);
if (!quiet) {
double ratio = ((double) stream.Length * 100) / real_size;
Console.WriteLine (" compression ratio: {0:.00}%", ratio);
}
} else {
tc.WriteLine ("extern const unsigned char assembly_data_{0} [];", encoded);
tc.WriteLine ("static const MonoBundledAssembly assembly_bundle_{0} = {{\"{1}\", assembly_data_{0}, {2}}};",
encoded, aname, real_size);
}
stream.Close ();
c_bundle_names.Add ("assembly_bundle_" + encoded);
try {
FileStream cf = File.OpenRead (fname + ".config");
if (!quiet)
Console.WriteLine (" config from: " + fname + ".config");
tc.WriteLine ("extern const unsigned char assembly_config_{0} [];", encoded);
WriteSymbol (ts, "assembly_config_" + encoded, cf.Length);
WriteBuffer (ts, cf, buffer);
ts.WriteLine ();
config_names.Add (new string[] {aname, encoded});
} catch (FileNotFoundException) {
/* we ignore if the config file doesn't exist */
}
}
if (config_file != null){
FileStream conf;
try {
conf = File.OpenRead (config_file);
} catch {
Error ("Failure to open {0}", config_file);
return;
}
if (!quiet)
Console.WriteLine ("System config from: " + config_file);
tc.WriteLine ("extern const char system_config;");
WriteSymbol (ts, "system_config", config_file.Length);
WriteBuffer (ts, conf, buffer);
// null terminator
ts.Write ("\t.byte 0\n");
ts.WriteLine ();
}
if (machine_config_file != null){
FileStream conf;
try {
conf = File.OpenRead (machine_config_file);
} catch {
Error ("Failure to open {0}", machine_config_file);
return;
}
if (!quiet)
Console.WriteLine ("Machine config from: " + machine_config_file);
tc.WriteLine ("extern const char machine_config;");
WriteSymbol (ts, "machine_config", machine_config_file.Length);
WriteBuffer (ts, conf, buffer);
ts.Write ("\t.byte 0\n");
ts.WriteLine ();
}
ts.Close ();
if (compress)
tc.WriteLine ("\nstatic const CompressedAssembly *compressed [] = {");
else
tc.WriteLine ("\nstatic const MonoBundledAssembly *bundled [] = {");
foreach (string c in c_bundle_names){
tc.WriteLine ("\t&{0},", c);
}
tc.WriteLine ("\tNULL\n};\n");
tc.WriteLine ("static char *image_name = \"{0}\";", prog);
if (ctor_func != null) {
tc.WriteLine ("\nextern void {0} (void);", ctor_func);
tc.WriteLine ("\n__attribute__ ((constructor)) static void mono_mkbundle_ctor (void)");
tc.WriteLine ("{{\n\t{0} ();\n}}", ctor_func);
}
tc.WriteLine ("\nstatic void install_dll_config_files (void) {\n");
foreach (string[] ass in config_names){
tc.WriteLine ("\tmono_register_config_for_assembly (\"{0}\", assembly_config_{1});\n", ass [0], ass [1]);
}
if (config_file != null)
tc.WriteLine ("\tmono_config_parse_memory (&system_config);\n");
if (machine_config_file != null)
tc.WriteLine ("\tmono_register_machine_config (&machine_config);\n");
tc.WriteLine ("}\n");
if (config_dir != null)
tc.WriteLine ("static const char *config_dir = \"{0}\";", config_dir);
else
tc.WriteLine ("static const char *config_dir = NULL;");
Stream template_stream;
if (compress) {
template_stream = System.Reflection.Assembly.GetAssembly (typeof(MakeBundle)).GetManifestResourceStream ("template_z.c");
} else {
template_stream = System.Reflection.Assembly.GetAssembly (typeof(MakeBundle)).GetManifestResourceStream ("template.c");
}
StreamReader s = new StreamReader (template_stream);
string template = s.ReadToEnd ();
tc.Write (template);
if (!nomain && custom_main == null) {
Stream template_main_stream = System.Reflection.Assembly.GetAssembly (typeof(MakeBundle)).GetManifestResourceStream ("template_main.c");
StreamReader st = new StreamReader (template_main_stream);
string maintemplate = st.ReadToEnd ();
tc.Write (maintemplate);
}
tc.Close ();
string assembler = GetEnv("AS", "as");
string as_cmd = String.Format("{0} -o {1} {2} ", assembler, temp_o, temp_s);
Execute(as_cmd);
if (compile_only)
return;
if (!quiet)
Console.WriteLine("Compiling:");
if (style == "windows")
{
Func<string, string> quote = (pp) => { return "\"" + pp + "\""; };
string compiler = GetEnv("CC", "cl.exe");
string winsdkPath = GetEnv("WINSDK", @"C:\Program Files (x86)\Windows Kits\8.1");
string vsPath = GetEnv("VSINCLUDE", @"C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC");
string monoPath = GetEnv("MONOPREFIX", @"C:\Program Files (x86)\Mono");
string[] includes = new string[] {winsdkPath + @"\Include\um", winsdkPath + @"\Include\shared", vsPath + @"\include", monoPath + @"\include\mono-2.0", "." };
// string[] libs = new string[] { winsdkPath + @"\Lib\winv6.3\um\x86" , vsPath + @"\lib" };
var linkLibraries = new string[] { "kernel32.lib",
"version.lib",
"Ws2_32.lib",
"Mswsock.lib",
"Psapi.lib",
"shell32.lib",
"OleAut32.lib",
"ole32.lib",
"winmm.lib",
"user32.lib",
"libvcruntime.lib",
"advapi32.lib",
"OLDNAMES.lib",
"libucrt.lib" };
string glue_obj = "mkbundle_glue.obj";
string monoLib;
if (static_link)
monoLib = LocateFile (monoPath + @"\lib\monosgen-2.0-static.lib");
else {
Console.WriteLine ("WARNING: Dynamically linking the Mono runtime on Windows is not a tested option.");
monoLib = LocateFile (monoPath + @"\lib\monosgen-2.0.lib");
LocateFile (monoPath + @"\lib\monosgen-2.0.dll"); // in this case, the .lib is just the import library, and the .dll is also needed
}
var compilerArgs = new List<string>();
compilerArgs.Add("/MT");
foreach (string include in includes)
compilerArgs.Add(String.Format ("/I {0}", quote (include)));
if (!nomain || custom_main != null) {
compilerArgs.Add(quote(temp_c));
compilerArgs.Add(quote(temp_o));
if (custom_main != null)
compilerArgs.Add(quote(custom_main));
compilerArgs.Add(quote(monoLib));
compilerArgs.Add("/link");
compilerArgs.Add("/NODEFAULTLIB");
compilerArgs.Add("/SUBSYSTEM:windows");
compilerArgs.Add("/ENTRY:mainCRTStartup");
compilerArgs.AddRange(linkLibraries);
compilerArgs.Add("/out:"+ output);
string cl_cmd = String.Format("{0} {1}", compiler, String.Join(" ", compilerArgs.ToArray()));
Execute (cl_cmd);
}
else
{
// we are just creating a .lib
compilerArgs.Add("/c"); // compile only
compilerArgs.Add(temp_c);
compilerArgs.Add(String.Format("/Fo" + glue_obj)); // .obj output name
string cl_cmd = String.Format("{0} {1}", compiler, String.Join(" ", compilerArgs.ToArray()));
Execute (cl_cmd);
string librarian = GetEnv ("LIB", "lib.exe");
var librarianArgs = new List<string> ();
librarianArgs.Add (String.Format ("/out:{0}.lib" + output));
librarianArgs.Add (temp_o);
librarianArgs.Add (glue_obj);
librarianArgs.Add (monoLib);
string lib_cmd = String.Format("{0} {1}", librarian, String.Join(" ", librarianArgs.ToArray()));
Execute (lib_cmd);
}
}
else
{
string zlib = (compress ? "-lz" : "");
string objc = (style == "osx" ? "-framework CoreFoundation -lobjc" : "");
string debugging = "-g";
string cc = GetEnv("CC", "cc");
string cmd = null;
if (style == "linux")
debugging = "-ggdb";
if (static_link)
{
string smonolib;
if (style == "osx")
smonolib = "`pkg-config --variable=libdir mono-2`/libmono-2.0.a ";
else
smonolib = "-Wl,-Bstatic -lmono-2.0 -Wl,-Bdynamic ";
cmd = String.Format("{4} -o '{2}' -Wall {5} `pkg-config --cflags mono-2` {0} {3} " +
"`pkg-config --libs-only-L mono-2` " + smonolib +
"`pkg-config --libs-only-l mono-2 | sed -e \"s/\\-lmono-2.0 //\"` {1}",
temp_c, temp_o, output, zlib, cc, objc);
}
else
{
cmd = String.Format("{4} " + debugging + " -o '{2}' -Wall {5} {0} `pkg-config --cflags --libs mono-2` {3} {1}",
temp_c, temp_o, output, zlib, cc, objc);
}
Execute (cmd);
}
if (!quiet)
Console.WriteLine ("Done");
}
}
} finally {
if (!keeptemp){
if (object_out == null){
File.Delete (temp_o);
}
if (!compile_only){
File.Delete (temp_c);
}
File.Delete (temp_s);
}
}
}
static List<string> LoadAssemblies (List<string> sources)
{
List<string> assemblies = new List<string> ();
bool error = false;
foreach (string name in sources){
try {
Assembly a = LoadAssemblyFile (name);
if (a == null){
error = true;
continue;
}
assemblies.Add (a.CodeBase);
} catch (Exception) {
if (skip_scan) {
if (!quiet)
Console.WriteLine ("File will not be scanned: {0}", name);
assemblies.Add (new Uri (new FileInfo (name).FullName).ToString ());
} else {
throw;
}
}
}
if (error) {
Error ("Couldn't load one or more of the assemblies.");
Environment.Exit (1);
}
return assemblies;
}
static void LoadLocalizedAssemblies (List<string> assemblies)
{
var other = i18n.Select (x => "I18N." + x + (x.Length > 0 ? "." : "") + "dll");
string error = null;
foreach (string name in other) {
try {
Assembly a = LoadAssembly (name);
if (a == null) {
error = "Failed to load " + name;
continue;
}
assemblies.Add (a.CodeBase);
} catch (Exception) {
if (skip_scan) {
if (!quiet)
Console.WriteLine ("File will not be scanned: {0}", name);
assemblies.Add (new Uri (new FileInfo (name).FullName).ToString ());
} else {
throw;
}
}
}
if (error != null) {
Console.Error.WriteLine ("Failure to load i18n assemblies, the following directories were searched for the assemblies:");
foreach (var path in link_paths){
Console.Error.WriteLine (" Path: " + path);
}
if (custom_mode){
Console.WriteLine ("In Custom mode, you need to provide the directory to lookup assemblies from using -L");
}
Error ("Couldn't load one or more of the i18n assemblies: " + error);
Environment.Exit (1);
}
}
static readonly Universe universe = new Universe ();
static readonly Dictionary<string, string> loaded_assemblies = new Dictionary<string, string> ();
public static string GetAssemblyName (string path)
{
string resourcePathSeparator = style == "windows" ? "\\\\" : "/";
string name = Path.GetFileName (path);
// A bit of a hack to support satellite assemblies. They all share the same name but
// are placed in subdirectories named after the locale they implement. Also, all of
// them end in .resources.dll, therefore we can use that to detect the circumstances.
if (name.EndsWith (".resources.dll", StringComparison.OrdinalIgnoreCase)) {
string dir = Path.GetDirectoryName (path);
int idx = dir.LastIndexOf (Path.DirectorySeparatorChar);
if (idx >= 0) {
name = dir.Substring (idx + 1) + resourcePathSeparator + name;
Console.WriteLine ($"Storing satellite assembly '{path}' with name '{name}'");
} else if (!quiet)
Console.WriteLine ($"Warning: satellite assembly {path} doesn't have locale path prefix, name conflicts possible");
}
return name;
}
static bool QueueAssembly (List<string> files, string codebase)
{
//Console.WriteLine ("CODE BASE IS {0}", codebase);
if (files.Contains (codebase))
return true;
var path = new Uri(codebase).LocalPath;
var name = GetAssemblyName (path);
string found;
if (loaded_assemblies.TryGetValue (name, out found)) {
Error ("Duplicate assembly name `{0}'. Both `{1}' and `{2}' use same assembly name.", name, path, found);
return false;
}
loaded_assemblies.Add (name, path);
files.Add (codebase);
if (!autodeps)
return true;
try {
Assembly a = universe.LoadFile (path);
if (a == null) {
Error ("Unable to to load assembly `{0}'", path);
return false;
}
foreach (AssemblyName an in a.GetReferencedAssemblies ()) {
a = LoadAssembly (an.Name);
if (a == null) {
Error ("Unable to load assembly `{0}' referenced by `{1}'", an.Name, path);
return false;
}
if (!QueueAssembly (files, a.CodeBase))
return false;
}
} catch (Exception) {
if (!skip_scan)
throw;
}
return true;
}
//
// Loads an assembly from a specific path
//
static Assembly LoadAssemblyFile (string assembly)
{
Assembly a = null;
try {
if (!quiet)
Console.WriteLine ("Attempting to load assembly: {0}", assembly);
a = universe.LoadFile (assembly);
if (!quiet)
Console.WriteLine ("Assembly {0} loaded successfully.", assembly);
} catch (FileNotFoundException){
Error ($"Cannot find assembly `{assembly}'");
} catch (IKVM.Reflection.BadImageFormatException f) {
if (skip_scan)
throw;
Error ($"Cannot load assembly (bad file format) " + f.Message);
} catch (FileLoadException f){
Error ($"Cannot load assembly " + f.Message);
} catch (ArgumentNullException){
Error( $"Cannot load assembly (null argument)");
}
return a;
}
//
// Loads an assembly from any of the link directories provided
//
static Assembly LoadAssembly (string assembly)
{
string total_log = "";
foreach (string dir in link_paths){
string full_path = Path.Combine (dir, assembly);
if (!quiet)
Console.WriteLine ("Attempting to load assembly from: " + full_path);
if (!assembly.EndsWith (".dll") && !assembly.EndsWith (".exe"))
full_path += ".dll";
try {
var a = universe.LoadFile (full_path);
return a;
} catch (FileNotFoundException ff) {
total_log += ff.FusionLog;
continue;
}
}
if (!quiet)
Console.WriteLine ("Log: \n" + total_log);
return null;
}
static void Error (string msg, params object [] args)
{
Console.Error.WriteLine ("ERROR: {0}", string.Format (msg, args));
Environment.Exit (1);
}
static void Help ()
{
Console.WriteLine ("Usage is: mkbundle [options] assembly1 [assembly2...]\n\n" +
"Options:\n" +
" --config F Bundle system config file `F'\n" +
" --config-dir D Set MONO_CFG_DIR to `D'\n" +
" --deps Turns on automatic dependency embedding (default on simple)\n" +
" -L path Adds `path' to the search path for assemblies\n" +
" --machine-config F Use the given file as the machine.config for the application.\n" +
" -o out Specifies output filename\n" +
" --nodeps Turns off automatic dependency embedding (default on custom)\n" +
" --skip-scan Skip scanning assemblies that could not be loaded (but still embed them).\n" +
" --i18n ENCODING none, all or comma separated list of CJK, MidWest, Other, Rare, West.\n" +
" -v Verbose output\n" +
" --bundled-header Do not attempt to include 'mono-config.h'. Define the entry points directly in the generated code\n" +
"\n" +
"--simple Simple mode does not require a C toolchain and can cross compile\n" +
" --cross TARGET Generates a binary for the given TARGET\n"+
" --env KEY=VALUE Hardcodes an environment variable for the target\n" +
" --fetch-target NAME Downloads the target SDK from the remote server\n" +
" --library [LIB,]PATH Bundles the specified dynamic library to be used at runtime\n" +
" LIB is optional shortname for file located at PATH\n" +
" --list-targets Lists available targets on the remote server\n" +
" --local-targets Lists locally available targets\n" +
" --options OPTIONS Embed the specified Mono command line options on target\n" +
" --runtime RUNTIME Manually specifies the Mono runtime to use\n" +
" --sdk PATH Use a Mono SDK root location instead of a target\n" +
" --target-server URL Specified a server to download targets from, default is " + target_server + "\n" +
"\n" +
"--custom Builds a custom launcher, options for --custom\n" +
" -c Produce stub only, do not compile\n" +
" -oo obj Specifies output filename for helper object file\n" +
" --dos2unix[=true|false]\n" +
" When no value provided, or when `true` specified\n" +
" `dos2unix` will be invoked to convert paths on Windows.\n" +
" When `--dos2unix=false` used, dos2unix is NEVER used.\n" +
" --keeptemp Keeps the temporary files\n" +
" --static Statically link to mono libs\n" +
" --nomain Don't include a main() function, for libraries\n" +
" --custom-main C Link the specified compilation unit (.c or .obj) with entry point/init code\n" +
" -z Compress the assemblies before embedding.\n" +
" --static-ctor ctor Add a constructor call to the supplied function.\n" +
" You need zlib development headers and libraries.\n");
}
[DllImport ("libc")]
static extern int system (string s);
[DllImport ("libc")]
static extern int uname (IntPtr buf);
static void DetectOS ()
{
if (!IsUnix) {
os_message = "OS is: Windows";
style = "windows";
return;
}
IntPtr buf = Marshal.AllocHGlobal (8192);
if (uname (buf) != 0){
os_message = "Warning: Unable to detect OS";
Marshal.FreeHGlobal (buf);
return;
}
string os = Marshal.PtrToStringAnsi (buf);
os_message = "OS is: " + os;
if (os == "Darwin")
style = "osx";
Marshal.FreeHGlobal (buf);
}
static bool IsUnix {
get {
int p = (int) Environment.OSVersion.Platform;
return ((p == 4) || (p == 128) || (p == 6));
}
}
static void Execute (string cmdLine)
{
if (IsUnix) {
if (!quiet)
Console.WriteLine ("[execute cmd]: " + cmdLine);
int ret = system (cmdLine);
if (ret != 0)
{
Error(String.Format("[Fail] {0}", ret));
}
return;
}
// on Windows, we have to pipe the output of a
// `cmd` interpolation to dos2unix, because the shell does not
// strip the CRLFs generated by the native pkg-config distributed
// with Mono.
//
// But if it's *not* on cygwin, just skip it.
// check if dos2unix is applicable.
if (use_dos2unix == true)
try {
var info = new ProcessStartInfo ("dos2unix");
info.CreateNoWindow = true;
info.RedirectStandardInput = true;
info.UseShellExecute = false;
var dos2unix = Process.Start (info);
dos2unix.StandardInput.WriteLine ("aaa");
dos2unix.StandardInput.WriteLine ("\u0004");
dos2unix.StandardInput.Close ();
dos2unix.WaitForExit ();
if (dos2unix.ExitCode == 0)
use_dos2unix = true;
} catch {
Console.WriteLine("Warning: dos2unix not found");
use_dos2unix = false;
}
if (use_dos2unix == null)
use_dos2unix = false;
ProcessStartInfo psi = new ProcessStartInfo();
psi.UseShellExecute = false;
// if there is no dos2unix, just run cmd /c.
if (use_dos2unix == false)
{
psi.FileName = "cmd";
psi.Arguments = String.Format("/c \"{0}\"", cmdLine);
}
else
{
psi.FileName = "sh";
StringBuilder b = new StringBuilder();
int count = 0;
for (int i = 0; i < cmdLine.Length; i++)
{
if (cmdLine[i] == '`')
{
if (count % 2 != 0)
{
b.Append("|dos2unix");
}
count++;
}
b.Append(cmdLine[i]);
}
cmdLine = b.ToString();
psi.Arguments = String.Format("-c \"{0}\"", cmdLine);
}
if (!quiet)
Console.WriteLine(cmdLine);
using (Process p = Process.Start (psi)) {
p.WaitForExit ();
int ret = p.ExitCode;
if (ret != 0){
Error ("[Fail] {0}", ret);
}
}
}
static string GetEnv(string name, string defaultValue)
{
string val = Environment.GetEnvironmentVariable(name);
if (val != null)
{
if (!quiet)
Console.WriteLine("{0} = {1}", name, val);
}
else
{
val = defaultValue;
if (!quiet)
Console.WriteLine("{0} = {1} (default)", name, val);
}
return val;
}
static string LocateFile(string default_path)
{
var override_path = Path.Combine(Directory.GetCurrentDirectory(), Path.GetFileName(default_path));
if (File.Exists(override_path))
return override_path;
else if (File.Exists(default_path))
return default_path;
else
throw new FileNotFoundException(default_path);
}
}